Hercules, Prince of Power art

Art by David Talaski

Saved commander deck

Hercules, Prince of Power

Ramp into Hercules, Prince of Power early to leverage his cost-reduced power-up ability, using bounce effects like Temur Sabertooth to reset his discount while stacking +1/+1 counters and trample enablers for lethal commander damage.

100 cards$534.67 totalSep 22, 20266 views

Prompt: Hercules, Prince of Power commander deck

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Commander

1 cards
Hercules, Prince of Power

Hercules, Prince of Power

{2}{G}

Legendary Creature — Demigod Warrior Hero

Chosen commander for the requested strategy.

Ramp

12 cards
Sol Ring

Sol Ring

{1}

Artifact

essential fast mana staple

Arcane Signet

Arcane Signet

{2}

Artifact

efficient two-mana ramp artifact

Llanowar Elves

Llanowar Elves

{G}

Creature — Elf Druid

turn-one acceleration into commander

Elvish Mystic

Elvish Mystic

{G}

Creature — Elf Druid

consistent turn-one mana dork

Fyndhorn Elves

Fyndhorn Elves

{G}

Creature — Elf Druid

reliable one-drop ramp

Nature's Lore

Nature's Lore

{1}{G}

Sorcery

untapped forest tutor

Three Visits

Three Visits

{1}{G}

Sorcery

efficient land ramp spell

Rampant Growth

Rampant Growth

{1}{G}

Sorcery

classic two-mana land fetching staple

Kodama's Reach

Kodama's Reach

{2}{G}

Sorcery — Arcane

mana ramp that ensures land drops

Cultivate

Cultivate

{2}{G}

Sorcery

smooths curve and accelerates mana

Sakura-Tribe Elder

Sakura-Tribe Elder

{1}{G}

Creature — Snake Shaman

sacrificable land ramp on demand

Selvala, Heart of the Wilds

Selvala, Heart of the Wilds

{1}{G}{G}

Legendary Creature — Elf Scout

taps for enormous mana alongside huge creatures

Card Draw

10 cards
Rishkar's Expertise

Rishkar's Expertise

{4}{G}{G}

Sorcery

draws cards equal to Hercules's large power and casts a free spell

Return of the Wildspeaker

Return of the Wildspeaker

{4}{G}

Instant

instant-speed draw off Hercules or an overrun pump

Garruk's Uprising

Garruk's Uprising

{2}{G}

Enchantment

draws cards on high-power entries and grants trample

Greater Good

Greater Good

{2}{G}{G}

Enchantment

cash in high-power creatures to dig deep into the library

Hunter's Insight

Hunter's Insight

{2}{G}

Instant

massive card draw upon dealing combat damage with Hercules

Beast Whisperer

Beast Whisperer

{2}{G}{G}

Creature — Elf Druid

steady card draw for casting creature spells

Harmonize

Harmonize

{2}{G}{G}

Sorcery

straightforward burst of card advantage in green

Sylvan Library

Sylvan Library

{1}{G}

Enchantment

exceptional turn-by-turn selection and burst draw

Guardian Project

Guardian Project

{3}{G}

Enchantment

nontoken creature entry card draw engine

Toski, Bearer of Secrets

Toski, Bearer of Secrets

{3}{G}

Legendary Creature — Squirrel

indestructible attacker that draws cards on damage

Removal

9 cards
Beast Within

Beast Within

{2}{G}

Instant

unconditional flexible permanent removal

Kenrith's Transformation

Kenrith's Transformation

{1}{G}

Enchantment — Aura

cantripping answer to opposing commanders

Nature's Claim

Nature's Claim

{G}

Instant

hyper-efficient artifact or enchantment removal

Force of Vigor

Force of Vigor

{2}{G}{G}

Instant

free two-for-one interaction against artifacts/enchantments

Krosan Grip

Krosan Grip

{2}{G}

Instant

split second answer to combo pieces and problematic permanents

Ram Through

Ram Through

{1}{G}

Instant

one-way bite removal that deals trample excess to players

Master's Rebuke

Master's Rebuke

{1}{G}

Instant

instant-speed bite spell using high-power creatures

Reclamation Sage

Reclamation Sage

{2}{G}

Creature — Elf Shaman

recurrent creature-based artifact/enchantment destruction

Song of the Dryads

Song of the Dryads

{2}{G}

Enchantment — Aura

shuts down any troublesome permanent by turning it into a forest

Threats/Wincons

22 cards
Vorinclex, Monstrous Raider

Vorinclex, Monstrous Raider

{4}{G}{G}

Legendary Creature — Phyrexian Praetor

doubles +1/+1 counters placed on Hercules while halving opponents'

