Hapatra, the Desert Fang art

Art by Jodie Muir

Saved commander deck

Hapatra, the Desert Fang

Fill the graveyard with high-cost cards through self-mill and discard to supercharge Hapatra's enter-the-battlefield ability, wiping opposing boards with -1/-1 counters while triggering powerful counter synergies and reanimating devastating threats.

100 cards$333.91 totalSep 27, 202636 views

Prompt: Hapatra, the Desert Fang commander deck

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Hapatra, the Desert Fang

Hapatra, the Desert Fang

{2}{B}{B}{G}

Legendary Creature — Human Cleric

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential commander mana acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient color-fixing rock

Golgari Signet

Golgari Signet

{2}

Artifact

Reliable two-mana color ramp

Talisman of Resilience

Talisman of Resilience

{2}

Artifact

Untapped two-mana ramp

Fellwar Stone

Fellwar Stone

{2}

Artifact

Low-cost versatile mana rock

Sakura-Tribe Elder

Sakura-Tribe Elder

{1}{G}

Creature — Snake Shaman

Ramp creature that puts itself into the graveyard

Cultivate

Cultivate

{2}{G}

Sorcery

Fixes colors and ramps into our five-mana commander

Kodama's Reach

Kodama's Reach

{2}{G}

Sorcery — Arcane

Consistent land ramp to ensure high mana requirements

Farseek

Farseek

{1}{G}

Sorcery

Efficient land ramp to grab Golgari duals

Birds of Paradise

Birds of Paradise

{G}

Creature — Bird

Classic turn-one flexible mana dork

Card Draw

10 cards
Sign in Blood

Sign in Blood

{B}{B}

Sorcery

Cheap early card advantage

Night's Whisper

Night's Whisper

{1}{B}

Sorcery

Low-mana pure card draw

Read the Bones

Read the Bones

{2}{B}

Sorcery

Digs deep and sets up draws

Morbid Curiosity

Morbid Curiosity

{1}{B}{B}

Sorcery

Can sacrifice a high-cost card or token to draw massive cards

Greater Good

Greater Good

{2}{G}{G}

Enchantment

Draws cards and discards huge mana value targets into the yard

Life's Legacy

Life's Legacy

{1}{G}

Sorcery

Sacrifices a tall reanimated creature for explosive draw

Disciple of Bolas

Disciple of Bolas

{3}{B}

Creature — Human Wizard

Draws cards based on power and gains life

Stitcher's Supplier

Stitcher's Supplier

{B}

Creature — Zombie

Efficient self-mill to stock high-CMC cards into the graveyard

Grisly Salvage

Grisly Salvage

{B}{G}

Instant

Digs for lands/creatures while filling the graveyard

Satyr Wayfinder

Satyr Wayfinder

{1}{G}

Creature — Satyr

Ensures land drops and fills the graveyard with big costs

Removal

10 cards
Assassin's Trophy

Assassin's Trophy

{B}{G}

Instant

Unconditional permanent removal in Golgari

Abrupt Decay

Abrupt Decay

{B}{G}

Instant

Uncounterable removal for early problematic permanents

Beast Within

Beast Within

{2}{G}

Instant

Flexible catch-all permanent destruction

Putrefy

Putrefy

{1}{B}{G}

Instant

Reliable instant-speed creature and artifact removal

Tear Asunder

Tear Asunder

{1}{G}

Instant

Exiles noncreature threats cleanly

Toxic Deluge

Toxic Deluge

{2}{B}

Sorcery

Premier cheap board wipe that bypasses indestructible

Culling Ritual

Culling Ritual

{2}{B}{G}

Sorcery

Sweeps small permanents and ramps into Hapatra

Black Sun's Zenith

Black Sun's Zenith

{X}{B}{B}

Sorcery

Mass -1/-1 counter sweeper that triggers our counter payoffs

Living Death

Living Death

{3}{B}{B}

Sorcery

Board wipe and mass reanimation in one spell

Casualties of War

Casualties of War

{2}{B}{B}{G}{G}

Sorcery

High-impact multi-target removal with high mana value

Threats/Wincons

23 cards
Hapatra, Vizier of Poisons

Hapatra, Vizier of Poisons

{B}{G}

Legendary Creature — Human Cleric

Generates deathtouch snakes whenever Hapatra places -1/-1 counters

Nest of Scarabs

Nest of Scarabs

{2}{B}

Enchantment

Spits out armies of 1/1 insects whenever counters are placed

Obelisk Spider

Obelisk Spider

{1}{B}{G}

Creature — Spider

Drains opponents each time -1/-1 counters are distributed

Blowfly Infestation

Blowfly Infestation

{2}{B}

Enchantment

Spreads -1/-1 counters repeatedly as opposing creatures die

Flourishing Defenses

