Hama, the Bloodbender art

Art by Le Vuong

Saved commander deck

Hama, the Bloodbender

Fill opposing graveyards with mill and reuse Hama's enter-the-battlefield trigger via blink and bounce, generating wide boards of creatures and artifacts to tap for waterbending high-impact spells.

100 cards$520.90 totalOct 9, 20269 views

Prompt: hama, the bloodbender

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Hama, the Bloodbender

Hama, the Bloodbender

{2}{U/B}{U/B}{U/B}

Legendary Creature — Human Warlock

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

format staple fast colorless mana

Arcane Signet

Arcane Signet

{2}

Artifact

efficient two-mana color fixing rock

Dimir Signet

Dimir Signet

{2}

Artifact

reliable guild mana acceleration

Talisman of Dominance

Talisman of Dominance

{2}

Artifact

untapped Dimir mana rock

Mind Stone

Mind Stone

{2}

Artifact

mana rock that taps and cycles later

Thought Vessel

Thought Vessel

{2}

Artifact

mana ramp with no maximum hand size

Fellwar Stone

Fellwar Stone

{2}

Artifact

cheap rock that routinely taps for our colors

Nightscape Familiar

Nightscape Familiar

{1}{B}

Creature — Zombie

creature body that reduces blue and black spell costs

Inspiring Statuary

Inspiring Statuary

{3}

Artifact

gives non-artifact spells improvise alongside waterbend

Urza, Lord High Artificer

Urza, Lord High Artificer

{2}{U}{U}

Legendary Creature — Human Artificer

creates a massive construct and lets artifacts tap for blue mana

Card Draw

9 cards
Rhystic Study

Rhystic Study

{2}{U}

Enchantment

premier recurring card draw engine

Mystic Remora

Mystic Remora

{U}

Enchantment

high-volume early card advantage

Notion Thief

Notion Thief

{2}{U}{B}

Creature — Human Rogue

denies opposing draw while fueling our hand

Fact or Fiction

Fact or Fiction

{3}{U}

Instant

instant-speed card selection and draw

Windfall

Windfall

{2}{U}

Sorcery

refills hands while loading opponent graveyards

Night's Whisper

Night's Whisper

{1}{B}

Sorcery

efficient two-mana draw two

Sign in Blood

Sign in Blood

{B}{B}

Sorcery

cheap card velocity in black

Frantic Search

Frantic Search

{2}{U}

Instant

free card filtering that untaps lands

Baleful Strix

Baleful Strix

{U}{B}

Artifact Creature — Bird

cantripping deathtouch creature and artifact body for waterbend

Removal

10 cards
Feed the Swarm

Feed the Swarm

{1}{B}

Sorcery

crucial black enchantment and creature removal

Infernal Grasp

Infernal Grasp

{1}{B}

Instant

unconditional cheap creature removal

Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

asymmetric board wipe staple

Toxic Deluge

Toxic Deluge

{2}{B}

Sorcery

efficient sweeper bypassing indestructible

Damnation

Damnation

{2}{B}{B}

Sorcery

standard black board wipe

Counterspell

Counterspell

{U}{U}

Instant

baseline hard countermagic

Swan Song

Swan Song

{U}

Instant

efficient one-mana interaction against noncreatures

Negate

Negate

{1}{U}

Instant

reliable protection against noncreature spells

Fierce Guardianship

Fierce Guardianship

{2}{U}

Instant

free protection while commander is in play

Deadly Rollick

Deadly Rollick

{3}{B}

Instant

free instant-speed creature exile

Threats/Wincons

21 cards
Maddening Cacophony

Maddening Cacophony

{1}{U}

Sorcery

mills half of each opponent's library to give Hama prime targets

Court of Cunning

Court of Cunning

{1}{U}{U}

Enchantment

monarch engine that constantly mills opponents ten cards

Ruin Crab

Ruin Crab

{U}

Creature — Crab

consistent opponent mill on every land drop

Mesmeric Orb

