Helmut Zemo, Mastermind art

Art by Bartek Fedyczak

Saved commander deck

Helmut Zemo, Mastermind

Fill the graveyard with impactful instants and sorceries using cantrips and discard, then attack with Helmut Zemo to cast them for free while buffing him and triggering spellslinger payoffs.

100 cards$262.18 totalSep 22, 202613 views

Prompt: Helmut Zemo, Mastermind commander deck

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Commander

1 cards
Helmut Zemo, Mastermind

Helmut Zemo, Mastermind

{2}{U}

Legendary Creature — Human Noble Villain

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

essential mana acceleration staple

Arcane Signet

Arcane Signet

{2}

Artifact

efficient single-mana producing artifact

Mind Stone

Mind Stone

{2}

Artifact

mana rock that cycles in the late game

Thought Vessel

Thought Vessel

{2}

Artifact

ramp that eliminates hand size limit

Sapphire Medallion

Sapphire Medallion

{2}

Artifact

discounts all blue spells cast

Fellwar Stone

Fellwar Stone

{2}

Artifact

two-mana rock for smooth early curve

High Tide

High Tide

{U}

Instant

explosive burst of mana that can be flashed back

Midnight Clock

Midnight Clock

{2}{U}

Artifact

ramps mana and later refills hand while restocking graveyard

Wayfarer's Bauble

Wayfarer's Bauble

{1}

Artifact

fetches a basic land onto the battlefield

Prismatic Lens

Prismatic Lens

{2}

Artifact

unconditional two-mana acceleration

Card Draw

10 cards
Brainstorm

Brainstorm

{U}

Instant

cheap cantrip to sculpt hand and set up plays

Ponder

Ponder

{U}

Sorcery

efficient library manipulation and card selection

Preordain

Preordain

{U}

Sorcery

smooths draws and easily cast from graveyard

Frantic Search

Frantic Search

{2}{U}

Instant

discards spells into graveyard and untaps lands

Windfall

Windfall

{2}{U}

Sorcery

fills graveyards while restocking empty hands

Fact or Fiction

Fact or Fiction

{3}{U}

Instant

digs five cards deep and puts cards directly in graveyard

Consider

Consider

{U}

Instant

surveil cantrip that stocks the graveyard for Zemo

Thought Scour

Thought Scour

{U}

Instant

mills two cards to fuel flashback targets immediately

Chart a Course

Chart a Course

{1}{U}

Sorcery

cheap draw after attacking with Helmut Zemo

Careful Study

Careful Study

{U}

Sorcery

cheap way to bin high-impact flashback spells

Removal

10 cards
Counterspell

Counterspell

{U}{U}

Instant

classic unconditional countermagic

Pongify

Pongify

{U}

Instant

cheap single-mana creature destruction

Rapid Hybridization

Rapid Hybridization

{U}

Instant

efficient instant creature removal

Resculpt

Resculpt

{1}{U}

Instant

exiles troublesome artifacts or creatures

Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

one-sided board wipe staple

Fierce Guardianship

Fierce Guardianship

{2}{U}

Instant

free protection for the commander

Reality Shift

Reality Shift

{1}{U}

Instant

efficient instant-speed exile removal

Arcane Denial

Arcane Denial

{1}{U}

Instant

reliable catch-all counterspell with card draw

Swan Song

Swan Song

{U}

Instant

one-mana answer to noncreature threats

Negate

Negate

{1}{U}

Instant

protects board and stops noncreature spells

Threats/Wincons

24 cards
Talrand, Sky Summoner

Talrand, Sky Summoner

{2}{U}{U}

Legendary Creature — Merfolk Wizard

creates flying drakes whenever spells are cast

Murmuring Mystic

Murmuring Mystic

{3}{U}

Creature — Human Wizard

spawns bird illusion tokens from spell casts

Poppet Stitcher // Poppet Factory

Poppet Stitcher // Poppet Factory

{2}{U}

Creature — Human Wizard // Artifact

generates token army and flips into Anthem

Haughty Djinn

Haughty Djinn

{1}{U}{U}

