Guinan, Ancient Advisor

Art by Nicky Barkla

Commander deckW

Guinan, Ancient Advisor

Generate multiple creature tokens every turn to reliably trigger Guinan's draw ability and pump the wide board with +1/+1 counters.

$467.87for all 100 cards at today’s prices
Built Nov 15, 20263 views

Asked for“Guinan, Ancient Advisor commander deck”

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

7
16
20
8
3
4
4
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp10
Card draw12
Interaction13
↳ board wipes5
Tutors3

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 71
37lands · rule of thumb 35–38
3.24average mana value (nonland)
$467.87whole deck, today

The list

Commander

1
Guinan, Ancient Advisor

Guinan, Ancient Advisor

2W

Legendary Creature — El-Aurian Advisor

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

essential mana acceleration

Arcane Signet

Arcane Signet

2

Artifact

efficient early mana rock

Pearl Medallion

Pearl Medallion

2

Artifact

reduces the cost of all white spells

Marble Diamond

Marble Diamond

2

Artifact

consistent white mana rock

Thought Vessel

Thought Vessel

2

Artifact

mana ramp with no maximum hand size

Mind Stone

Mind Stone

2

Artifact

ramp that can cycle into card draw later

Knight of the White Orchid

Knight of the White Orchid

WW

Creature — Human Knight

fetches a Plains to catch up on mana

Loyal Warhound

Loyal Warhound

1W

Creature — Dog

fetches a basic Plains on a creature body

Patriar's Seal

Patriar's Seal

3

Artifact

mana rock that can untap Guinan for another activation

Smothering Tithe

Smothering Tithe

3W

Enchantment

exponential mana generation off opponent draws

Card Draw

10
Skullclamp

Skullclamp

1

Artifact — Equipment

draws two cards off expendable 1/1 tokens

Esper Sentinel

Esper Sentinel

W

Artifact Creature — Human Soldier

taxes opponents' noncreature spells for card advantage

Welcoming Vampire

Welcoming Vampire

2W

Creature — Vampire

draws whenever small creatures enter the battlefield

Tocasia's Welcome

Tocasia's Welcome

2W

Enchantment

steady card draw triggered by small creatures

Mentor of the Meek

Mentor of the Meek

2W

Creature — Human Soldier

efficient draw engine for go-wide token decks

Bennie Bracks, Zoologist

Bennie Bracks, Zoologist

3W

Legendary Creature — Elf Druid

draws a card at end step if tokens entered

Rumor Gatherer

Rumor Gatherer

1WW

Creature — Elf Wizard

scries and draws cards when multiple creatures enter

Idol of Oblivion

Idol of Oblivion

2

Artifact

taps to draw a card whenever a token is created

Staff of the Storyteller

Staff of the Storyteller

1W

Artifact

creates a token and converts token generation into cards

Folk Hero

Folk Hero

1W

Legendary Enchantment — Background

draws a card on casting creatures sharing Guinan's types

Removal

10
Swords to Plowshares

Swords to Plowshares

W

Instant

premier single-target creature exile

Path to Exile

Path to Exile

W

Instant

efficient unconditional creature exile

Generous Gift

Generous Gift

2W

Instant

flexible removal that hits any permanent type

Stroke of Midnight

Stroke of Midnight

2W

Instant

versatile nonland permanent removal

Get Lost

Get Lost

1W

Instant

efficient removal for creatures, enchantments, or planeswalkers

Skyclave Apparition

Skyclave Apparition

1WW

Creature — Kor Spirit

exiles low-mana nonland permanents cleanly

Council's Judgment

Council's Judgment

1WW

Sorcery

non-targeting exile removal that bypasses hexproof and shroud

Austere Command

Austere Command

4WW

Sorcery

modal board wipe tailored to preserve small tokens

Farewell

Farewell

4WW

Sorcery

premier modal exile board wipe

Dusk // Dawn

Dusk // Dawn

2WW // 3WW

Sorcery // Sorcery

destroys large threats while sparing your small token army

Threats/Wincons

24
Ocelot Pride

Ocelot Pride

W

Creature — Cat

creates tokens and duplicates all tokens created each turn

