Gretchen Titchwillow art

Art by Justine Mara Andersen

Saved commander deck

Gretchen Titchwillow

Leverage Evolve and Flash creatures to maintain board presence while using Gretchen's ability to ramp and draw cards into high-value Simic threats.

100 cards$94.96 totalJun 23, 20265 views

Prompt: A Simic Deck that uses Evolve alot and is very fast. Must include Tyrannid Prime,Kruphix God of Horizons, Inga and Esix, Colossal Skyturtle,Aether Helix, Bounty of the Luxa,Malanthrope,Nissa Steward of Elements,Fable of Wolf and Owl,Unexpected Results,Frilled Mystic,Mystic Genesis,Mystic Snake,Repudiate,Plasm Capture,Voidslime,Gyre Engineer,Growth Spira,Maraleaf Pixie,Parcelbeast,Weaver of Currents,Decisive Denial,Oko Theif of Crowns,Simic Charm,Winged Coatl,Green Slime,Null Elemental Blast, Fear of Imposters,Voracious Greatshark,The commander is Gretchen Titchwillow. Given this list of cards now make me a deck that fits the theme of the deck I'm trying to build.

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Commander

1 cards
Gretchen Titchwillow

Gretchen Titchwillow

{G}{U}

Legendary Creature — Halfling Druid

Chosen commander for the requested strategy.

Ramp

16 cards
Bounty of the Luxa

Bounty of the Luxa

{2}{G}{U}

Enchantment

Alternates between card draw and a significant mana boost.

Gyre Engineer

Gyre Engineer

{1}{G}{U}

Creature — Vedalken Wizard

Efficient mana dork that helps cast high-cost spells.

Growth Spiral

Growth Spiral

{G}{U}

Instant

Instant speed ramp and cycle.

Maraleaf Pixie

Maraleaf Pixie

{G}{U}

Creature — Faerie

Evasive mana dork that fixes colors.

Weaver of Currents

Weaver of Currents

{1}{G}{U}

Creature — Snake Druid

Generates two colorless mana to power out big spells.

Sol Ring

Sol Ring

{1}

Artifact

Essential commander staple for early acceleration.

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient color fixing and acceleration.

Simic Signet

Simic Signet

{2}

Artifact

On-theme color fixing.

Talisman of Curiosity

Talisman of Curiosity

{2}

Artifact

Faster mana acceleration for early turns.

Kiora's Follower

Kiora's Follower

{G}{U}

Creature — Merfolk

Untaps lands or mana dorks for extra Gretchen activations.

Gyre Sage

Gyre Sage

{1}{G}

Creature — Elf Druid

Scales through Evolve and generates massive mana.

Wilderness Reclamation

Wilderness Reclamation

{3}{G}

Enchantment

Allows you to use Gretchen during every opponent's turn.

Seedborn Muse

Seedborn Muse

{3}{G}{G}

Creature — Spirit

The ultimate engine for a mana-sink commander.

Kodama's Reach

Kodama's Reach

{2}{G}

Sorcery — Arcane

Reliable land ramp and deck thinning.

Cultivate

Cultivate

{2}{G}

Sorcery

Reliable land ramp staple.

Shaman of Forgotten Ways

Shaman of Forgotten Ways

{2}{G}

Creature — Human Shaman

Fast mana for creatures and an alternate win condition.

Card Draw

8 cards
Inga and Esika

Inga and Esika

{2}{G}{U}

Legendary Creature — Human God

Turns creatures into mana dorks and provides card draw on creature spells.

Parcelbeast

Parcelbeast

{2}{G}{U}

Creature — Elemental Beast

Mutate value engine that provides land ramp or card advantage.

Prime Speaker Zegana

Prime Speaker Zegana

{2}{G}{G}{U}{U}

Legendary Creature — Merfolk Wizard

Massive card draw based on your largest creature.

Fathom Mage

Fathom Mage

{2}{G}{U}

Creature — Human Wizard

Converts Evolve triggers directly into card advantage.

Coiling Oracle

Coiling Oracle

{G}{U}

Creature — Snake Elf Druid

Simic staple that ramps or draws for low cost.

Rashmi, Eternities Crafter

Rashmi, Eternities Crafter

{2}{G}{U}

Legendary Creature — Elf Druid

Rewards playing on opponents' turns with free spells.

Beast Whisperer

Beast Whisperer

{2}{G}{G}

Creature — Elf Druid

Draws cards for every creature spell cast.

Imoti, Celebrant of Bounty

Imoti, Celebrant of Bounty

{3}{G}{U}

Legendary Creature — Snake Druid

Adds Cascade to top-end spells for explosive turns.

Removal

20 cards
Colossal Skyturtle

Colossal Skyturtle

{4}{G}{G}{U}

Enchantment Creature — Turtle

Flexible interaction or recursion that can be used at instant speed.

Aether Helix

Aether Helix

{3}{G}{U}

Sorcery

Dual purpose bounce and recursion tool.

Malanthrope

Malanthrope

{1}{G}{U}

Creature — Tyranid

Graveyard hate that grows larger over time.

Frilled Mystic

Frilled Mystic

{G}{G}{U}{U}

Creature — Elf Lizard Wizard

Counterspell attached to a body to trigger Evolve.

Mystic Genesis

Mystic Genesis

{2}{G}{U}{U}

Instant

Counters a spell and creates a creature scaled to its cost.

