Happy Hogan, Dauntless Driver art

Art by Ivan Shavrin

Saved commander deck

Happy Hogan, Dauntless Driver

Deploy low-cost artifact ramp and value creatures to crew a high-octane fleet of Vehicles, running over opponents with heavy combat damage and red artifact synergies.

100 cards$205.15 totalSep 27, 202622 views

Prompt: Happy Hogan, Dauntless Driver commander deck

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Commander

1 cards
Happy Hogan, Dauntless Driver

Happy Hogan, Dauntless Driver

{R}

Legendary Creature — Human Pilot

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Premier fast mana staple for powering out artifacts early

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient two-mana rock that taps for red

Ruby Medallion

Ruby Medallion

{2}

Artifact

Reduces casting costs of all red spells

Mind Stone

Mind Stone

{2}

Artifact

Early ramp that can cycle for a fresh card later

Thought Vessel

Thought Vessel

{2}

Artifact

Two-mana rock that grants an unlimited hand size

Liquimetal Torque

Liquimetal Torque

{2}

Artifact

Taps for mana and turns permanents into artifacts for synergy

Fellwar Stone

Fellwar Stone

{2}

Artifact

Reliable two-mana acceleration

Worn Powerstone

Worn Powerstone

{3}

Artifact

Helps cast large Vehicles ahead of curve

Hedron Archive

Hedron Archive

{4}

Artifact

Midgame ramp that draws two cards in late game

Foundry Inspector

Foundry Inspector

{3}

Artifact Creature — Construct

Reduces the cost of all Vehicles and artifact spells

Card Draw

10 cards
Faithless Looting

Faithless Looting

{R}

Sorcery

Cheap filtering that fills the graveyard with artifacts to reanimate

Thrill of Possibility

Thrill of Possibility

{1}{R}

Instant

Instant-speed card filtering at low mana cost

Demand Answers

Demand Answers

{1}{R}

Instant

Draws two cards by discarding or sacrificing spare artifacts

Reckless Impulse

Reckless Impulse

{1}{R}

Sorcery

Provides two turns of impulsive card advantage

Wrenn's Resolve

Wrenn's Resolve

{1}{R}

Sorcery

Functional duplicate of Reckless Impulse for card velocity

Light Up the Stage

Light Up the Stage

{2}{R}

Sorcery

Extremely cheap card advantage enabled by vehicle combat

Jeska's Will

Jeska's Will

{2}{R}

Sorcery

Explosive burst of mana and impulsive card draw

Wheel of Misfortune

Wheel of Misfortune

{2}{R}

Sorcery

Refuels the hand when dumping cheap artifacts on board

Quicksmith Genius

Quicksmith Genius

{2}{R}

Creature — Human Artificer

Loot trigger whenever an artifact enters the battlefield

Experimental Synthesizer

Experimental Synthesizer

{R}

Artifact

Impulse draws on both entry and sacrifice

Removal

10 cards
Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

Often a single red mana board wipe that Vehicles can dodge if uncrewed

Chain Reaction

Chain Reaction

{2}{R}{R}

Sorcery

Sweeper that punishes wide boards while leaving inactive Vehicles intact

Chaos Warp

Chaos Warp

{2}{R}

Instant

Flexible catch-all spot removal for any permanent

Wild Magic Surge

Wild Magic Surge

{R}{R}

Instant

Unconditional permanent removal in mono-red

Vandalblast

Vandalblast

{R}

Sorcery

One-sided artifact wipe against opposing boards

Abrade

Abrade

{1}{R}

Instant

Modal removal dealing with small creatures or problematic artifacts

Lightning Bolt

Lightning Bolt

{R}

Instant

Efficient, classic spot burn to pick off utility creatures

Brotherhood's End

Brotherhood's End

{1}{R}{R}

Sorcery

Flexible sweeper for small creatures or low-cost artifacts

By Force

By Force

{X}{R}

Sorcery

Scalable mass artifact destruction

Shattering Spree

Shattering Spree

{R}

Sorcery

Replicate allows picking off multiple opposing artifacts at once

Threats/Wincons

24 cards
Smuggler's Copter

Smuggler's Copter

{2}

Artifact — Vehicle

Efficient flying vehicle that loots on attack and blocks reliably

Cultivator's Caravan

Cultivator's Caravan

{3}

Artifact — Vehicle

Mana rock early that doubles as a mid-sized beater

Heart of Kiran

Heart of Kiran

{2}

