
Art by Darius Zablockis
Saved commander deck
Happy Hogan, Bodyguard
Ramp quickly into Happy Hogan and leverage flicker, bounce, and clone effects to repeatedly trigger his tuck ability, stripping opponents of key threats while locking down the board.
Prompt: Happy Hogan, Bodyguard commander deck
Commander
1 cards
Happy Hogan, Bodyguard
{5}{U}Legendary Creature — Human Advisor
Chosen commander for the requested strategy.
Ramp
11 cards
Sol Ring
{1}Artifact
Essential mana acceleration to cast your high-cost commander quickly

Thought Vessel
{2}Artifact
Unconditional hand size increase alongside two-mana ramp

Fellwar Stone
{2}Artifact
Standard two-drop mana rock to accelerate into your commander

Thran Dynamo
{4}Artifact
Taps for three mana to accelerate into big spells and commander casts

Gilded Lotus
{5}Artifact
Taps for three colored mana to pay for commander recasts and blink costs

Gauntlet of Power
{5}Artifact
Doubles Island mana to fuel expensive spells and abilities
Card Draw
10 cards
Mystic Remora
{U}Enchantment
Cheap early-game card draw against opposing noncreature spells

Mulldrifter
{4}{U}Creature — Elemental
Creature that draws cards on entry and synergizes with blink engines

Consecrated Sphinx
{4}{U}{U}Creature — Sphinx
Massive card draw engine that quickly draws into answers

Windfall
{2}{U}Sorcery
Refills your hand while disrupting opponents' sculpted hands

Flow of Knowledge
{4}{U}Instant
Scales with Islands to draw a massive hand in the late game
Removal
11 cards
Rapid Hybridization
{U}Instant
Efficient single-mana removal spell for troublesome creatures

Resculpt
{1}{U}Instant
Exiles problematic creatures or artifacts for only two mana

Counterspell
{U}{U}Instant
Classic hard counter to protect your board or stop game-winning plays

Fierce Guardianship
{2}{U}Instant
Free counterspell while Happy Hogan is on the battlefield

Mana Drain
{U}{U}Instant
Hard counter that fuels huge mana plays on your subsequent turn

Curse of the Swine
{X}{U}{U}Sorcery
Scalable mass exile for opposing creature boards

Imprisoned in the Moon
{2}{U}Enchantment — Aura
Neutralizes problem commanders or lands by turning them into basic mana sources
Threats/Wincons
20 cards
Hullbreaker Horror
{5}{U}{U}Creature — Kraken Horror
Game-ending flash threat that bounces spells and permanents

Nezahal, Primal Tide
{5}{U}{U}Legendary Creature — Elder Dinosaur
Hard-to-remove threat that draws cards whenever opponents cast noncreature spells

Roaming Throne
{4}Artifact Creature — Golem
Doubles Happy Hogan's tuck trigger when naming Advisor

Deadeye Navigator
{4}{U}{U}Creature — Spirit
Soulbonds with Happy Hogan to repeatedly tuck opposing creatures for two mana

Thassa, Deep-Dwelling
{3}{U}Legendary Enchantment Creature — God
Indestructible creature that blinks Happy Hogan at every end step

Displacer Kitten
{3}{U}Creature — Cat Beast
Blinks Happy Hogan whenever you cast any noncreature spell

Peregrine Drake
{4}{U}Creature — Drake
Untaps lands on entry, enabling infinite mana with blink engines

Agent of Treachery
{5}{U}{U}Creature — Human Rogue
High-impact ETB threat that permanently steals opponents' best permanents

Diluvian Primordial
{5}{U}{U}Creature — Avatar
Steals instant and sorcery spells from all opponents' graveyards upon entry

Scourge of Fleets
{5}{U}{U}Creature — Kraken
ETB mass bounce that easily wipes away opposing token and creature boards

Jin-Gitaxias, Progress Tyrant
{5}{U}{U}Legendary Creature — Phyrexian Praetor
Doubles your spells and counters opponents' first artifact, instant, or sorcery each turn

Kiora Bests the Sea God
{5}{U}{U}Enchantment — Saga
Creates an 8/8 hexproof Kraken, taps opposing threats, and steals a permanent

Shark Typhoon
{5}{U}Enchantment
Generates flying Shark tokens or cycles to draw a card and make an instant blocker

Spark Double
{3}{U}Creature — Illusion
Clones Happy Hogan non-legendarily to provide an extra tuck trigger and another body

Irenicus's Vile Duplication
{3}{U}Sorcery
Creates a flying non-legendary copy of Happy Hogan to repeat his tuck trigger

Auton Soldier
{4}{U}{U}Artifact Creature — Alien Soldier
Myriad clone that creates temporary attacking copies of your commander to tuck multiple creatures

Sakashima the Impostor
{2}{U}{U}Legendary Creature — Human Rogue
Copies Happy Hogan without dying to the legend rule and can bounce itself back to hand

Phyrexian Metamorph
{3}{U/P}Artifact Creature — Phyrexian Shapeshifter
Flexible clone that can copy any artifact or creature, triggering Happy Hogan's ability

Clever Impersonator
{2}{U}{U}Creature — Shapeshifter
Can enter as a copy of Happy Hogan or the best nonland permanent on the table

Roil Elemental
{3}{U}{U}{U}Creature — Elemental
Landfall engine that steals opposing creatures indefinitely
Utility
10 cards
Conjurer's Closet
{5}Artifact
Free end-step blink to trigger Happy Hogan's tuck ability every turn

Strionic Resonator
{2}Artifact
Copies Happy Hogan's enters-the-battlefield trigger to remove a second creature

Panharmonicon
{4}Artifact
Doubles all enters-the-battlefield triggers, making Happy Hogan tuck two creatures

Crystal Shard
{3}Artifact
Bounces Happy Hogan to recast him or punishes opponents who tap out

Ghostly Flicker
{2}{U}Instant
Instant-speed blink targeting Happy Hogan and another value permanent

Displace
{2}{U}Instant
Blots out two creatures to retrigger enter-the-battlefield abilities at instant speed

Sword of Hearth and Home
{3}Artifact — Equipment
Ramps a basic land and blinks Happy Hogan on combat damage

Lightning Greaves
{2}Artifact — Equipment
Gives Happy Hogan haste and shroud to protect him from targeted removal

Swiftfoot Boots
{2}Artifact — Equipment
Grants hexproof and haste to ensure your commander stays safe

Portal to Phyrexia
{9}Artifact
Forces opponents to sacrifice creatures and reanimates your ETB creatures every upkeep




















