Hawkeye, Trick Shot art

Art by Thanh Tuấn

Saved commander deck

Hawkeye, Trick Shot

Maximize Hawkeye's entering damage trigger by flooding the board with Changelings, copying Hero creatures, and multiplying noncombat burn to eliminate opponents and their boards.

100 cards$386.87 totalSep 22, 20266 views

Prompt: Hawkeye, Trick Shot commander deck

Buy Whole Deck on Mana Pool →Build Another
Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Hawkeye, Trick Shot

Hawkeye, Trick Shot

{3}{R}

Legendary Creature — Human Archer Hero

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential mana acceleration staple

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient mana fixing rock

Ruby Medallion

Ruby Medallion

{2}

Artifact

Reduces the cost of all red spells

Mind Stone

Mind Stone

{2}

Artifact

Provides early mana and can be cashed in for a card later

Thought Vessel

Thought Vessel

{2}

Artifact

Untapped two-mana rock with no maximum hand size

Fire Diamond

Fire Diamond

{2}

Artifact

Consistent two-mana red rock

Iron Myr

Iron Myr

{2}

Artifact Creature — Myr

Creature ramp that synergizes with go-wide strategies

Jeska's Will

Jeska's Will

{2}{R}

Sorcery

Explosive ritual and impulse draw spell in red

Neheb, the Eternal

Neheb, the Eternal

{3}{R}{R}

Legendary Creature — Zombie Minotaur Warrior

Generates massive amounts of mana off Hawkeye's burn damage

Big Score

Big Score

{3}{R}

Instant

Discards to sculpt hand while providing ramp and fixing with Treasures

Card Draw

10 cards
Wheel of Misfortune

Wheel of Misfortune

{2}{R}

Sorcery

Refuels the hand when burning through cards quickly

Faithless Looting

Faithless Looting

{R}

Sorcery

Premier red card selection and graveyard setup

Skullclamp

Skullclamp

{1}

Artifact — Equipment

Draws cards off low-toughness changelings and disposable tokens

Valakut Exploration

Valakut Exploration

{2}{R}

Enchantment

Impulse draws on land drops and deals burn damage for unused cards

Light Up the Stage

Light Up the Stage

{2}{R}

Sorcery

Easily enabled impulse draw for just one mana via Hawkeye's burn

Thrill of Possibility

Thrill of Possibility

{1}{R}

Instant

Instant-speed card filtering

Demand Answers

Demand Answers

{1}{R}

Instant

Can sacrifice surplus artifacts or cards to draw two

Bitter Reunion

Bitter Reunion

{1}{R}

Enchantment

Draws two cards and gives creatures haste when needed

Idol of Oblivion

Idol of Oblivion

{2}

Artifact

Draws an extra card every turn a token copy is created

Professional Face-Breaker

Professional Face-Breaker

{2}{R}

Creature — Human Warrior

Turns combat damage into Treasure ramp and impulse draw

Removal

9 cards
Chaos Warp

Chaos Warp

{2}{R}

Instant

Versatile red answer to any permanent type

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

Cheap, reliable creature board wipe

Vandalblast

Vandalblast

{R}

Sorcery

Flexible one-sided artifact sweeper

Wild Magic Surge

Wild Magic Surge

{R}{R}

Instant

Unconditional permanent removal in mono-red

Abrade

Abrade

{1}{R}

Instant

Flexible cheap interaction against creatures or artifacts

Lightning Bolt

Lightning Bolt

{R}

Instant

Classic efficient spot removal

Chain Reaction

Chain Reaction

{2}{R}{R}

Sorcery

Scalable board wipe that thrives in creature-heavy pods

Delayed Blast Fireball

Delayed Blast Fireball

{1}{R}{R}

Instant

Asymmetrical board sweeper that deals bonus damage from exile

Tibalt's Trickery

Tibalt's Trickery

{1}{R}

Instant

Red's premier hard counterspell for protection

Threats/Wincons

23 cards
Taurean Mauler

Taurean Mauler

{2}{R}

Creature — Shapeshifter

Counts as a Hero and quickly grows huge from opponent spells

Bloodline Pretender

Bloodline Pretender

{3}

Artifact Creature — Shapeshifter

Changeling Hero that grows as more Heroes enter the battlefield

Universal Automaton

Universal Automaton

{1}

Artifact Creature — Shapeshifter

One-mana Hero that provides an immediate, cheap Hawkeye trigger

Changeling Berserker

Changeling Berserker