Charismatic Conqueror

Charismatic Conqueror

1W

Creature — Vampire Soldier

punishes opponents entering creatures with vampire tokens

Resolute Reinforcements

Resolute Reinforcements

1W

Creature — Human Soldier

enters as two creatures at flash speed to trigger Guinan

Adeline, Resplendent Cathar

Adeline, Resplendent Cathar

1WW

Legendary Creature — Human Knight

creates attacking tokens on each opponent every combat

Hero of Bladehold

Hero of Bladehold

2WW

Creature — Human Knight

creates multiple soldier tokens and buffs attackers

Mondrak, Glory Dominus

Mondrak, Glory Dominus

2WW

Legendary Creature — Phyrexian Horror

doubles all token creation and acts as an indestructible body

Anointed Procession

Anointed Procession

3W

Enchantment

doubles every token created to supercharge Guinan triggers

Cathars' Crusade

Cathars' Crusade

3WW

Enchantment

massive teamwide +1/+1 counter pump whenever creatures enter

Moonshaker Cavalry

Moonshaker Cavalry

5WWW

Creature — Spirit Knight

massive craterhoof-style flying finisher for wide boards

Elesh Norn, Grand Cenobite

Elesh Norn, Grand Cenobite

5WW

Legendary Creature — Phyrexian Praetor

wipes enemy weenies while massively buffing token swarm

Call the Coppercoats

Call the Coppercoats

2W

Instant

instant-speed army in a can scaled to opponents' boards

Secure the Wastes

Secure the Wastes

XW

Instant

scalable instant-speed token creation right before your untap

Grand Crescendo

Grand Crescendo

XWW

Instant

protects your board while creating multiple 1/1 citizens

White Sun's Zenith

White Sun's Zenith

XWWW

Instant

instant-speed multi-cat token creation that shuffles back

Battle Screech

Battle Screech

2WW

Sorcery

creates four flying bird tokens via flashback convoke

Reverent Hoplite

Reverent Hoplite

4W

Creature — Human Soldier

creates an instant army based on white devotion

Knight-Errant of Eos

Knight-Errant of Eos

4W

Creature — Human Knight

convokes out easily and digs deep for more creature threats

Captain of the Watch

Captain of the Watch

4WW

Creature — Human Soldier

enters with three soldier tokens and buffs all soldiers

Myr Battlesphere

Myr Battlesphere

7

Artifact Creature — Myr Construct

enters with four myr tokens providing immediate Guinan synergy

Horn of Gondor

Horn of Gondor

3

Legendary Artifact

exponentially duplicates human tokens each turn

Halo Fountain

Halo Fountain

2W

Artifact

creates tokens, untaps attackers, and serves as an alternate win con

Felidar Retreat

Felidar Retreat

3W

Enchantment

landfalls into beast tokens or teamwide +1/+1 counters

Elspeth, Sun's Champion

Elspeth, Sun's Champion

4WW

Legendary Planeswalker — Elspeth

creates three soldier tokens every turn and board wipes big creatures

Abzan Falconer

Abzan Falconer

2W

Creature — Human Soldier

gives flying to all creatures with +1/+1 counters from Guinan

Utility

8
Teferi's Protection

Teferi's Protection

2W

Instant

complete phase-out protection from all board wipes

Flawless Maneuver

Flawless Maneuver

2W

Instant

free protection spell to make the team indestructible

Clever Concealment

Clever Concealment

2WW

Instant

phases out your board with convoke cost reduction

Unbreakable Formation

Unbreakable Formation

2W

Instant

grants teamwide indestructibility or a main-phase buff

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

protects Guinan and grants immediate haste

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

free equip cost to protect Guinan immediately

Drumbellower

Drumbellower

2W

Creature — Spirit

untaps Guinan on each opponent's untap step for instant-speed activations

Thousand-Year Elixir

Thousand-Year Elixir

3

Artifact

lets Guinan tap the turn she enters and untaps her

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Plains

Plains 32x

Basic Land — Plains

Basic land allocated from mana pip counts.