Hemmer, Fixing What Is Broken

Art by Riccardo Federici

Commander deckUW

Hemmer, Fixing What Is Broken

Tap Hemmer to crew Vehicles and loot through your deck, protecting your fleet with hexproof on your turn while reanimating discarded artifacts for overwhelming board presence.

$227.56for all 100 cards at today’s prices
Built Nov 15, 20262 views

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

9
19
12
13
4
3
2
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp15
Card draw16
Interaction12
↳ board wipes2
Tutors3

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 21U 31
37lands · rule of thumb 35–38
3.08average mana value (nonland)
$227.56whole deck, today

The list

Commander

1
Hemmer, Fixing What Is Broken

Hemmer, Fixing What Is Broken

WU

Legendary Creature — Aenar Artificer

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

essential artifact fast mana

Arcane Signet

Arcane Signet

2

Artifact

efficient two-mana color fixing

Azorius Signet

Azorius Signet

2

Artifact

reliable guild mana acceleration

Talisman of Progress

Talisman of Progress

2

Artifact

untapped two-mana rock

Thought Vessel

Thought Vessel

2

Artifact

mana ramp with hand size retention

Mind Stone

Mind Stone

2

Artifact

early ramp that can be cashed in for a card

Fellwar Stone

Fellwar Stone

2

Artifact

efficient two-mana rock

Liquimetal Torque

Liquimetal Torque

2

Artifact

ramps and turns permanents into artifacts for synergies

Cultivator's Caravan

Cultivator's Caravan

3

Artifact — Vehicle

mana rock that doubles as a vehicle Hemmer can crew

Wayfarer's Bauble

Wayfarer's Bauble

1

Artifact

fetches basic land directly into play

Card Draw

10
Esper Sentinel

Esper Sentinel

W

Artifact Creature — Human Soldier

taxes opponents' noncreature spells for draw

Shorikai, Genesis Engine

Shorikai, Genesis Engine

2WU

Legendary Artifact — Vehicle

engine that generates pilots and draws cards

Thopter Spy Network

Thopter Spy Network

2UU

Enchantment

produces tokens and draws on combat damage with artifacts

Thoughtcast

Thoughtcast

4U

Sorcery

cheap card draw powered by affinity for artifacts

Rhystic Study

Rhystic Study

2U

Enchantment

persistent game-long card advantage engine

Mystic Remora

Mystic Remora

U

Enchantment

punishes opponents for early noncreature spells

Currency Converter

Currency Converter

1

Artifact

converts Hemmer's looting discards into treasure and rogues

Containment Construct

Containment Construct

2

Artifact Creature — Construct

allows playing cards discarded to Hemmer's tap ability

Vedalken Archmage

Vedalken Archmage

2UU

Creature — Vedalken Wizard

draws a card on every artifact cast

Bident of Thassa

Bident of Thassa

2UU

Legendary Enchantment Artifact

draws cards when evasive spacecraft and thopters connect

Removal

10
Swords to Plowshares

Swords to Plowshares

W

Instant

premier single-target creature exile

Path to Exile

Path to Exile

W

Instant

unconditional creature exile at instant speed

Generous Gift

Generous Gift

2W

Instant

flexible permanent destruction

Pongify

Pongify

U

Instant

efficient one-mana creature removal

Stroke of Midnight

Stroke of Midnight

2W

Instant

versatile nonland permanent removal

Counterspell

Counterspell

UU

Instant

classic clean answer to any spell

Dovin's Veto

Dovin's Veto

WU

Instant

uncounterable noncreature denial

Supreme Verdict

Supreme Verdict

1WWU

Sorcery

uncounterable sweep that leaves vehicles alive as noncreatures

Organic Extinction

Organic Extinction

8WW

Sorcery

asymmetric board wipe sparing your artifact army

Dispatch

Dispatch

W

Instant

one-mana exile with metalcraft enabled

Threats/Wincons

24
Smuggler's Copter

Smuggler's Copter

2

Artifact — Vehicle

crew 1 vehicle that enables Hemmer immediately and loots

Reckoner Bankbuster

Reckoner Bankbuster

2

Artifact — Vehicle

crewable threat that draws cards and makes pilots

Unlicensed Hearse

Unlicensed Hearse

2

Artifact — Vehicle