{3}{R}

Creature — Shapeshifter

Champion ability blinks Hawkeye or another Hero for repeated damage

Fire-Belly Changeling

Fire-Belly Changeling

{1}{R}

Creature — Shapeshifter

Low-mana changeling that counts toward the Hero total

Metallic Mimic

Metallic Mimic

{2}

Artifact Creature — Shapeshifter

Names Hero to buff and count toward Hawkeye's enter damage

Adaptive Automaton

Adaptive Automaton

{3}

Artifact Creature — Construct

Names Hero to buff the team and increase Hero count

Chandra's Incinerator

Chandra's Incinerator

{5}{R}

Creature — Elemental

Turns Hawkeye's face damage into automatic board control

Kiki-Jiki, Mirror Breaker

Kiki-Jiki, Mirror Breaker

{2}{R}{R}{R}

Legendary Creature — Goblin Shaman

Repeatedly makes token copies of Heroes to fire Hawkeye shots

Feldon of the Third Path

Feldon of the Third Path

{1}{R}{R}

Legendary Creature — Human Artificer

Creates artifact token copies of dead Heroes to re-trigger Hawkeye

Rionya, Fire Dancer

Rionya, Fire Dancer

{3}{R}{R}

Legendary Creature — Human Wizard

Creates multiple token copies of Heroes each combat for huge burst damage

Delina, Wild Mage

Delina, Wild Mage

{3}{R}

Legendary Creature — Elf Shaman

Attacks to copy Heroes repeatedly on high d20 rolls

Orthion, Hero of Lavabrink

Orthion, Hero of Lavabrink

{3}{R}

Legendary Creature — Human Soldier

Creates multiple token copies of Heroes at once

Jaxis, the Troublemaker

Jaxis, the Troublemaker

{3}{R}

Legendary Creature — Human Warrior

Discards cards to clone Heroes with haste while replacing itself

Calamity, Galloping Inferno

Calamity, Galloping Inferno

{4}{R}{R}

Legendary Creature — Horse Mount

Saddles with a Hero to generate two entering token copies

Torbran, Thane of Red Fell

Torbran, Thane of Red Fell

{1}{R}{R}{R}

Legendary Creature — Dwarf Noble

Adds two extra damage to every single Hawkeye ping

Solphim, Mayhem Dominus

Solphim, Mayhem Dominus

{2}{R}{R}

Legendary Creature — Phyrexian Horror

Doubles all noncombat damage dealt by Hawkeye and other sources

Fiery Emancipation

Fiery Emancipation

{3}{R}{R}{R}

Enchantment

Triples all damage to turn small triggers into lethal strikes

City on Fire

City on Fire

{5}{R}{R}{R}

Enchantment

Convoke-friendly damage tripler that accelerates game-ending burn

Mechanized Warfare

Mechanized Warfare

{1}{R}{R}

Enchantment

Adds extra damage to all red and artifact damage sources

Purphoros, God of the Forge

Purphoros, God of the Forge

{3}{R}

Legendary Enchantment Creature — God

Deals massive damage to all opponents whenever Heroes enter

Terror of the Peaks

Terror of the Peaks

{3}{R}{R}

Creature — Dragon

Double up on enter-the-battlefield damage triggers for high burst

Birgi, God of Storytelling // Harnfel, Horn of Bounty

Birgi, God of Storytelling // Harnfel, Horn of Bounty

{2}{R}

Legendary Creature — God // Legendary Artifact

Refunds mana on creature casts and provides late-game card flow

Utility

8 cards
Maskwood Nexus

Maskwood Nexus

{4}

Artifact

Makes every creature in the deck a Hero to maximize Hawkeye triggers

Roaming Throne

Roaming Throne

{4}

Artifact Creature — Golem

Doubles all trigger abilities on Hero creatures, including Hawkeye

Panharmonicon

Panharmonicon

{4}

Artifact

Doubles Hawkeye's enter-the-battlefield triggers

Conjurer's Closet

Conjurer's Closet

{5}

Artifact

Flickers Hawkeye or changelings every end step for free damage

Molten Duplication

Molten Duplication

{1}{R}

Sorcery

Creates an entering token copy of a Hero to trigger Hawkeye

Twinflame

Twinflame

{1}{R}

Sorcery

Cheaply clones multiple Heroes to trigger explosive enter-the-battlefield burn

Heat Shimmer

Heat Shimmer

{2}{R}

Sorcery

Copies a Hero creature with haste to trigger damage

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Grants Hawkeye hexproof and haste to safely start attacking and shooting

Lands

39 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mountain

Mountain 34x

Basic Land — Mountain

Basic land allocated from mana pip counts.