
Art by Peter Scanlan
Saved commander deck
Hit-Monkey
Aggressive mono-green Voltron strategy leveraging deathtouch, trample, fight spells, and massive power-doublers to quickly deliver 21 commander damage and clear blockers efficiently.
Prompt: Build a high-power (8/10, non-cEDH) Mono-Green Commander deck with Hit-Monkey (MSC #723) as commander. Focus on aggressive Voltron and winning through commander damage. Prioritize Equipment, Auras, +1/+1 counters, power boosts/doubling, trample, block manipulation, and reliable ways to connect. Deathtouch + trample is especially valuable. Include fight effects that make Hit-Monkey or your creatures fight opposing creatures, using deathtouch as removal. Add combat-damage payoffs for cards, mana, Treasures, counters, etc., plus double strike, extra combats, or damage multiplication where possible. Avoid redundant hexproof/haste protection; protect against wipes, sacrifice, and non-targeted removal. Add fast ramp for turn 2-3 Hit-Monkey, draw, removal, recursion, and 35-37 lands. Prefer newer cards, including MSC. Exactly 100 legal Mono-Green cards. Explain game plan, best buffs, fight cards, evasion, protection, fastest 21-damage lines, and weaknesses.
Commander
1 cards
Hit-Monkey
{3}{G}Legendary Creature — Monkey Assassin
Chosen commander for the requested strategy.
Ramp
10 cardsCard Draw
10 cards
Rishkar's Expertise
{4}{G}{G}Sorcery
refills hand based on buffed commander's power

Toski, Bearer of Secrets
{3}{G}Legendary Creature — Squirrel
indestructible engine drawing cards on combat damage

Ohran Frostfang
{3}{G}{G}Snow Creature — Snake
grants deathtouch to all attackers and draws cards

Beast Whisperer
{2}{G}{G}Creature — Elf Druid
steady draw engine when casting creature spells

Snake Umbra
{2}{G}Enchantment — Aura
draws cards on damage and offers totem armor protection
Removal
10 cards
Kenrith's Transformation
{1}{G}Enchantment — Aura
neutralizes problematic commanders while replacing itself

Infectious Bite
{1}{G}Instant
bite spell that deals damage without taking retaliation

Krosan Grip
{2}{G}Instant
uncounterable removal for annoying artifacts/enchantments
Threats/Wincons
25 cards
Blackblade Reforged
{2}Legendary Artifact — Equipment
scales commander power exponentially with land count

Sword of Feast and Famine
{3}Artifact — Equipment
protection, untaps lands for double action, discard

Shadowspear
{1}Legendary Artifact — Equipment
grants trample, lifelink, and strips hexproof/indestructible

Fireshrieker
{3}Artifact — Equipment
grants double strike for instant lethal commander damage

Inquisitor's Flail
{2}Artifact — Equipment
doubles combat damage dealt by equipped commander

Loxodon Warhammer
{3}Artifact — Equipment
solid power boost with trample and lifelink

Audacity
{G}Enchantment — Aura
cheap trample and power boost that cantrips on death

Bear Umbra
{2}{G}{G}Enchantment — Aura
untaps lands on attack and provides totem armor protection

Colossification
{5}{G}{G}Enchantment — Aura
massive +20/+20 buff for one-shot commander kills

Hydra Omnivore
{4}{G}{G}Creature — Hydra
spreads commander-level combat damage to all opponents

Nylea, God of the Hunt
{3}{G}Legendary Enchantment Creature — God
indestructible trample enabler and repeatable pump

Unnatural Growth
{1}{G}{G}{G}{G}Enchantment
doubles power of all creatures each combat turn

Overwhelming Stampede
{3}{G}{G}Sorcery
gives team massive power boost and trample

Vorinclex, Monstrous Raider
{4}{G}{G}Legendary Creature — Phyrexian Praetor
doubles counters put on creatures and equips

Ghalta, Primal Hunger
{10}{G}{G}Legendary Creature — Elder Dinosaur
massive trampling threat easily cast for two green mana

Apex Altisaur
{7}{G}{G}Creature — Dinosaur
repeatable creature board wipe on a stick

Ulvenwald Tracker
{G}Creature — Human Shaman
repeatable fight engine on a creature

Railway Brawler
{3}{G}{G}Creature — Rhino Warrior
plot threat that doubles power of incoming creatures

Zopandrel, Hunger Dominus
{5}{G}{G}Legendary Creature — Phyrexian Horror
doubles power every combat and gains indestructible

Stonehoof Chieftain
{7}{G}Creature — Centaur Warrior
grants indestructible and trample to attacking team

Halana, Kessig Ranger
{3}{G}Legendary Creature — Human Archer Ranger
turns incoming high-power creatures into bite removal

Commander's Plate
{1}Artifact — Equipment
huge protection from non-green colors and stat boost

Hammer of Nazahn
{4}Legendary Artifact — Equipment
free equipment attachment and indestructible protection
Utility
7 cards
Heroic Intervention
{1}{G}Instant
protects entire board from wipes and targeted removal

Tamiyo's Safekeeping
{G}Instant
cheap single-target hexproof and indestructible protection

Asceticism
{3}{G}{G}Enchantment
gives all creatures hexproof and repeatable regeneration

Lightning Greaves
{2}Artifact — Equipment
free haste and shroud for fast aggressive plays
