Mystic Snake

Mystic Snake

{1}{G}{U}{U}

Creature — Snake

Classic Simic interaction on a creature body.

Plasm Capture

Plasm Capture

{G}{G}{U}{U}

Instant

Counterspell that provides a massive mana burst next turn.

Voidslime

Voidslime

{G}{U}{U}

Instant

The ultimate flexible counterspell for the Simic identity.

Decisive Denial

Decisive Denial

{G}{U}

Instant

Versatile interaction that acts as a bite spell or a soft counter.

Oko, Thief of Crowns

Oko, Thief of Crowns

{1}{G}{U}

Legendary Planeswalker — Oko

Shuts down problematic artifacts and creatures permanently.

Winged Coatl

Winged Coatl

{1}{G}{U}

Creature — Snake

Flash-deathtouch creature to ambush attackers.

Green Slime

Green Slime

{2}{G}

Creature — Ooze

Flash interaction for artifacts or enchantments.

Null Elemental Blast

Null Elemental Blast

{C}

Instant

Efficiently handles multicolored threats.

Fear of Impostors

Fear of Impostors

{1}{U}{U}

Enchantment Creature — Nightmare

Counterspell that leaves behind a potential Evolve trigger.

Voracious Greatshark

Voracious Greatshark

{3}{U}{U}

Creature — Shark

Flash creature that eats a spell and provides a large body.

Reclamation Sage

Reclamation Sage

{2}{G}

Creature — Elf Shaman

Staple artifact and enchantment destruction on a body.

Beast Within

Beast Within

{2}{G}

Instant

Flexible permanent removal.

Counterspell

Counterspell

{U}{U}

Instant

Efficient universal protection.

Rapid Hybridization

Rapid Hybridization

{U}

Instant

Cheap, efficient creature removal.

Pongify

Pongify

{U}

Instant

Efficient blue creature removal.

Threats/Wincons

11 cards
Tyranid Prime

Tyranid Prime

{1}{G}{U}

Creature — Tyranid

Grants evolve to all creatures and provides a scaling threat.

Nissa, Steward of Elements

Nissa, Steward of Elements

{X}{G}{U}

Legendary Planeswalker — Nissa

Flexible planeswalker that filters draws and cheats creatures into play.

Fable of Wolf and Owl

Fable of Wolf and Owl

{3}{G/U}{G/U}{G/U}

Enchantment

Generates wide board presence for every spell cast.

Experiment One

Experiment One

{G}

Creature — Human Ooze

Cheap early drop that scales with Evolve.

Cloudfin Raptor

Cloudfin Raptor

{U}

Creature — Bird Mutant

Early evasive threat that scales with Evolve.

Master Biomancer

Master Biomancer

{2}{G}{U}

Creature — Elf Wizard

Ensures all future creatures enter with significant power.

Zegana, Utopian Speaker

Zegana, Utopian Speaker

{2}{G}{U}

Legendary Creature — Merfolk Wizard

Provides trample to counter-heavy creatures and draws a card.

Herald of Secret Streams

Herald of Secret Streams

{3}{U}

Creature — Merfolk Warrior

Makes all creatures with +1/+1 counters unblockable finishers.

Overwhelming Stampede

Overwhelming Stampede

{3}{G}{G}

Sorcery

Finisher spell to close out the game with big creatures.

Hydroid Krasis

Hydroid Krasis

{X}{G}{U}

Creature — Jellyfish Hydra Beast

Scalable threat that heals and draws cards.

Roalesk, Apex Hybrid

Roalesk, Apex Hybrid

{2}{G}{G}{U}

Legendary Creature — Human Mutant

Pro-active threat that proliferates twice upon death.

Utility

7 cards
Kruphix, God of Horizons

Kruphix, God of Horizons

{3}{G}{U}

Legendary Enchantment Creature — God

Unlimited hand size and stores excess mana for Gretchen's abilities.

Unexpected Results

Unexpected Results

{2}{G}{U}

Sorcery

Chaos element that can cheat high-cost spells into play.

Repudiate // Replicate

Repudiate // Replicate

{G/U}{G/U} // {1}{G}{U}

Instant // Sorcery

Stifles abilities or clones a heavy hitter.

Simic Charm

Simic Charm

{G}{U}

Instant

Protects key pieces or acts as a bounce/pump spell.

Vorel of the Hull Clade

Vorel of the Hull Clade

{1}{G}{U}

Legendary Creature — Human Merfolk

Doubles counters on Evolve creatures.

Eternal Witness

Eternal Witness

{1}{G}{G}

Creature — Human Shaman

Returns key pieces from the graveyard to hand.

Evolution Sage

Evolution Sage

{2}{G}

Creature — Elf Druid

Proliferates counters every time a land enters.

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Yavimaya Coast

Yavimaya Coast

Land

Nonbasic dual land for color fixing.

Hinterland Harbor

Hinterland Harbor

Land

Nonbasic dual land for color fixing.

Temple of Mystery

Temple of Mystery

Land

Dual land with scry.

Lumbering Falls

Lumbering Falls

Land

Nonbasic dual land for color fixing.

Island

Island 10x

Basic Land — Island

Basic land allocated from mana pip counts.

Forest

Forest 12x

Basic Land — Forest

Basic land allocated from mana pip counts.