Hanna, Ship's Navigator art

Art by Chris Rallis

Saved commander deck

Hanna, Ship's Navigator

Recur powerful artifacts and enchantments from the graveyard with Hanna, controlling the board through classic pillowfort spells and winning with oppressive enchantment animations or classic artifact finishers.

100 cards$515.44 totalSep 6, 202634 views

Prompt: and all old border hanna, ships navigator deck

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Commander

1 cards
Hanna, Ship's Navigator

Hanna, Ship's Navigator

{1}{W}{U}

Legendary Creature — Human Artificer

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential mana acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

Color-fixing mana acceleration

Azorius Signet

Azorius Signet

{2}

Artifact

Standard Azorius guild rock

Talisman of Progress

Talisman of Progress

{2}

Artifact

Fast mana fixing

Mind Stone

Mind Stone

{2}

Artifact

Mana rock that can cycle itself and be recurred

Fellwar Stone

Fellwar Stone

{2}

Artifact

Efficient two-mana rock

Marble Diamond

Marble Diamond

{2}

Artifact

White mana acceleration

Sky Diamond

Sky Diamond

{2}

Artifact

Blue mana acceleration

Commander's Sphere

Commander's Sphere

{3}

Artifact

Ramp that draws a card and synergizes with graveyard retrieval

Basalt Monolith

Basalt Monolith

{3}

Artifact

Classic big mana artifact

Card Draw

10 cards
Rhystic Study

Rhystic Study

{2}{U}

Enchantment

Iconic blue enchantment for passive card advantage

Mystic Remora

Mystic Remora

{U}

Enchantment

Classic early game draw engine

Brainstorm

Brainstorm

{U}

Instant

Classic blue instant cantrip

Fact or Fiction

Fact or Fiction

{3}{U}

Instant

Classic instant card advantage that fills the graveyard

Impulse

Impulse

{1}{U}

Instant

Instant-speed card selection

Thirst for Knowledge

Thirst for Knowledge

{2}{U}

Instant

Draws cards and feeds artifacts into the graveyard for Hanna

Standstill

Standstill

{1}{U}

Enchantment

Classic card draw enchantment

Treasure Cruise

Treasure Cruise

{7}{U}

Sorcery

High-value draw spell utilizing fuel in the graveyard

Mulldrifter

Mulldrifter

{4}{U}

Creature — Elemental

Classic evoked creature draw spell

Ancestral Vision

Ancestral Vision

Sorcery

Classic blue suspended card advantage

Removal

11 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Premier white single-target creature removal

Path to Exile

Path to Exile

{W}

Instant

Efficient single-target exile removal

Counterspell

Counterspell

{U}{U}

Instant

The quintessential countermagic spell

Disenchant

Disenchant

{1}{W}

Instant

Classic artifact and enchantment destruction

Wrath of God

Wrath of God

{2}{W}{W}

Sorcery

Classic four-mana board wipe

Supreme Verdict

Supreme Verdict

{1}{W}{W}{U}

Sorcery

Uncounterable board sweep

Seal of Cleansing

Seal of Cleansing

{1}{W}

Enchantment

Removable enchantment that Hanna can continuously bring back

Seal of Removal

Seal of Removal

{U}

Enchantment

Reusable bounce effect with Hanna

Aura of Silence

Aura of Silence

{1}{W}{W}

Enchantment

Taxing aura that can sacrifice itself for removal

Arcane Denial

Arcane Denial

{1}{U}

Instant

Hard counterspell option

Return to Dust

Return to Dust

{2}{W}{W}

Instant

Flexible artifact and enchantment exile

Threats/Wincons

21 cards
Mirrodin Besieged

Mirrodin Besieged

{2}{U}

Enchantment

Generates tokens or provides an alternate win condition

Sigil of the Empty Throne

Sigil of the Empty Throne

{3}{W}{W}

Enchantment

Generates 4/4 Angels whenever enchantments are cast

Starfield of Nyx

Starfield of Nyx

{4}{W}

Enchantment

Animates enchantments and recurs them each turn

Luminarch Ascension

Luminarch Ascension

{1}{W}

Enchantment

Inexpensive enchantment win condition

Phyrexian Revoker

Phyrexian Revoker

{2}

Artifact Creature — Phyrexian Horror

Shuts down activated abilities

Solemn Simulacrum

Solemn Simulacrum

{4}

Artifact Creature — Golem

Classic value creature that ramps and draws

Angelic Destiny

Angelic Destiny

{2}{W}{W}

Enchantment — Aura

Evasion aura that returns to hand when destroyed

Platinum Angel

Platinum Angel

{7}

Artifact Creature — Angel

Iconic game-saving artifact creature

Serra Angel

Serra Angel

{3}{W}{W}

Creature — Angel

Classic iconic air threat

Sun Titan

Sun Titan

{4}{W}{W}

Creature — Giant

Recurs low-cost artifacts and enchantments automatically

Etherium Sculptor

Etherium Sculptor

{1}{U}

Artifact Creature — Vedalken Artificer

Reduces artifact costs

Master of Etherium

Master of Etherium

{2}{U}

Artifact Creature — Vedalken Wizard

Grows huge based on artifact count and buffs token threats

Shimmer Myr

Shimmer Myr

{3}

Artifact Creature — Myr

Grants flash to all artifact spells

Cathars' Crusade

Cathars' Crusade

{3}{W}{W}

Enchantment

Massive buff engine for token creation

Stuffy Doll

Stuffy Doll

{5}

Artifact Creature — Construct

Classic indestructible defensive threat

Jace, the Mind Sculptor

Jace, the Mind Sculptor

{2}{U}{U}

Legendary Planeswalker — Jace

Classic planeswalker threat and utility engine

Karmic Guide

Karmic Guide

{3}{W}{W}

Creature — Angel Spirit

Creature recursion on a flying body

Teferi, Hero of Dominaria

Teferi, Hero of Dominaria

{3}{W}{U}

Legendary Planeswalker — Teferi

Powerful Azorius planeswalker threat

Archon of Sun's Grace

Archon of Sun's Grace

{2}{W}{W}

Creature — Archon

Generates flying Pegasus tokens off enchantment casts

Blightsteel Colossus

Blightsteel Colossus

{12}

Artifact Creature — Phyrexian Golem

Massive artifact win condition

Steel Hellkite

Steel Hellkite

{6}

Artifact Creature — Dragon

Flying dragon artifact with repeatable board destruction

Utility

10 cards
Oblivion Ring

Oblivion Ring

{2}{W}

Enchantment

Versatile nonland permanent exile

Propaganda

Propaganda

{2}{U}

Enchantment

Deters attacks with a mana tax

Ghostly Prison

Ghostly Prison

{2}{W}

Enchantment

Pillowfort tax enchantment

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Protects Hanna and grants haste

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Provides hexproof for key creatures

Mesa Enchantress

Mesa Enchantress

{1}{W}{W}

Creature — Human Druid

Draws cards on enchantment cast

Resurgent Belief

Resurgent Belief

Sorcery

Mass enchantment resurrection spell

Replenish

Replenish

{3}{W}

Sorcery

Premier classic mass enchantment return spell

Pariah

Pariah

{2}{W}

Enchantment — Aura

Redirects damage to a target creature or indestructible threat

Opalescence

Opalescence

{2}{W}{W}

Enchantment

Classic enchantment animation win condition

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Plains

Plains 14x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 8x

Basic Land — Island

Basic land allocated from mana pip counts.