
Art by Wero Gallo
Commander deckG
Hulkling, Burgeoning Bruiser
Cast high-power and high-toughness creatures ahead of curve to reliably trigger Hulkling's growth, then leverage counter synergies and massive trample attacks to overrun opponents.
Asked for“Hulkling, Burgeoning Bruiser commander deck”
Deck anatomy
What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.
Mana curve · 62 nonland cards
The working parts
Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.
Colored mana symbols
Commander
1
Hulkling, Burgeoning Bruiser
2GLegendary Creature — Kree Skrull Hero
Chosen commander for the requested strategy.
Ramp
10Card Draw
10
Greater Good
2GGEnchantment
Sacrifices large creatures for massive bursts of card draw

Rishkar's Expertise
4GGSorcery
Draws cards based on Hulkling or another giant creature's power

Return of the Wildspeaker
4GInstant
Instant-speed draw based on your greatest power or an overrun buff

Garruk's Uprising
2GEnchantment
Draws on high-power ETB and provides team trample

Elemental Bond
2GEnchantment
Draws whenever a large creature enters the battlefield

Tribute to the World Tree
GGGEnchantment
Draws cards for your large creatures or buffs smaller ones

Hunter's Insight
2GInstant
Draws cards equal to combat damage dealt by a huge attacker

The Great Henge
7GGLegendary Artifact
Provides mana, counters, and card draw on creature ETBs
Removal
10
Kenrith's Transformation
1GEnchantment — Aura
Neutralizes problematic commanders while replacing itself

Kogla, the Titan Ape
3GGGLegendary Creature — Ape
Enters to fight a creature and removes artifacts/enchantments on attack

Ezuri's Predation
5GGGSorcery
One-sided creature board wipe that leaves behind multiple 4/4s

Song of the Dryads
2GEnchantment — Aura
Turns any problematic permanent into a basic Forest

Reclamation Sage
2GCreature — Elf Shaman
Targeted artifact or enchantment destruction on a body

Woodfall Primus
5GGGCreature — Treefolk Shaman
Destroys noncreature permanents on enter and persists back
Threats/Wincons
24
Lupine Prototype
2Artifact Creature — Wolf Construct
A two-mana 5/5 that easily triggers Hulkling immediately

Phyrexian Soulgorger
3Snow Artifact Creature — Phyrexian Construct
An eight-power creature for three mana to pump Hulkling

Steel Leaf Champion
GGGCreature — Elf Knight
A 5/4 for three mana that easily exceeds Hulkling's stats

Lovestruck Beast // Heart's Desire
2G // GCreature — Beast Noble // Sorcery — Adventure
Three mana for a 5/5 body to trigger Hulkling

Old-Growth Troll
GGGCreature — Troll Warrior
Efficient 4/4 trample body that leaves ramp behind

Shifting Ceratops
2GGCreature — Dinosaur
Uncounterable 5/4 with adaptable combat keywords

Surrak and Goreclaw
4GGLegendary Creature — Human Bear
Gives incoming creatures +1/+1 counters and trample

Ghalta, Primal Hunger
10GGLegendary Creature — Elder Dinosaur
Huge 12/12 trample creature discounted by your board

Apex Altisaur
7GGCreature — Dinosaur
Massive 10/10 enrage creature that wipes enemy boards

Vorinclex, Monstrous Raider
4GGLegendary Creature — Phyrexian Praetor
Doubles all +1/+1 counters put on Hulkling while slowing enemies

Kalonian Hydra
3GGCreature — Hydra
Enters with high power and doubles all counters when attacking

Managorger Hydra
2GCreature — Hydra
Scales quickly into a huge threat from every spell cast

Defiler of Vigor
3GGCreature — Phyrexian Wurm
Large 6/6 body that discounts green spells and spreads counters

Goreclaw, Terror of Qal Sisma
3GLegendary Creature — Bear
Discounts big creatures and grants trample on attacks

Gigantosaurus
GGGGGCreature — Dinosaur
Massive 10/10 for five mana to trigger Hulkling's ability

Groundbreaker
GGGCreature — Elemental
Has 6 power for three mana with trample and haste

Topiary Stomper
1GGCreature — Plant Dinosaur
Ramps on entry and enters as a 4/4 to trigger Hulkling

Wayward Swordtooth
2GCreature — Dinosaur
A 5/5 for three mana that enables extra land drops

Rhonas the Indomitable
2GLegendary Creature — God
Indestructible 5/5 for three mana that can pump teammates

Yorvo, Lord of Garenbrig
GGGLegendary Creature — Giant Noble
Enters as a 4/4 and grows larger with every green creature

Ulvenwald Oddity // Ulvenwald Behemoth
2GGCreature — Beast // Creature — Beast Horror
Hasty 4/4 that transforms into a team-wide trample buffer

Terastodon
6GGCreature — Elephant
A 9/9 body that removes up to three noncreature permanents

Craterhoof Behemoth
5GGGCreature — Beast
Premier overrun finisher to close out games
Utility
8
Hardened Scales
GEnchantment
Adds an extra +1/+1 counter whenever Hulkling triggers

Ozolith, the Shattered Spire
1GLegendary Artifact
Increases counter placement and grants trample/pumps

The Ozolith
1Legendary Artifact
Preserves Hulkling's accumulated counters across removals

Tamiyo's Safekeeping
GInstant
Cheap protection granting hexproof and indestructible

Shadowspear
1Legendary Artifact — Equipment
Grants trample and lifelink while removing enemy protection

























