Henzie "Toolbox" Torre

Art by Johannes Voss

Commander deckBGR

Henzie "Toolbox" Torre

Blitz out an unrelenting parade of massive, hasty threats that deal instant damage and replace themselves upon dying, ensuring you always have another terrifying play regardless of opponent interaction.

$444.31for all 100 cards at today’s prices
Built Sep 23, 202698 views

Asked for“A deck that doesn’t really care what opponents boards look like or what they have in their hand because there’s always another threatening option to use to win”

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

6
8
11
11
5
11
10
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp17
Card draw9
Interaction21
↳ board wipes5
Tutors9

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

B 35R 19G 39
37lands · rule of thumb 35–38
4.27average mana value (nonland)
$444.31whole deck, today

The list

Commander

1
Henzie "Toolbox" Torre

Henzie "Toolbox" Torre

BRG

Legendary Creature — Devil Rogue

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

essential fast mana acceleration

Arcane Signet

Arcane Signet

2

Artifact

efficient three-color fixing

Farseek

Farseek

1G

Sorcery

fetches typed dual lands

Nature's Lore

Nature's Lore

1G

Sorcery

enters untapped land ramp

Three Visits

Three Visits

1G

Sorcery

efficient untapped forest tutor

Birds of Paradise

Birds of Paradise

G

Creature — Bird

turn one universal mana fixer

Ignoble Hierarch

Ignoble Hierarch

G

Creature — Goblin Shaman

taps for all three commander colors and boosts attackers

Delighted Halfling

Delighted Halfling

G

Creature — Halfling Citizen

makes Henzie and other legendary threats uncounterable

Sakura-Tribe Elder

Sakura-Tribe Elder

1G

Creature — Snake Shaman

sacrifice ramp that triggers death synergies

Wood Elves

Wood Elves

2G

Creature — Elf Scout

puts forests directly into play untapped

Card Draw

9
Greater Good

Greater Good

2GG

Enchantment

sacrifices huge blitzed creatures before end step for massive hand refill

Beast Whisperer

Beast Whisperer

2GG

Creature — Elf Druid

draws cards on casting your continuous chain of creatures

Industrial Advancement

Industrial Advancement

3R

Enchantment

digs for the next massive threat whenever a blitzed creature dies

Garruk's Uprising

Garruk's Uprising

2G

Enchantment

gives trample to threats and draws on entry

Elemental Bond

Elemental Bond

2G

Enchantment

draws a card for almost every threat cast

Evolutionary Leap

Evolutionary Leap

1G

Enchantment

turns dying blitzed creatures into guaranteed fresh threats

Disciple of Bolas

Disciple of Bolas

3B

Creature — Human Wizard

burst life and card draw from large dying attackers

Morbid Opportunist

Morbid Opportunist

2B

Creature — Human Rogue

draws cards on inevitable creature deaths each turn

Lifecrafter's Bestiary

Lifecrafter's Bestiary

3

Artifact

smooths draws and turns creature casts into cantrips

Removal

9
Assassin's Trophy

Assassin's Trophy

BG

Instant

cheap unconditional permanent destruction

Beast Within

Beast Within

2G

Instant

flexible instant-speed answer to any problem

Chaos Warp

Chaos Warp

2R

Instant

tucks tricky permanents into opponent libraries

Blasphemous Act

Blasphemous Act

8R

Sorcery

efficient board reset when opponents overextend

Toxic Deluge

Toxic Deluge

2B

Sorcery

bypasses indestructible boards cheaply

Culling Ritual

Culling Ritual

2BG

Sorcery

sweeps tokens and low-mana locks while generating huge mana

Noxious Gearhulk

Noxious Gearhulk

4BB

Artifact Creature — Construct

blitzable creature removal that gains life

Foundation Breaker

Foundation Breaker

3G

Creature — Elemental

evokeable or blitzable artifact and enchantment destruction

Ravenous Chupacabra

Ravenous Chupacabra

2BB

Creature — Beast Horror

creature removal on a body that can blitz and draw

Threats/Wincons

26
Etali, Primal Conqueror // Etali, Primal Sickness

Etali, Primal Conqueror // Etali, Primal Sickness

5RR

Legendary Creature — Elder Dinosaur // Legendary Creature — Phyrexian Elder Dinosaur