scales in size while offering crucial graveyard interaction

Subterranean Schooner

Subterranean Schooner

1U

Artifact — Vehicle

cheap vehicle that explores on attack to fix land drops

Mechtitan Core

Mechtitan Core

2

Artifact — Vehicle

combines tokens and vehicles into an enormous lifelink threat

Thunderhawk Gunship

Thunderhawk Gunship

6

Artifact — Vehicle

massive flyer that creates tokens and grants flying to the team

Nautiloid Ship

Nautiloid Ship

4

Artifact — Vehicle

exiles graveyards and steals opposing creatures on combat damage

Weatherlight

Weatherlight

4

Legendary Artifact — Vehicle

evasive flyer that digs for historic cards upon dealing damage

Parhelion II

Parhelion II

6WW

Legendary Artifact — Vehicle

game-ending vehicle creating angel tokens when attacking

Skysovereign, Consul Flagship

Skysovereign, Consul Flagship

5

Legendary Artifact — Vehicle

deals targeted damage on entrance and attack

Kappa Cannoneer

Kappa Cannoneer

5U

Artifact Creature — Turtle Warrior

grows huge with ward and unblockable alongside artifacts

Cyberdrive Awakener

Cyberdrive Awakener

5U

Artifact Creature — Construct

turns all noncreature artifacts into flying 4/4s for an alpha strike

Deluxe Dragster

Deluxe Dragster

4U

Artifact — Vehicle

difficult to block and casts spells from opponents' graveyards

Imposter Mech

Imposter Mech

1U

Artifact — Vehicle

copies an opponent's best creature as a vehicle

Aerial Surveyor

Aerial Surveyor

2W

Artifact — Vehicle

ramps Plains to the battlefield when attacking

Mighty Servant of Leuk-o

Mighty Servant of Leuk-o

3

Artifact — Vehicle

draws cards when piloted by two creatures

Urza, Lord High Artificer

Urza, Lord High Artificer

2UU

Legendary Creature — Human Artificer

creates a massive construct and turns all artifacts into mana

Bronze Guardian

Bronze Guardian

4W

Artifact Creature — Golem

provides ward to all artifacts and grows massive in combat

Digsite Engineer

Digsite Engineer

2W

Creature — Dwarf Artificer

spawns scaling construct tokens with artifact casts

Losheel, Clockwork Scholar

Losheel, Clockwork Scholar

2W

Legendary Creature — Elephant Artificer

draws cards and prevents damage to attacking artifact creatures

Sai, Master Thopterist

Sai, Master Thopterist

2U

Legendary Creature — Human Artificer

creates flying pilots and offers card draw redundancy

Kotori, Pilot Prodigy

Kotori, Pilot Prodigy

1WU

Legendary Creature — Moonfolk Pilot

reduces crew costs to 2 and grants lifelink and vigilance

The Indomitable

The Indomitable

2UU

Legendary Artifact — Vehicle

evasive vehicle that recurs itself from the graveyard

Surgehacker Mech

Surgehacker Mech

4

Artifact — Vehicle

removes planeswalkers or creatures scaled to vehicle count

Utility

8
Peacewalker Colossus

Peacewalker Colossus

3

Artifact — Vehicle

animates vehicles without needing to tap crew creatures

Katsumasa, the Animator

Katsumasa, the Animator

2UU

Legendary Creature — Moonfolk Artificer

grants flying and turns artifacts into creatures permanently

Unwinding Clock

Unwinding Clock

4

Artifact

untaps all artifacts on each player's turn for repeated crew activations

Mobilizer Mech

Mobilizer Mech

1U

Artifact — Vehicle

crews additional vehicles automatically when it attacks

Dance of the Manse

Dance of the Manse

XWU

Sorcery

reanimates discarded vehicles and artifacts straight to battlefield

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

grants hexproof and haste to Hemmer or key pilots

Emry, Lurker of the Loch

Emry, Lurker of the Loch

2U

Legendary Creature — Merfolk Wizard

recasts artifacts discarded to Hemmer's looting ability

Teshar, Ancestor's Apostle

Teshar, Ancestor's Apostle

3W

Legendary Creature — Bird Cleric

returns pilots and small utility creatures discarded to Hemmer

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Plains

Plains 9x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 13x

Basic Land — Island

Basic land allocated from mana pip counts.