Creature — Djinn

huge evasive beater that discounts instants and sorceries

Tolarian Terror

Tolarian Terror

{6}{U}

Creature — Serpent

cheap massive threat fueled by a full graveyard

Hullbreaker Horror

Hullbreaker Horror

{5}{U}{U}

Creature — Kraken Horror

devastating control finisher whenever spells are cast

Docent of Perfection // Final Iteration

Docent of Perfection // Final Iteration

{3}{U}{U}

Creature — Insect Horror // Creature — Eldrazi Insect

creates wizard tokens and buffs your board

Shark Typhoon

Shark Typhoon

{5}{U}

Enchantment

creates flying sharks scaling with spell costs

Metallurgic Summonings

Metallurgic Summonings

{3}{U}{U}

Enchantment

makes construct tokens and can recur all spells

Octavia, Living Thesis

Octavia, Living Thesis

{8}{U}{U}

Legendary Creature — Elemental Octopus

turns small creatures or Zemo into an 8/8

Baral, Chief of Compliance

Baral, Chief of Compliance

{1}{U}

Legendary Creature — Human Wizard

discounts spells and loots when countering

Archmage Emeritus

Archmage Emeritus

{2}{U}{U}

Creature — Human Wizard

draws cards on every instant or sorcery cast or copy

Lier, Disciple of the Drowned

Lier, Disciple of the Drowned

{3}{U}{U}

Legendary Creature — Human Wizard

gives all instants and sorceries flashback

Jin-Gitaxias // The Great Synthesis

Jin-Gitaxias // The Great Synthesis

{3}{U}{U}

Legendary Creature — Phyrexian Praetor // Enchantment — Saga

spellslinger value engine that transforms into a saga

Deekah, Fractal Theorist

Deekah, Fractal Theorist

{4}{U}

Legendary Creature — Human Wizard

creates growing fractal tokens from cast spells

Wavebreak Hippocamp

Wavebreak Hippocamp

{2}{U}

Enchantment Creature — Horse Fish

draws cards when casting spells on opponent turns

Rise from the Tides

Rise from the Tides

{5}{U}

Sorcery

creates an army of zombies from a stocked graveyard

Candlekeep Inspiration

Candlekeep Inspiration

{4}{U}

Sorcery

finishes games by massively buffing the entire board

Temporal Trespass

Temporal Trespass

{8}{U}{U}{U}

Sorcery

extra turn spell that can be cast free when Zemo grows

Time Warp

Time Warp

{3}{U}{U}

Sorcery

extra turn spell castable once Zemo reaches 5 power

Walk the Aeons

Walk the Aeons

{4}{U}{U}

Sorcery

repeatable extra turn win condition

Karn's Temporal Sundering

Karn's Temporal Sundering

{4}{U}{U}

Legendary Sorcery

bounces a problem permanent and grants an extra turn

Alrund's Epiphany

Alrund's Epiphany

{5}{U}{U}

Sorcery

provides an extra turn and evasive bird tokens

Cryptic Serpent

Cryptic Serpent

{5}{U}{U}

Creature — Serpent

two-mana 6/5 beater fueled by the graveyard

Utility

8 cards
Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

gives Zemo haste and shroud to attack safely

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

grants haste and hexproof to protect the commander

Whispersilk Cloak

Whispersilk Cloak

{3}

Artifact — Equipment

makes Zemo unblockable to ensure attack triggers

Aqueous Form

Aqueous Form

{U}

Enchantment — Aura

cheap aura that makes Zemo unblockable and scries

Blackblade Reforged

Blackblade Reforged

{2}

Legendary Artifact — Equipment

drastically boosts Zemo's power to cast giant spells

Slip Out the Back

Slip Out the Back

{U}

Instant

phases Zemo out for protection and adds a +1/+1 counter

Winged Boots

Winged Boots

{1}{U}

Artifact — Equipment

grants flying and ward 4 for evasion and protection

Sword of Feast and Famine

Sword of Feast and Famine

{3}

Artifact — Equipment

boosts power, provides evasion, and untaps all lands

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Island

Island 31x

Basic Land — Island

Basic land allocated from mana pip counts.