steals free spells from all players immediately on blitzing

Archon of Cruelty

Archon of Cruelty

6BB

Creature — Archon

forces opponents to sacrifice, discard, and bleed on entry and attack

Terror of the Peaks

Terror of the Peaks

3RR

Creature — Dragon

burns any target repeatedly as massive blitzers enter play

Balor

Balor

3RR

Creature — Demon

punishes opponents by stripping hands, boards, and life totals on attack

Primeval Herald

Primeval Herald

3G

Creature — Elf Scout

ramps basic lands onto the battlefield whenever it attacks

Seedguide Ash

Seedguide Ash

4G

Creature — Treefolk Druid

fetches three forests upon end of turn blitz sacrifice

Atsushi, the Blazing Sky

Atsushi, the Blazing Sky

2RR

Legendary Creature — Dragon Spirit

provides treasures or impulsive draw upon dying

Kokusho, the Evening Star

Kokusho, the Evening Star

4BB

Legendary Creature — Dragon Spirit

drains each opponent for five life when blitzed

Junji, the Midnight Sky

Junji, the Midnight Sky

3BB

Legendary Creature — Dragon Spirit

reanimates a non-dragon or forces discard on death

Massacre Wurm

Massacre Wurm

3BBB

Creature — Phyrexian Wurm

wipes opponent boards and drains life while attacking

Mikaeus, the Unhallowed

Mikaeus, the Unhallowed

3BBB

Legendary Creature — Zombie Cleric

gives all blitzed non-human creatures undying for double the value

Wurmcoil Engine

Wurmcoil Engine

6

Artifact Creature — Phyrexian Wurm

leaves behind two lifelink and deathtouch wurms when blitzed

Protean Hulk

Protean Hulk

5GG

Creature — Beast

searches up game-ending combinations directly onto the battlefield on death

Treeshaker Chimera

Treeshaker Chimera

5GG

Creature — Chimera

forces all blockers to target it and draws three cards on death

Giant Adephage

Giant Adephage

5GG

Creature — Insect

creates permanent attacking copies of itself on combat damage

Ziatora, the Incinerator

Ziatora, the Incinerator

3BRG

Legendary Creature — Demon Dragon

flings blitzed creatures at end of turn for damage and treasure

Cityscape Leveler

Cityscape Leveler

8

Artifact Creature — Construct

obliterates opposing permanents on cast and attack triggers

Grave Titan

Grave Titan

4BB

Creature — Giant

generates an army of zombie tokens alongside a massive body

Inferno Titan

Inferno Titan

4RR

Creature — Giant

deals pinpoint damage across multiple targets each turn

Woodfall Primus

Woodfall Primus

5GGG

Creature — Treefolk Shaman

destroys noncreature permanents twice thanks to persist

Daemogoth Titan

Daemogoth Titan

BGBGBGBG

Creature — Demon

an enormous 11/10 threat for negligible blitz cost

Greenwarden of Murasa

Greenwarden of Murasa

4GG

Creature — Elemental

returns key threats from graveyard on both entry and death

Ancient Brass Dragon

Ancient Brass Dragon

5BB

Creature — Elder Dragon

swarms the board with fallen creatures on combat hit

Ancient Copper Dragon

Ancient Copper Dragon

4RR

Creature — Elder Dragon

produces massive treasure reserves to fund limitless subsequent turns

Scuttling Doom Engine

Scuttling Doom Engine

6

Artifact Creature — Construct

deals six damage to an opponent upon blitz expiration

Stalking Vengeance

Stalking Vengeance

5RR

Creature — Avatar

converts every dying blitzed monster into direct damage to opponents

Utility

8
Living Death

Living Death

3BB

Sorcery

mass reanimation of all blitzed threats after wiping opponents

Victimize

Victimize

2B

Sorcery

swaps a dying blitz token for two giant threats from the graveyard

Animate Dead

Animate Dead

1B

Enchantment — Aura

cheap recurring of previously spent heavyweight creatures

Reanimate

Reanimate

B

Sorcery

brings back discarded or blitzed monsters for one mana

Eternal Witness

Eternal Witness

1GG

Creature — Human Shaman

recovers key cards from the graveyard on demand

Phyrexian Reclamation

Phyrexian Reclamation

B

Enchantment

repeatably returns dead blitzers straight back to hand

Riveteers Ascendancy

Riveteers Ascendancy

BRG

Enchantment

returns smaller threats whenever bigger blitzed creatures die

Birthing Pod

Birthing Pod

3GP

Artifact

converts blitzed creatures into even higher impact game-enders

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Sulfurous Springs

Sulfurous Springs

Land

Nonbasic dual land for color fixing.

Dragonskull Summit

Dragonskull Summit

Land

Nonbasic dual land for color fixing.

Temple of Malice

Temple of Malice

Land

Dual land with scry.

Smoldering Marsh

Smoldering Marsh

Land — Swamp Mountain

Nonbasic dual land for color fixing.

Tainted Peak

Tainted Peak

Land

Dual land (needs a Swamp).

Rakdos Carnarium

Rakdos Carnarium

Land

Bounce land — taps for two colors.

Swamp

Swamp 6x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 3x

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest 7x

Basic Land — Forest

Basic land allocated from mana pip counts.