Legendary Artifact — Vehicle

Under-costed, aggressive 4/4 flying and vigilance vehicle

Fleetwheel Cruiser

Fleetwheel Cruiser

{4}

Artifact — Vehicle

Attacks immediately with trample without needing a crew turn one

Ovalchase Dragster

Ovalchase Dragster

{4}

Artifact — Vehicle

High-powered 6/1 trampler with haste for immediate pressure

Untethered Express

Untethered Express

{4}

Artifact — Vehicle

Grows larger and gains trample whenever it attacks

Raiders' Karve

Raiders' Karve

{3}

Artifact — Vehicle

Easy to crew and ramps lands onto the battlefield when attacking

High-Speed Hoverbike

High-Speed Hoverbike

{2}

Artifact — Vehicle

Flash vehicle that taps down an opponent's key threat

Skysovereign, Consul Flagship

Skysovereign, Consul Flagship

{5}

Legendary Artifact — Vehicle

Evasive bomb that deals 3 damage on entry and attack

Thunderhawk Gunship

Thunderhawk Gunship

{6}

Artifact — Vehicle

Creates tokens to crew it and gives attackers flying

Reaver Titan

Reaver Titan

{7}

Artifact — Vehicle

Devastating attacker that drains each opponent for 5 damage

Knight Paladin

Knight Paladin

{5}

Artifact — Vehicle

Burns every opponent for 4 damage upon entry and tramples

Nautiloid Ship

Nautiloid Ship

{4}

Artifact — Vehicle

Exiles an opponent's graveyard and cheats creatures onto your board

Surgehacker Mech

Surgehacker Mech

{4}

Artifact — Vehicle

Vehicles-matter removal on entry that stays as a 5/5 threat

Weatherlight

Weatherlight

{4}

Legendary Artifact — Vehicle

Digs five cards deep for historic cards upon dealing combat damage

Weatherlight Compleated

Weatherlight Compleated

{2}

Legendary Artifact — Vehicle

Turns dead pilots into card draw and eventually becomes a creature

Unlicensed Hearse

Unlicensed Hearse

{2}

Artifact — Vehicle

Graveyard hate that scales into a gigantic combat threat

Mechtitan Core

Mechtitan Core

{2}

Artifact — Vehicle

Merges multiple vehicles into a game-ending 10/10 flying trampler

Magda, Brazen Outlaw

Magda, Brazen Outlaw

{1}{R}

Legendary Creature — Dwarf Berserker

Creates Treasures when tapping to crew vehicles and tutors artifacts

Goblin Welder

Goblin Welder

{R}

Creature — Goblin Artificer

Recurs destroyed high-value Vehicles straight to play

Goblin Engineer

Goblin Engineer

{1}{R}

Creature — Goblin Artificer

Tutors artifacts to grave and brings back key Vehicles

Scrap Trawler

Scrap Trawler

{3}

Artifact Creature — Construct

Provides resilient artifact recursion whenever pieces are destroyed

Daretti, Scrap Savant

Daretti, Scrap Savant

{3}{R}

Legendary Planeswalker — Daretti

Planeswalker that filters cards and reanimates fallen Vehicles

Pia and Kiran Nalaar

Pia and Kiran Nalaar

{2}{R}{R}

Legendary Creature — Human Artificer

Provides multiple bodies to crew vehicles and flings artifacts for reach

Utility

8 cards
Start Your Engines

Start Your Engines

{3}{R}

Sorcery

Animates all Vehicles without needing pilots and pumps them for an alpha strike

Reckless Crew

Reckless Crew

{3}{R}

Sorcery

Generates a swarm of Dwarf pilots scaling with your Vehicles

Slobad, Goblin Tinkerer

Slobad, Goblin Tinkerer

{1}{R}

Legendary Creature — Goblin Artificer

Grants indestructible to key Vehicles at instant speed for free

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Protects your commander and key pilots with hexproof and haste

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Free equip cost offering shroud and immediate haste

Jhoira's Familiar

Jhoira's Familiar

{4}

Artifact Creature — Bird

Historic cost reducer that also serves as an evasive crew pilot

Professional Face-Breaker

Professional Face-Breaker

{2}{R}

Creature — Human Warrior

Generates Treasures from combat damage and converts mana into card advantage

Trading Post

Trading Post

{4}

Artifact

Versatile engine producing chump/crew tokens, life, and artifact recursion

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mountain

Mountain 32x

Basic Land — Mountain

Basic land allocated from mana pip counts.