Hulk, Bruce Banner

Art by Riccardo Federici

Commander deckR

Hulk, Bruce Banner

Harness Hulk's raw trample power by stacking combat damage multipliers, power buffs, and extra combat phases, then finish players off with devastating fling effects.

$387.90for all 100 cards at today’s prices
Built Sep 22, 202658 views

Asked for“Hulk, Bruce Banner commander deck”

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

6
15
13
8
8
8
4
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp11
Card draw5
Interaction17
↳ board wipes5
Tutors1

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

R 73
37lands · rule of thumb 35–38
3.65average mana value (nonland)
$387.90whole deck, today

The list

Commander

1
Hulk, Bruce Banner

Hulk, Bruce Banner

3RR

Legendary Creature — Gamma Berserker Hero

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

premier mana acceleration

Arcane Signet

Arcane Signet

2

Artifact

efficient two-mana ramp

Ruby Medallion

Ruby Medallion

2

Artifact

cost reduction for all red spells

Mind Stone

Mind Stone

2

Artifact

early mana rock that cycles later

Thought Vessel

Thought Vessel

2

Artifact

unconditional mana ramp with no max hand size

Fire Diamond

Fire Diamond

2

Artifact

reliable on-color mana rock

Worn Powerstone

Worn Powerstone

3

Artifact

taps for two to cast Hulk faster

Jeska's Will

Jeska's Will

2R

Sorcery

explosive red mana burst and card advantage

Neheb, the Eternal

Neheb, the Eternal

3RR

Legendary Creature — Zombie Minotaur Warrior

converts massive combat damage into postcombat mana

Big Score

Big Score

3R

Instant

ramp via treasure tokens and card filtering

Card Draw

10
Wheel of Misfortune

Wheel of Misfortune

2R

Sorcery

red hand refill

Faithless Looting

Faithless Looting

R

Sorcery

cheap card filtering and graveyard setup

Light Up the Stage

Light Up the Stage

2R

Sorcery

cheap impulse card advantage enabled by combat

Reckless Impulse

Reckless Impulse

1R

Sorcery

reliable two-turn card advantage

Wrenn's Resolve

Wrenn's Resolve

1R

Sorcery

efficient red impulse draw

Valakut Exploration

Valakut Exploration

2R

Enchantment

continuous impulse draw and burn damage

Professional Face-Breaker

Professional Face-Breaker

2R

Creature — Human Warrior

rewards combat connections with treasures and impulse draw

Chandra, Torch of Defiance

Chandra, Torch of Defiance

2RR

Legendary Planeswalker — Chandra

draw, ramp, and direct damage on a planeswalker

Outpost Siege

Outpost Siege

3R

Enchantment

guaranteed extra card every upkeep

Thrill of Possibility

Thrill of Possibility

1R

Instant

instant-speed card draw

Removal

10
Chaos Warp

Chaos Warp

2R

Instant

flexible removal answering any permanent type

Blasphemous Act

Blasphemous Act

8R

Sorcery

efficient board wipe for heavy boards

Vandalblast

Vandalblast

R

Sorcery

modular artifact wipe

Abrade

Abrade

1R

Instant

versatile creature or artifact removal

Wild Magic Surge

Wild Magic Surge

RR

Instant

unconditional permanent removal in mono-red

Chain Reaction

Chain Reaction

2RR

Sorcery

creature board clear scaling with board size

Deflecting Swat

Deflecting Swat

2R

Instant

free spell redirection to protect Hulk

Tibalt's Trickery

Tibalt's Trickery

1R

Instant

red hard counterspell against board wipes or game winners

Bolt Bend

Bolt Bend

3R

Instant

cheap spell redirection when controlling high-power creatures

Star of Extinction

Star of Extinction

5RR

Sorcery

total board reset dealing with troublesome lands and creatures

Threats/Wincons

24
Terror of the Peaks

Terror of the Peaks

3RR

Creature — Dragon

turns high-power creature entries into direct damage