Flourishing Defenses

{4}{G}

Enchantment

Produces elf tokens whenever -1/-1 counters are distributed

Yawgmoth, Thran Physician

Yawgmoth, Thran Physician

{2}{B}{B}

Legendary Creature — Human Cleric

Sacrifice engine that places -1/-1 counters and draws cards

Carnifex Demon

Carnifex Demon

{4}{B}{B}

Creature — Phyrexian Demon

Spreads -1/-1 counters across all other creatures on command

Vhati il-Dal

Vhati il-Dal

{2}{B}{G}

Legendary Creature — Human Warrior

Turns any creature's toughness to 1 so a single counter kills it

Golgari Germination

Golgari Germination

{1}{B}{G}

Enchantment

Rewards our creatures dying with additional saprolings

Gravebreaker Lamia

Gravebreaker Lamia

{4}{B}

Enchantment Creature — Snake Lamia

Entombs a high-cost card on entry and reduces graveyard cast costs

Shadowborn Demon

Shadowborn Demon

{3}{B}{B}

Creature — Demon

High-CMC removal threat that synergizes with graveyard fill

Massacre Wurm

Massacre Wurm

{3}{B}{B}{B}

Creature — Phyrexian Wurm

Devastating one-sided board wipe that punishes opposing creature deaths

Avenger of Zendikar

Avenger of Zendikar

{5}{G}{G}

Creature — Elemental

High-mana bomb that creates a wide board of plants to close out games

Sepulchral Primordial

Sepulchral Primordial

{5}{B}{B}

Creature — Avatar

High-CMC reanimation engine that steals opponents' best dead creatures

Sheoldred, Whispering One

Sheoldred, Whispering One

{5}{B}{B}

Legendary Creature — Phyrexian Praetor

Costly threat that forces opponent sacrifices while recurring our creatures

Archon of Cruelty

Archon of Cruelty

{6}{B}{B}

Creature — Archon

High-CMC haymaker that drains, draws, and forces sacrifices upon ETB

Kokusho, the Evening Star

Kokusho, the Evening Star

{4}{B}{B}

Legendary Creature — Dragon Spirit

Massive life drain threat that loves to be sacrificed and recurred

Craterhoof Behemoth

Craterhoof Behemoth

{5}{G}{G}{G}

Creature — Beast

Eight-mana win condition that pumps token swarms into lethal attacks

Woodfall Primus

Woodfall Primus

{5}{G}{G}{G}

Creature — Treefolk Shaman

Eight-mana threat with Persist that interacts with -1/-1 counters

Ghalta, Primal Hunger

Ghalta, Primal Hunger

{10}{G}{G}

Legendary Creature — Elder Dinosaur

Twelve-mana card that fuels Hapatra for twelve -1/-1 counters

The Great Henge

The Great Henge

{7}{G}{G}

Legendary Artifact

Nine-mana card for graveyard CMC that provides ramp, life, and draw

Apex Altisaur

Apex Altisaur

{7}{G}{G}

Creature — Dinosaur

Nine-mana dinosaur that wipes opposing creatures and provides huge graveyard CMC

Kozilek, Butcher of Truth

Kozilek, Butcher of Truth

{10}

Legendary Creature — Eldrazi

Ten-mana behemoth that ensures Hapatra's counters annihilate any target

Utility

8 cards
Reanimate

Reanimate

{B}

Sorcery

Cheap recursion for the massive creatures dumped into the graveyard

Animate Dead

Animate Dead

{1}{B}

Enchantment — Aura

Brings back high-mana threats milled into the graveyard

Necromancy

Necromancy

{2}{B}

Enchantment

Instant-speed reanimation for high-cost bombs

Victimize

Victimize

{2}{B}

Sorcery

Sacrifices a token or utility creature to return two threats

Entomb

Entomb

{B}

Instant

Tutors our highest mana value card directly into the graveyard for Hapatra

Buried Alive

Buried Alive

{2}{B}

Sorcery

Puts our highest-cost bombs straight into the graveyard

Jarad's Orders

Jarad's Orders

{2}{B}{G}

Sorcery

Puts a giant threat in the graveyard and a synergy piece in hand

Conjurer's Closet

Conjurer's Closet

{5}

Artifact

Blazes Hapatra's ETB trigger every turn to spread -1/-1 counters

Lands

38 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Llanowar Wastes

Llanowar Wastes

Land

Nonbasic dual land for color fixing.

Woodland Cemetery

Woodland Cemetery

Land

Nonbasic dual land for color fixing.

Temple of Malady

Temple of Malady

Land

Dual land with scry.

Tainted Wood

Tainted Wood

Land

Dual land (needs a Swamp).

Swamp

Swamp 13x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Forest

Forest 10x

Basic Land — Forest

Basic land allocated from mana pip counts.