Hulk, Strongest There Is

Art by Julie Bell

Commander deckG

Hulk, Strongest There Is

Accelerate mana to cast Hulk early, then leverage changelings and +1/+1 counter doublers to exponentially grow massive Gamma threats and overwhelm opponents with trample damage.

$332.34for all 100 cards at today’s prices
Built Sep 22, 202669 views

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

1
10
16
18
4
7
5
1
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp14
Card draw13
Interaction11
↳ board wipes0
Tutors7

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

G 73
37lands · rule of thumb 35–38
3.05average mana value (nonland)
$332.34whole deck, today

The list

Commander

1
Hulk, Strongest There Is

Hulk, Strongest There Is

2GG

Legendary Creature — Gamma Berserker Hero

Chosen commander for the requested strategy.

Ramp

12
Sol Ring

Sol Ring

1

Artifact

Essential format-defining fast mana acceleration

Arcane Signet

Arcane Signet

2

Artifact

Efficient two-mana rock to speed out Hulk

Llanowar Elves

Llanowar Elves

G

Creature — Elf Druid

One-drop mana acceleration

Elvish Mystic

Elvish Mystic

G

Creature — Elf Druid

Reliable turn-one ramp dork

Fyndhorn Elves

Fyndhorn Elves

G

Creature — Elf Druid

Consistent turn-one ramp to enable turn-three commander

Nature's Lore

Nature's Lore

1G

Sorcery

Fetches a Forest onto the battlefield untapped

Three Visits

Three Visits

1G

Sorcery

Untapped forest ramp spell

Rampant Growth

Rampant Growth

1G

Sorcery

Classic reliable two-mana ramp

Kodama's Reach

Kodama's Reach

2G

Sorcery — Arcane

Puts a land into play and another in hand

Cultivate

Cultivate

2G

Sorcery

Guarantees land drops and accelerates mana

Gyre Sage

Gyre Sage

1G

Creature — Elf Druid

Evolves with +1/+1 counters and taps for massive mana

Incubation Druid

Incubation Druid

1G

Creature — Elf Druid

Taps for three mana once it gets a +1/+1 counter

Card Draw

10
Rishkar's Expertise

Rishkar's Expertise

4GG

Sorcery

Draws cards equal to Hulk's massive power and casts a free spell

Greater Good

Greater Good

2GG

Enchantment

Sacrifice an enormous creature to dig deep into the library

Return of the Wildspeaker

Return of the Wildspeaker

4G

Instant

Instant-speed burst draw scaled off the largest creature

Garruk's Uprising

Garruk's Uprising

2G

Enchantment

Cantrips on big creatures and gives the team trample

Elemental Bond

Elemental Bond

2G

Enchantment

Continuous draw whenever high-power creatures enter

Life's Legacy

Life's Legacy

1G

Sorcery

Low-cost burst draw based on Hulk's huge power

Soul's Majesty

Soul's Majesty

4G

Sorcery

Draws cards equal to the target creature's power

Hunter's Insight

Hunter's Insight

2G

Instant

Draws enormous cards when a trample beater connects

Inspiring Call

Inspiring Call

2G

Instant

Protects modified creatures and refuels your hand

Beast Whisperer

Beast Whisperer

2GG

Creature — Elf Druid

Draws cards for casting creature spells

Removal

10
Beast Within

Beast Within

2G

Instant

Flexible unconditional permanent removal

Song of the Dryads

Song of the Dryads

2G

Enchantment — Aura

Neutralizes problematic commanders or lands

Nature's Claim

Nature's Claim

G

Instant

Ultra-efficient artifact or enchantment removal

Kenrith's Transformation

Kenrith's Transformation

1G

Enchantment — Aura

Cantrip removal that blanks dangerous creatures

Reclamation Sage

Reclamation Sage

2G

Creature — Elf Shaman

Creature-based artifact and enchantment removal

Ram Through

Ram Through

1G

Instant

One-sided bite spell that tramples excess damage through

Bite Down

Bite Down

1G

Instant

Direct creature or planeswalker bite removal

Kogla, the Titan Ape

Kogla, the Titan Ape

3GGG

Legendary Creature — Ape

Fights on entry and shatters artifacts or enchantments on attack

Krosan Grip

Krosan Grip

2G

Instant

Split-second removal to bypass counterspells and interaction

Bushwhack

