
Art by Thanh Tuấn
Commander deckR
Hulk, Always Angry
Ramp hard into Hulk to wipe out opposing mana rocks and equipment, then smash through defenses with massive trample attacks, extra combat steps, and damage multipliers.
Asked for“Hulk, Always Angry commander deck”
Deck anatomy
What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.
Mana curve · 62 nonland cards
The working parts
Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.
Colored mana symbols
Commander
1
Hulk, Always Angry
5RRLegendary Creature — Gamma Berserker Hero
Chosen commander for the requested strategy.
Ramp
10
Mind Stone
2Artifact
Provides early mana and can be cashed in for a card before Hulk wipes it

Worn Powerstone
3Artifact
Taps for two mana to accelerate into our 7-mana commander

Treasonous Ogre
3RCreature — Ogre Shaman
Converts life directly into red mana for massive power plays

Runaway Steam-Kin
1RCreature — Elemental
Grows with red spells and provides bursts of three mana

Neheb, the Eternal
3RRLegendary Creature — Zombie Minotaur Warrior
Produces huge mana post-combat based on damage dealt
Card Draw
10
Jeska's Will
2RSorcery
Incredible burst of red mana and impulsive card advantage

Wheel of Misfortune
2RSorcery
Refills hand with fresh options while damaging greedy opponents

Valakut Exploration
2REnchantment
Impulsive draw off land drops that burns opponents for unused cards

Outpost Siege
3REnchantment
Steady card advantage engine that survives artifact wipes
Removal
10
Blasphemous Act
8RSorcery
Premier board wipe for red that usually costs a single mana

Vandalblast
RSorcery
Flexible artifact removal before Hulk hits or if he is removed

Lightning Bolt
RInstant
Efficient spot removal for utility creatures and planeswalkers

Brotherhood's End
1RRSorcery
Modal damage sweeper or supplementary artifact sweep

Mizzium Mortars
1RSorcery
One-sided wipe or targeted burn for troublesome blockers
Threats/Wincons
24
Moraug, Fury of Akoum
4RRLegendary Creature — Minotaur Warrior
Provides extra combat phases and buffs attackers off land drops

Port Razer
3RRCreature — Orc Pirate
Chains consecutive combats upon connecting with opposing players

Combat Celebrant
2RCreature — Human Warrior
Exerts to grant an additional combat step for Hulk

Karlach, Fury of Avernus
4RLegendary Creature — Tiefling Barbarian
Gives first strike and an additional combat phase on attacks

Scourge of the Throne
4RRCreature — Dragon
Dethrone trigger enables extra combat steps and explosive swings

Terror of the Peaks
3RRCreature — Dragon
Flings direct damage whenever big creatures like Hulk enter

Drakuseth, Maw of Flames
4RRRLegendary Creature — Dragon
Massive attacker that decimates opposing blockers on attack

Balefire Dragon
5RRCreature — Dragon
Flying threat that one-sidedly wipes defending players' creatures

Etali, Primal Storm
4RRLegendary Creature — Elder Dinosaur
Steals and casts free spells from every player upon attacking

Fiery Emancipation
3RRREnchantment
Triples damage to turn Hulk's attacks into one-shot lethal hits

Gratuitous Violence
2RRREnchantment
Doubles all creature combat damage to maximize trample

Bloodthirster
5RCreature — Demon
Grants extra combat phases for each opponent damaged

Ancient Copper Dragon
4RRCreature — Elder Dragon
Produces overwhelming Treasure ramp when connecting

Goldspan Dragon
3RRCreature — Dragon
Hasty dragon that accelerates mana every time it attacks

Inferno Titan
4RRCreature — Giant
Deals direct damage on entry and attack to pick off blockers

Ilharg, the Raze-Boar
3RRLegendary Creature — Boar God
Cheats gigantic creatures into play attacking each turn

Aggravated Assault
2REnchantment
Repeatable extra combat engine when paired with heavy mana

Professional Face-Breaker
2RCreature — Human Warrior
Generates Treasures on player combat damage and turns them into cards

Bonecrusher Giant // Stomp
2R // 1RCreature — Giant // Instant — Adventure
Early removal adventure attached to an aggressive creature body

Hellkite Courser
4RRCreature — Dragon
Puts Hulk directly onto the battlefield with haste for a surprise sweep and swing

Roaming Throne
4Artifact Creature — Golem
Doubles triggers for chosen creature types and provides a huge ward body

Ogre Battledriver
2RRCreature — Ogre Warrior
Grants haste and power boosts to Hulk and other entering creatures

Urabrask the Hidden
3RRLegendary Creature — Phyrexian Praetor
Gives our attackers haste while slowing down opposing blockers
Utility
8
Swiftfoot Boots
2Artifact — Equipment
Grants hexproof and haste to ensure Hulk attacks immediately

Anger
3RCreature — Incarnation
Provides permanent teamwide haste from the graveyard without using artifacts

Deflecting Swat
2RInstant
Free protection spell to redirect spot removal aimed at Hulk

Pyroblast
RInstant
Essential interaction to counter blue countermagic or destroy blue permanents

Dolmen Gate
2Artifact
Prevents combat damage to Hulk when he is forced to attack each combat

























