Hinata, Dawn-Crowned

Art by Alexander Mokhov

Commander deckRUW

Hinata, Dawn-Crowned

Leverage Hinata's cost-reduction ability to cast high-impact multi-target spells and X-spells for minimal mana, controlling the board while assembling game-winning combos or massive spell-based damage.

$475.30for all 100 cards at today’s prices
Built Nov 3, 202636 views

Asked for“Hinata, Dawn-Crowned, spellslinger, control ,combos, bracket3”

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

1
8
23
15
7
4
2
2
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp17
Card draw11
Interaction18
↳ board wipes2
Tutors1

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 14U 40R 23
37lands · rule of thumb 35–38
2.84average mana value (nonland)
$475.30whole deck, today

The list

Commander

1
Hinata, Dawn-Crowned

Hinata, Dawn-Crowned

1URW

Legendary Creature — Kirin Spirit

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

Essential mana acceleration staple

Arcane Signet

Arcane Signet

2

Artifact

Efficient color-fixing mana rock

Azorius Signet

Azorius Signet

2

Artifact

Color-fixing rock for White and Blue

Boros Signet

Boros Signet

2

Artifact

Color-fixing rock for White and Red

Izzet Signet

Izzet Signet

2

Artifact

Color-fixing rock for Blue and Red

Talisman of Progress

Talisman of Progress

2

Artifact

Untapped dual mana rock for White and Blue

Talisman of Conviction

Talisman of Conviction

2

Artifact

Untapped dual mana rock for White and Red

Talisman of Creativity

Talisman of Creativity

2

Artifact

Untapped dual mana rock for Blue and Red

Fellwar Stone

Fellwar Stone

2

Artifact

Efficient two-mana rock

Jeska's Will

Jeska's Will

2R

Sorcery

Explosive burst mana and impulse draw

Card Draw

10
Rhystic Study

Rhystic Study

2U

Enchantment

Consistent taxing card draw engine

Mystic Remora

Mystic Remora

U

Enchantment

Early-game explosive noncreature spell draw engine

Esper Sentinel

Esper Sentinel

W

Artifact Creature — Human Soldier

Low-cost taxing creature that draws cards

Whirlwind of Thought

Whirlwind of Thought

1URW

Enchantment

Draws a card off every noncreature spell cast

Archmage Emeritus

Archmage Emeritus

2UU

Creature — Human Wizard

Repeated card draw on instant and sorcery casts

Wavebreak Hippocamp

Wavebreak Hippocamp

2U

Enchantment Creature — Horse Fish

Rewards casting interaction on opponents' turns

Frantic Search

Frantic Search

2U

Instant

Free card filtering that fuels the graveyard

Fact or Fiction

Fact or Fiction

3U

Instant

Instant-speed card advantage and graveyard selection

Expressive Iteration

Expressive Iteration

UR

Sorcery

Premium two-mana card selection

Windfall

Windfall

2U

Sorcery

Refuels hand while disrupting opponents and filling graveyards

Removal

16
Swords to Plowshares

Swords to Plowshares

W

Instant

Premium single-target creature exile

Path to Exile

Path to Exile

W

Instant

Efficient unconditional creature exile

Heliod's Intervention

Heliod's Intervention

XWW

Instant

Heavily discounted multi-target artifact and enchantment wipe with Hinata

Curse of the Swine

Curse of the Swine

XUU

Sorcery

Costs as little as two blue mana to exile many creatures

March of Swirling Mist

March of Swirling Mist

XU

Instant

Mass phase-out for protection or removing blockers/threats for one mana

Sublime Epiphany

Sublime Epiphany

4UU

Instant

Modal powerhouse discounted to as low as UU by targeting multiple modes

Magma Opus

Magma Opus

6UR

Instant

Six targets reduce the cost down to just UR for massive board impact

Aurelia's Fury

Aurelia's Fury

XRW

Instant

Discounted damage, creature taps, and noncreature silence against multiple players