Moraug, Fury of Akoum

Moraug, Fury of Akoum

4RR

Legendary Creature — Minotaur Warrior

chains additional combat phases with land drops

Port Razer

Port Razer

3RR

Creature — Orc Pirate

repeats combat steps whenever it deals combat damage

Karlach, Fury of Avernus

Karlach, Fury of Avernus

4R

Legendary Creature — Tiefling Barbarian

grants an extra attack phase and first strike

Scourge of the Throne

Scourge of the Throne

4RR

Creature — Dragon

dethrone attacker that triggers extra combats

Godo, Bandit Warlord

Godo, Bandit Warlord

5R

Legendary Creature — Human Barbarian

tutors equipment directly into play and grants extra combats

Inferno Titan

Inferno Titan

4RR

Creature — Giant

repeatable targeted damage on attacks

Ilharg, the Raze-Boar

Ilharg, the Raze-Boar

3RR

Legendary Creature — Boar God

cheats massive threats into tapped-and-attacking combat

Etali, Primal Storm

Etali, Primal Storm

4RR

Legendary Creature — Elder Dinosaur

casts free spells from all players on attack

Drakuseth, Maw of Flames

Drakuseth, Maw of Flames

4RRR

Legendary Creature — Dragon

clears opposing blockers to ensure trample damage gets through

Bloodthirster

Bloodthirster

5R

Creature — Demon

chains up to three combat phases across opponents

City on Fire

City on Fire

5RRR

Enchantment

triples damage dealt by all controlled sources

Fiery Emancipation

Fiery Emancipation

3RRR

Enchantment

triples all damage to turn trample into lethal hits

Gratuitous Violence

Gratuitous Violence

2RRR

Enchantment

doubles creature damage to players and creatures

Berserkers' Onslaught

Berserkers' Onslaught

3RR

Enchantment

gives all attacking creatures double strike

Two-Handed Axe // Sweeping Cleave

Two-Handed Axe // Sweeping Cleave

2R // 1R

Artifact — Equipment // Instant — Adventure

doubles Hulk's power upon attacking

Blood Mist

Blood Mist

3R

Enchantment

gives Hulk double strike on attack

Unleash Fury

Unleash Fury

1R

Instant

instant-speed power doubler for massive burst damage

Chandra's Ignition

Chandra's Ignition

3RR

Sorcery

uses Hulk's massive power to wipe the board and burn opponents

Fling

Fling

1R

Instant

sacrifices a buffed creature for direct lethal damage

Soul's Fire

Soul's Fire

2R

Instant

burns a target based on Hulk's power without sacrificing him

Thud

Thud

R

Sorcery

cheap direct burn converting high power into lethal reach

Aggravated Assault

Aggravated Assault

2R

Enchantment

repeatable extra combat engine

Relentless Assault

Relentless Assault

2RR

Sorcery

extra combat spell to push trample commander damage

Utility

8
Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

gives hexproof and haste to protect Hulk

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

free haste and shroud enabling immediate attacks

Commander's Plate

Commander's Plate

1

Artifact — Equipment

offers massive protection in a mono-color deck

Shadowspear

Shadowspear

1

Legendary Artifact — Equipment

provides lifelink and strips opponent hexproof/indestructible

Loxodon Warhammer

Loxodon Warhammer

3

Artifact — Equipment

boosts power and stabilizes life totals via lifelink

Embercleave

Embercleave

4RR

Legendary Artifact — Equipment

flash equipment providing power, trample, and double strike

Hammer of Nazahn

Hammer of Nazahn

4

Legendary Artifact — Equipment

grants indestructible and auto-equips gear

Whispersilk Cloak

Whispersilk Cloak

3

Artifact — Equipment

gives unblockable and shroud to close games safely

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mountain

Mountain 32x

Basic Land — Mountain

Basic land allocated from mana pip counts.