Mesmeric Orb

{2}

Artifact

mills massive amounts of noncreature spells into opposing graveyards

Sire of Stagnation

Sire of Stagnation

{4}{U}{B}

Creature — Eldrazi

punishes land drops by exiling cards and drawing cards

Sai, Master Thopterist

Sai, Master Thopterist

{2}{U}

Legendary Creature — Human Artificer

generates thopter tokens when casting artifacts

Nadier's Nightblade

Nadier's Nightblade

{2}{B}

Creature — Elf Warrior

drains opponents whenever tokens leave the battlefield

Marionette Apprentice

Marionette Apprentice

{1}{B}

Creature — Human Artificer

creates a creature token and drains when artifacts or creatures die

Zulaport Cutthroat

Zulaport Cutthroat

{1}{B}

Creature — Human Rogue Ally

turns chump blockers and sacrificed tokens into life drain

Dauthi Voidwalker

Dauthi Voidwalker

{B}{B}

Creature — Dauthi Rogue

evasive threat that can cast opponents exiled cards

Gonti, Lord of Luxury

Gonti, Lord of Luxury

{2}{B}{B}

Legendary Creature — Aetherborn Rogue

creature body that steals opponent threats on entry

The Scarab God

The Scarab God

{3}{U}{B}

Legendary Creature — God

reanimates milled creatures and drains opponents based on zombies

Hostage Taker

Hostage Taker

{2}{U}{B}

Creature — Human Pirate

exiles and casts opponent artifacts or creatures

Sepulchral Primordial

Sepulchral Primordial

{5}{B}{B}

Creature — Avatar

steals the best creature from each opponent's milled graveyard

Diluvian Primordial

Diluvian Primordial

{5}{U}{U}

Creature — Avatar

free casts instants and sorceries from opponents milled yards

Hullbreaker Horror

Hullbreaker Horror

{5}{U}{U}

Creature — Kraken Horror

game-ending control flash threat that bounces spells and permanents

Breach the Multiverse

Breach the Multiverse

{5}{B}{B}

Sorcery

mills ten from all players and reanimates four permanents

Mind's Dilation

Mind's Dilation

{5}{U}{U}

Enchantment

steals the top card of opponents' libraries whenever they cast spells

Brainstealer Dragon

Brainstealer Dragon

{5}{B}{B}

Creature — Dragon Horror

exiles from each opponent's deck and drains for cards cast from exile

Tasha, the Witch Queen

Tasha, the Witch Queen

{3}{U}{B}

Legendary Planeswalker — Tasha

steals spells from exile and generates demon tokens

Memory Erosion

Memory Erosion

{1}{U}{U}

Enchantment

passively mills opponents two cards for every spell they cast

Utility

9 cards
Treachery

Treachery

{3}{U}{U}

Enchantment — Aura

steals a threat and untaps lands to fuel further casts

Thassa, Deep-Dwelling

Thassa, Deep-Dwelling

{3}{U}

Legendary Enchantment Creature — God

recurring end step blink to re-trigger Hama's mill and exile

Displacer Kitten

Displacer Kitten

{3}{U}

Creature — Cat Beast

flickers Hama repeatedly whenever noncreature spells are cast

Conjurer's Closet

Conjurer's Closet

{5}

Artifact

end-step blink engine for repeated Hama triggers

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

protects Hama with shroud so exiled cards remain castable

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

gives hexproof and haste to commander

Strionic Resonator

Strionic Resonator

{2}

Artifact

copies Hama's enter-the-battlefield trigger to exile multiple spells

Panharmonicon

Panharmonicon

{4}

Artifact

doubles Hama's enter-the-battlefield trigger on entry

Demonic Tutor

Demonic Tutor

{1}{B}

Sorcery

unconditional tutor for any answer or combo piece

Lands

40 cards
Island

Island 22x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 18x

Basic Land — Swamp

Basic land allocated from mana pip counts.