
Art by Khadijah Khatib
Commander deckW
Hologram Janeway
Assemble an aggressive battlefield of efficient, high-power white creatures and token generators to consistently reach 8 or more total power on attack, triggering Hologram Janeway to stack +1/+1 counters and scale threats into an overwhelming board.
Asked for“Hologram Janeway commander deck”
Deck anatomy
What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.
Mana curve · 62 nonland cards
The working parts
Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.
Colored mana symbols
Commander
1
Hologram Janeway
2WLegendary Artifact Creature — Illusion Officer
Chosen commander for the requested strategy.
Ramp
10
Knight of the White Orchid
WWCreature — Human Knight
fetches Plains directly onto the battlefield on a 2/2 body
Card Draw
10
Esper Sentinel
WArtifact Creature — Human Soldier
early one-drop that taxes noncreature spells for draw

Welcoming Vampire
2WCreature — Vampire
draws cards from low-power tokens and creatures entering

Mentor of the Meek
2WCreature — Human Soldier
turns small creature casts and tokens into card draw

Bennie Bracks, Zoologist
3WLegendary Creature — Elf Druid
rewards generating tokens with end-step card draw

Folk Hero
1WLegendary Enchantment — Background
draws cards when casting creatures sharing a type with the commander

Rumor Gatherer
1WWCreature — Elf Wizard
provides scrying and card draw through creature swarm

Dawn of Hope
1WEnchantment
mana sink for token creation and draw engine off lifegain

Court of Grace
2WWEnchantment
monarch engine that provides flying power every turn
Removal
10
Unexpectedly Absent
XWWInstant
instant-speed tuck effect for troublesome nonland permanents

Dismantling Wave
2WSorcery
efficient sweeper for opposing artifacts and enchantments

Skyclave Apparition
1WWCreature — Kor Spirit
exiles low-to-mid mana permanents on an aggressive body
Threats/Wincons
24
Adeline, Resplendent Cathar
1WWLegendary Creature — Human Knight
rapidly adds massive power across multiple bodies on attack

Serra Paragon
2WWCreature — Angel
recurs cheap threats and adds evasive aerial power

Sun Titan
4WWCreature — Giant
large attacker that repeatedly recurs key permanents

Hero of Bladehold
2WWCreature — Human Knight
attacks with battle cry and brings attacking tokens to surge past 8 power

Luminarch Aspirant
1WCreature — Human Cleric
builds creature power before combat to help reach the 8-power threshold

Archangel of Thune
3WWCreature — Angel
pumps the entire team with counters whenever you gain life

Felidar Retreat
3WEnchantment
generates 2/2 tokens or buffs the team with counters and vigilance

Mikaeus, the Lunarch
XWLegendary Creature — Human Cleric
distributes +1/+1 counters across your whole attacking force

Heliod, Sun-Crowned
2WLegendary Enchantment Creature — God
indestructible threat that places additional +1/+1 counters

Abzan Falconer
2WCreature — Human Soldier
grants flying to any creature with a +1/+1 counter

Basri's Lieutenant
3WCreature — Human Knight
provides counters and insurance against board wipes for modified creatures

Intrepid Adversary
1WCreature — Human Scout
lifelink threat that acts as an anthem for the entire team

Leonin Warleader
2WWCreature — Cat Soldier
generates lifelinking cat tokens upon attacking to boost board power

Silverwing Squadron
5WCreature — Human Knight
scales in power with creature count and creates knight tokens

Jazal Goldmane
2WWLegendary Creature — Cat Warrior
overrun ability that heavily boosts power during combat

Benalish Marshal
WWWCreature — Human Knight
anthem creature to quickly reach 8 total power

Brimaz, King of Oreskos
1WWLegendary Creature — Cat Soldier
efficient vigilance body that produces additional soldiers on attack

Elspeth, Sun's Champion
4WWLegendary Planeswalker — Elspeth
floods the board with soldier tokens and functions as a one-sided wipe

Lion Sash
1WArtifact Creature — Equipment Cat
scavenging ooze on an equipment that grows with counters

Regal Caracal
3WWCreature — Cat
provides multiple bodies with lifelink to buff overall board power

Skyhunter Strike Force
2WCreature — Cat Knight
melee ability boosts your attacking team's power significantly

Myrel, Shield of Argive
3WLegendary Creature — Human Soldier
prevents opponent interaction during your turn and doubles soldier count

Charismatic Conqueror
1WCreature — Vampire Soldier
taxes opposing creatures or creates additional aggressive vampire tokens
Utility
8
Teferi's Protection
2WInstant
ultimate defense against board wipes and lethal damage

Flawless Maneuver
2WInstant
free protection spell that grants your team indestructible

Unbreakable Formation
2WInstant
protects the team or adds +1/+1 counters and vigilance for a safe attack

Akroma's Will
3WInstant
lethal combat finisher giving evasion, double strike, and protection

Mother of Runes
WCreature — Human Cleric
shields key attackers and commander from targeted removal

Giver of Runes
WCreature — Kor Cleric
gives protection from colorless or chosen colors to push damage

Swiftfoot Boots
2Artifact — Equipment
grants hexproof and haste to Janeway or top threats

