Distorting Wake

Distorting Wake

XUUU

Sorcery

Mass nonland bounce discounted heavily with Hinata

Baral's Expertise

Baral's Expertise

3UU

Sorcery

Bounces three targets for minimal mana and casts a free spell

Dovin's Veto

Dovin's Veto

WU

Instant

Uncounterable noncreature counterspell

Fierce Guardianship

Fierce Guardianship

2U

Instant

Free commander protection and interaction

Flusterstorm

Flusterstorm

U

Instant

Superb protection and counter-war victory tool

Counterspell

Counterspell

UU

Instant

Universal efficient stack interaction

Cyclonic Rift

Cyclonic Rift

1U

Instant

Asymmetrical board wipe staple

Blasphemous Act

Blasphemous Act

8R

Sorcery

Cheap red board wipe to reset crowded boards

Threats/Wincons

18
Dualcaster Mage

Dualcaster Mage

1RR

Creature — Human Wizard

Combos infinitely with Twinflame or Ghostly Flicker to win

Twinflame

Twinflame

1R

Sorcery

Enables infinite hasty attackers combo with Dualcaster Mage and multi-targets for discount

Underworld Breach

Underworld Breach

1R

Enchantment

Game-winning combo piece with Brain Freeze and Lotus Petal

Brain Freeze

Brain Freeze

1U

Instant

Win condition and self-mill engine with Underworld Breach

Comet Storm

Comet Storm

XRR

Instant

Massive targeted burn that can eliminate the table with Hinata's discount

Crackle with Power

Crackle with Power

XXXRR

Sorcery

Game-ending burn spell that receives triple discounts per target from Hinata

Shark Typhoon

Shark Typhoon

5U

Enchantment

Produces massive flying shark tokens from casting spells

Monastery Mentor

Monastery Mentor

2W

Creature — Human Monk

Floods the board with prowess tokens from noncreature spells

Talrand, Sky Summoner

Talrand, Sky Summoner

2UU

Legendary Creature — Merfolk Wizard

Creates an army of 2/2 flying drakes from spells

Young Pyromancer

Young Pyromancer

1R

Creature — Human Shaman

Efficient early token producer for spellcasts

Third Path Iconoclast

Third Path Iconoclast

UR

Creature — Human Monk

Creates artifact tokens on any noncreature cast

Deekah, Fractal Theorist

Deekah, Fractal Theorist

4U

Legendary Creature — Human Wizard

Creates scaling fractal creature tokens as you cast instants and sorceries

Metallurgic Summonings

Metallurgic Summonings

3UU

Enchantment

Creates large constructs matching mana value and provides recursion

Storm-Kiln Artist

Storm-Kiln Artist

3R

Creature — Dwarf Shaman

Generates tremendous amounts of treasure mana via magecraft

Birgi, God of Storytelling // Harnfel, Horn of Bounty

Birgi, God of Storytelling // Harnfel, Horn of Bounty

2R

Legendary Creature — God // Legendary Artifact

Mana positive combo enabler on storm turns

Kykar, Wind's Fury

Kykar, Wind's Fury

1URW

Legendary Creature — Bird Wizard

Provides flying spirit tokens that double as red mana

Veyran, Voice of Duality

Veyran, Voice of Duality

1UR

Legendary Creature — Efreet Wizard

Doubles all magecraft and spell-trigger payoffs

Guttersnipe

Guttersnipe

2R

Creature — Goblin Shaman

Drains the entire table quickly with cheap spell chains

Utility

8
Teferi's Protection

Teferi's Protection

2W

Instant

Premier defensive spell to survive lethal swings or board wipes

Silence

Silence

W

Instant

Protects combo turns from opponent interaction

Boros Charm

Boros Charm

RW

Instant

Protects your entire board from destruction or delivers burst burn

Lier, Disciple of the Drowned

Lier, Disciple of the Drowned

3UU

Legendary Creature — Human Wizard

Grants flashback to all spells and stops counters from interrupting turns

Ghostly Flicker

Ghostly Flicker

2U

Instant

Blinks permanents for protection or generates infinite mana with Dualcaster Mage

Sevinne's Reclamation

Sevinne's Reclamation

2W

Sorcery

Recurs key combo pieces and permanents from the graveyard with multi-target flashback

Mizzix's Mastery

Mizzix's Mastery

3R

Sorcery

Overloaded graveyard cast turns the tide of the game

Lotus Petal

Lotus Petal

0

Artifact

Fast mana combo enabler for Underworld Breach loops

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Port Town

Port Town

Land

Nonbasic dual land for color fixing.

Azorius Chancery

Azorius Chancery

Land

Bounce land — taps for two colors.

Plains

Plains 3x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 8x

Basic Land — Island

Basic land allocated from mana pip counts.

Mountain

Mountain 5x

Basic Land — Mountain

Basic land allocated from mana pip counts.