Hulkling, Young Avenger art

Art by Stephanie Hans

Saved commander deck

Hulkling, Young Avenger

Cast cheap noncreature spells and cantrips to trigger Hulkling, turning him into a flying copy of the strongest combat or damage-trigger creatures on the battlefield.

100 cards$347.09 totalSep 22, 20266 views

Prompt: Hulkling, Young Avenger commander deck

Buy Whole Deck on Mana Pool →Build Another

Commander

1 cards
Hulkling, Young Avenger

Hulkling, Young Avenger

{2}{R}{R}

Legendary Creature — Kree Skrull Hero

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential format staple for fast colorless mana acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient two-mana rock providing red mana

Ruby Medallion

Ruby Medallion

{2}

Artifact

Reduces the cost of all red noncreature spells to enable chain casting

Mind Stone

Mind Stone

{2}

Artifact

Provides early mana and can be cashed in for a card later

Thought Vessel

Thought Vessel

{2}

Artifact

Consistent two-mana ramp that removes maximum hand size

Fire Diamond

Fire Diamond

{2}

Artifact

Budget-friendly mana rock producing red

Birgi, God of Storytelling // Harnfel, Horn of Bounty

Birgi, God of Storytelling // Harnfel, Horn of Bounty

{2}{R}

Legendary Creature — God // Legendary Artifact

Generates red mana whenever a spell is cast, fueling spell chains

Runaway Steam-Kin

Runaway Steam-Kin

{1}{R}

Creature — Elemental

Grows with red spells and converts counters into bursts of mana

Jeska's Will

Jeska's Will

{2}{R}

Sorcery

Explosive ritual that generates high mana and card advantage

Treasonous Ogre

Treasonous Ogre

{3}{R}

Creature — Ogre Shaman

Turns life into red mana to power out explosive turns

Card Draw

10 cards
Faithless Looting

Faithless Looting

{R}

Sorcery

One-mana noncreature spell that sculpts the hand and has flashback

Light Up the Stage

Light Up the Stage

{2}{R}

Sorcery

Cheap impulse draw triggered reliably by flying attacks

Reckless Impulse

Reckless Impulse

{1}{R}

Sorcery

Efficient two-mana noncreature spell granting impulse card advantage

Wrenn's Resolve

Wrenn's Resolve

{1}{R}

Sorcery

Second copy of Reckless Impulse to maintain card flow

Valakut Exploration

Valakut Exploration

{2}{R}

Enchantment

Provides steady card advantage and extra non-combat reach

Experimental Synthesizer

Experimental Synthesizer

{R}

Artifact

Cheap artifact that triggers Hulkling while digging for cards

Thrill of Possibility

Thrill of Possibility

{1}{R}

Instant

Instant-speed card filtering that triggers Hulkling on opponents' turns

Wheel of Misfortune

Wheel of Misfortune

{2}{R}

Sorcery

Refuels empty hands with noncreature wheel potential

Dragon's Rage Channeler

Dragon's Rage Channeler

{R}

Creature — Human Shaman

Surveils on noncreature spells to smooth out draws

Atsushi, the Blazing Sky

Atsushi, the Blazing Sky

{2}{R}{R}

Legendary Creature — Dragon Spirit

Provides cards or treasure on death and is a great creature copy target

Removal

10 cards
Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

Premier red board wipe that usually costs just one mana

Chaos Warp

Chaos Warp

{2}{R}

Instant

Flexible red answer for any problematic permanent

Vandalblast

Vandalblast

{R}

Sorcery

Flexible artifact removal that can overload to wipe opponents' artifacts

Abrade

Abrade

{1}{R}

Instant

Versatile instant targeting small creatures or artifacts

Deflecting Swat

Deflecting Swat

{2}{R}

Instant

Free interaction with commander out that redirects harmful spells

Bolt Bend

Bolt Bend

{3}{R}

Instant

Reduces to one mana when Hulkling is out, redirecting spells or abilities

Wild Magic Surge

Wild Magic Surge

{R}{R}

Instant

Instant-speed universal permanent removal

Lightning Bolt

Lightning Bolt

{R}

Instant

Classic efficient one-mana burn spell that triggers Hulkling

Brotherhood's End

Brotherhood's End

{1}{R}{R}

Sorcery

Modal sweeper answering token swarms or mana rocks

Chain Reaction

Chain Reaction

{2}{R}{R}

Sorcery

Scalable board wipe based on total creature count

Threats/Wincons

24 cards
Etali, Primal Storm

Etali, Primal Storm

{4}{R}{R}

Legendary Creature — Elder Dinosaur

Cast-free spells on attack; phenomenal ability for Hulkling to copy

Port Razer

Port Razer

{3}{R}{R}

Creature — Orc Pirate

Combat damage trigger creates additional combat phases when copied