Kalonian Hydra

Kalonian Hydra

{3}{G}{G}

Creature — Hydra

doubles counters on all attacking creatures

Managorger Hydra

Managorger Hydra

{2}{G}

Creature — Hydra

rapidly grows with every spell cast by any player

The Great Henge

The Great Henge

{7}{G}{G}

Legendary Artifact

cost reduced by Hercules, distributes counters, and draws cards

Hardened Scales

Hardened Scales

{G}

Enchantment

cheap counter amplifier for Hercules's power-up

Ozolith, the Shattered Spire

Ozolith, the Shattered Spire

{1}{G}

Legendary Artifact

amplifies +1/+1 counters and provides trample granting

The Ozolith

The Ozolith

{1}

Legendary Artifact

stores accumulated counters when Hercules dies or bounces

Kami of Whispered Hopes

Kami of Whispered Hopes

{2}{G}

Creature — Spirit

boosts counters and taps for massive mana based on power

Railway Brawler

Railway Brawler

{3}{G}{G}

Creature — Rhino Warrior

plot creature that doubles stats of entering creatures

Defiler of Vigor

Defiler of Vigor

{3}{G}{G}

Creature — Phyrexian Wurm

discounts green spells and spreads +1/+1 counters across board

Kodama of the West Tree

Kodama of the West Tree

{2}{G}

Legendary Creature — Spirit

grants modified creatures trample and ramps lands on combat hit

Tribute to the World Tree

Tribute to the World Tree

{G}{G}{G}

Enchantment

grants counters or draws cards when creatures enter

Ghalta, Primal Hunger

Ghalta, Primal Hunger

{10}{G}{G}

Legendary Creature — Elder Dinosaur

massively discounted two-mana 12/12 trampler

Primeval Protector

Primeval Protector

{10}{G}

Creature — Avatar

huge threat that buffs your whole board with counters

Apex Altisaur

Apex Altisaur

{7}{G}{G}

Creature — Dinosaur

repeated board-clearing fighting dinosaur

Goreclaw, Terror of Qal Sisma

Goreclaw, Terror of Qal Sisma

{3}{G}

Legendary Creature — Bear

reduces creature costs and gives big creatures trample

Surrak and Goreclaw

Surrak and Goreclaw

{4}{G}{G}

Legendary Creature — Human Bear

grants trample and haste while adding +1/+1 counters

Nylea, God of the Hunt

Nylea, God of the Hunt

{3}{G}

Legendary Enchantment Creature — God

indestructible trample enabler with activated pump

Shadowspear

Shadowspear

{1}

Legendary Artifact — Equipment

grants trample, lifelink, and strips enemy hexproof/indestructible

Blackblade Reforged

Blackblade Reforged

{2}

Legendary Artifact — Equipment

boosts legendary commander power directly scaled to land count

Sword of Feast and Famine

Sword of Feast and Famine

{3}

Artifact — Equipment

grants evasion, protection, and untaps lands to pay for abilities

Colossification

Colossification

{5}{G}{G}

Enchantment — Aura

gives +20/+20 to Hercules for one-shot commander damage

Utility

9 cards
Heroic Intervention

Heroic Intervention

{1}{G}

Instant

premier board protection against sweepers and spot removal

Tamiyo's Safekeeping

Tamiyo's Safekeeping

{G}

Instant

protects a key permanent with hexproof and indestructible

Tyvar's Stand

Tyvar's Stand

{X}{G}

Instant

flexible protection spell that doubles as a lethal combat pump

Concordant Crossroads

Concordant Crossroads

{G}

World Enchantment

grants board-wide haste to swing immediately

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

free haste and shroud protection for Hercules

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

hexproof and haste without targeting interference

Temur Sabertooth

Temur Sabertooth

{2}{G}{G}

Creature — Cat

bounces Hercules to hand so he can re-enter and trigger his power-up reduction

Erratic Portal

Erratic Portal

{4}

Artifact

bounces Hercules repeatedly to re-trigger his discounted power-up turn activation

Bear Umbra

Bear Umbra

{2}{G}{G}

Enchantment — Aura

totem armor protection that untaps all lands every combat

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Forest

Forest 32x

Basic Land — Forest

Basic land allocated from mana pip counts.