Bushwhack

G

Sorcery

Early-game fight spell or basic land tutor

Threats/Wincons

22
Chameleon Colossus

Chameleon Colossus

2GG

Creature — Shapeshifter

Has Changeling so it counts as a Gamma creature for doubling

Realmwalker

Realmwalker

2G

Creature — Shapeshifter

Changeling Gamma creature that allows casting creatures from library top

Masked Vandal

Masked Vandal

1G

Creature — Shapeshifter

Changeling Gamma creature that exiles problem artifacts/enchantments

Kami of Whispered Hopes

Kami of Whispered Hopes

2G

Creature — Spirit

Increases counter placement and scales mana production with power

Branching Evolution

Branching Evolution

2G

Enchantment

Doubles all +1/+1 counters placed on your creatures

Doubling Season

Doubling Season

4G

Enchantment

Doubles counters placed on creatures for runaway growth

Vorinclex, Monstrous Raider

Vorinclex, Monstrous Raider

4GG

Legendary Creature — Phyrexian Praetor

Doubles your counter placement while halving opponents'

Kalonian Hydra

Kalonian Hydra

3GG

Creature — Hydra

Attacks to double all +1/+1 counters on your creatures

Bristly Bill, Spine Sower

Bristly Bill, Spine Sower

1G

Legendary Creature — Plant Druid

Distributes counters on landfall and doubles counters with mana

Managorger Hydra

Managorger Hydra

2G

Creature — Hydra

Accumulates counters rapidly from every spell cast in the game

Forgotten Ancient

Forgotten Ancient

3G

Creature — Elemental

Stores counters and transfers them to Hulk and other threats

Kodama of the West Tree

Kodama of the West Tree

2G

Legendary Creature — Spirit

Grants trample to modified creatures and fetches lands on damage

Champion of Lambholt

Champion of Lambholt

1GG

Creature — Human Warrior

Grows with counters and makes your entire board unblockable

Railway Brawler

Railway Brawler

3GG

Creature — Rhino Warrior

Plots and puts massive +1/+1 counters on entering creatures

Defiler of Vigor

Defiler of Vigor

3GG

Creature — Phyrexian Wurm

Discounts green spells and adds +1/+1 counters across your board

Tribute to the World Tree

Tribute to the World Tree

GGG

Enchantment

Gives counters to small creatures and draws cards off big ones

Primal Vigor

Primal Vigor

4G

Enchantment

Doubles the number of counters put on all creatures

Evolution Sage

Evolution Sage

2G

Creature — Elf Druid

Proliferates every time a land enters to expand counters

Vigor

Vigor

3GGG

Creature — Elemental Incarnation

Protects creatures from combat damage and converts it to counters

Ghalta, Primal Hunger

Ghalta, Primal Hunger

10GG

Legendary Creature — Elder Dinosaur

Colossal trample threat easily cast for two green mana

Surrak and Goreclaw

Surrak and Goreclaw

4GG

Legendary Creature — Human Bear

Grants haste and trample to your massive beaters

Stonecoil Serpent

Stonecoil Serpent

X

Artifact Creature — Snake

Scalable X-cost threat with trample, reach, and protection from multicolored

Utility

8
Heroic Intervention

Heroic Intervention

1G

Instant

Board-wide protection against wipes and removal

Tamiyo's Safekeeping

Tamiyo's Safekeeping

G

Instant

Cheap protection granting hexproof and indestructible

Tyvar's Stand

Tyvar's Stand

XG

Instant

Protects Hulk or acts as a surprise lethal power pump

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Provides shroud and haste for immediate smashing

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Provides hexproof and haste to keep Hulk safe

The Ozolith

The Ozolith

1

Legendary Artifact

Preserves counters when modified creatures leave the battlefield

Hardened Scales

Hardened Scales

G

Enchantment

Increases counters placed on creatures by one

Ozolith, the Shattered Spire

Ozolith, the Shattered Spire

1G

Legendary Artifact

Adds extra counters and can place counters directly

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Forest

Forest 32x

Basic Land — Forest

Basic land allocated from mana pip counts.