Moraug, Fury of Akoum

Moraug, Fury of Akoum

{4}{R}{R}

Legendary Creature — Minotaur Warrior

Extra combat phases and creature pump that synergize with aggression

Terror of the Peaks

Terror of the Peaks

{3}{R}{R}

Creature — Dragon

Deals massive damage whenever creatures enter the battlefield

Balefire Dragon

Balefire Dragon

{5}{R}{R}

Creature — Dragon

Combat damage trigger clears an opponent's board of creatures

Drakuseth, Maw of Flames

Drakuseth, Maw of Flames

{4}{R}{R}{R}

Legendary Creature — Dragon

Devastating attack trigger dealing 10 total damage split across targets

Guttersnipe

Guttersnipe

{2}{R}

Creature — Goblin Shaman

Burns every opponent for two damage whenever noncreature spells are cast

Krenko, Tin Street Kingpin

Krenko, Tin Street Kingpin

{2}{R}

Legendary Creature — Goblin

Hulkling copies his attack trigger to spawn four Goblins with flying

Young Pyromancer

Young Pyromancer

{1}{R}

Creature — Human Shaman

Builds an army of Elemental tokens from noncreature spells

Storm-Kiln Artist

Storm-Kiln Artist

{3}{R}

Creature — Dwarf Shaman

Generates Treasures whenever spells are cast or copied

Urabrask // The Great Work

Urabrask // The Great Work

{2}{R}{R}

Legendary Creature — Phyrexian Praetor // Enchantment — Saga

Burns opponents, provides mana on instant/sorcery cast, and can transform

Goldspan Dragon

Goldspan Dragon

{3}{R}{R}

Creature — Dragon

Haste, flying, and generates doubled mana from attacking Treasures

Neheb, the Eternal

Neheb, the Eternal

{3}{R}{R}

Legendary Creature — Zombie Minotaur Warrior

Generates immense red mana post-combat equal to damage dealt

Karlach, Fury of Avernus

Karlach, Fury of Avernus

{4}{R}

Legendary Creature — Tiefling Barbarian

Grants extra combat phases and first strike when attacking

Scourge of the Throne

Scourge of the Throne

{4}{R}{R}

Creature — Dragon

Dethrone trigger enables extra combat steps and untaps creatures

Hellkite Charger

Hellkite Charger

{4}{R}{R}

Creature — Dragon

Repeatable extra combat trigger to keep Hulkling attacking

Combat Celebrant

Combat Celebrant

{2}{R}

Creature — Human Warrior

Exert ability grants an extra combat step when copied

Chandra's Incinerator

Chandra's Incinerator

{5}{R}

Creature — Elemental

Turns non-combat burn into targeted removal against opponent creatures

Bonecrusher Giant // Stomp

Bonecrusher Giant // Stomp

{2}{R} // {1}{R}

Creature — Giant // Instant — Adventure

Adventure provides a cheap noncreature spell, creature body punishes targeting

Dualcaster Mage

Dualcaster Mage

{1}{R}{R}

Creature — Human Wizard

Copies critical spells and provides a useful body to copy

Ogre Battledriver

Ogre Battledriver

{2}{R}{R}

Creature — Ogre Warrior

Grants haste and power boosts to entering creatures

Laelia, the Blade Reforged

Laelia, the Blade Reforged

{2}{R}

Legendary Creature — Spirit Warrior

Grows quickly from exile effects and provides extra card access

Professional Face-Breaker

Professional Face-Breaker

{2}{R}

Creature — Human Warrior

Converts combat damage into Treasure and Treasures into cards

Archwing Dragon

Archwing Dragon

{2}{R}{R}

Creature — Dragon

Hasty repeatable creature that returns to hand, providing a flying copy target

Utility

8 cards
Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Provides hexproof and haste to protect Hulkling immediately

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Zero-equip protection giving haste and shroud

Underworld Breach

Underworld Breach

{1}{R}

Enchantment

Enables replaying cheap spells from graveyard to repeatedly trigger Hulkling

Crash Through

Crash Through

{R}

Sorcery

One-mana cantrip that grants trample and triggers Hulkling's copy ability

Renegade Tactics

Renegade Tactics

{R}

Sorcery

One-mana cantrip that stops a blocker while triggering Hulkling

Expedite

Expedite

{R}

Instant

One-mana instant cantrip granting haste and triggering Hulkling at instant speed

Fists of Flame

Fists of Flame

{1}{R}

Instant

Draws a card and gives a significant power buff with trample

Unleash Fury

Unleash Fury

{1}{R}

Instant

Doubles Hulkling's power at instant speed after copying a huge threat

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mountain

Mountain 32x

Basic Land — Mountain

Basic land allocated from mana pip counts.