
Art by Mila Pesic
Commander deckGU
Gretchen Titchwillow
Leverage Evolve and Flash creatures to maintain board presence while using Gretchen's ability to ramp and draw cards into high-value Simic threats.
Asked for“A Simic Deck that uses Evolve alot and is very fast. Must include Tyrannid Prime,Kruphix God of Horizons, Inga and Esix, Colossal Skyturtle,Aether Helix, Bounty of the Luxa,Malanthrope,Nissa Steward of Elements,Fable of Wolf and Owl,Unexpected Results,Frilled Mystic,Mystic Genesis,Mystic Snake,Repudiate,Plasm Capture,Voidslime,Gyre Engineer,Growth Spira,Maraleaf Pixie,Parcelbeast,Weaver of Currents,Decisive Denial,Oko Theif of Crowns,Simic Charm,Winged Coatl,Green Slime,Null Elemental Blast, Fear of Imposters,Voracious Greatshark,The commander is Gretchen Titchwillow. Given this list of cards now make me a deck that fits the theme of the deck I'm trying to build.”
Deck anatomy
What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.
Mana curve · 62 nonland cards
The working parts
Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.
Colored mana symbols
Commander
1
Gretchen Titchwillow
GULegendary Creature — Halfling Druid
Chosen commander for the requested strategy.
Ramp
16
Bounty of the Luxa
2GUEnchantment
Alternates between card draw and a significant mana boost.

Gyre Engineer
1GUCreature — Vedalken Wizard
Efficient mana dork that helps cast high-cost spells.

Weaver of Currents
1GUCreature — Snake Druid
Generates two colorless mana to power out big spells.

Kiora's Follower
GUCreature — Merfolk
Untaps lands or mana dorks for extra Gretchen activations.

Gyre Sage
1GCreature — Elf Druid
Scales through Evolve and generates massive mana.

Wilderness Reclamation
3GEnchantment
Allows you to use Gretchen during every opponent's turn.

Seedborn Muse
3GGCreature — Spirit
The ultimate engine for a mana-sink commander.

Shaman of Forgotten Ways
2GCreature — Human Shaman
Fast mana for creatures and an alternate win condition.
Card Draw
8
Inga and Esika
2GULegendary Creature — Human God
Turns creatures into mana dorks and provides card draw on creature spells.

Parcelbeast
2GUCreature — Elemental Beast
Mutate value engine that provides land ramp or card advantage.

Prime Speaker Zegana
2GGUULegendary Creature — Merfolk Wizard
Massive card draw based on your largest creature.

Fathom Mage
2GUCreature — Human Wizard
Converts Evolve triggers directly into card advantage.

Coiling Oracle
GUCreature — Snake Elf Druid
Simic staple that ramps or draws for low cost.

Rashmi, Eternities Crafter
2GULegendary Creature — Elf Druid
Rewards playing on opponents' turns with free spells.

Beast Whisperer
2GGCreature — Elf Druid
Draws cards for every creature spell cast.

Imoti, Celebrant of Bounty
3GULegendary Creature — Snake Druid
Adds Cascade to top-end spells for explosive turns.
Removal
20
Colossal Skyturtle
4GGUEnchantment Creature — Turtle
Flexible interaction or recursion that can be used at instant speed.

Frilled Mystic
GGUUCreature — Elf Lizard Wizard
Counterspell attached to a body to trigger Evolve.

Mystic Genesis
2GUUInstant
Counters a spell and creates a creature scaled to its cost.

Plasm Capture
GGUUInstant
Counterspell that provides a massive mana burst next turn.

Decisive Denial
GUInstant
Versatile interaction that acts as a bite spell or a soft counter.

Oko, Thief of Crowns
1GULegendary Planeswalker — Oko
Shuts down problematic artifacts and creatures permanently.

Fear of Impostors
1UUEnchantment Creature — Nightmare
Counterspell that leaves behind a potential Evolve trigger.

Voracious Greatshark
3UUCreature — Shark
Flash creature that eats a spell and provides a large body.

Reclamation Sage
2GCreature — Elf Shaman
Staple artifact and enchantment destruction on a body.
Threats/Wincons
11
Tyranid Prime
1GUCreature — Tyranid
Grants evolve to all creatures and provides a scaling threat.

Nissa, Steward of Elements
XGULegendary Planeswalker — Nissa
Flexible planeswalker that filters draws and cheats creatures into play.

Fable of Wolf and Owl
3GUGUGUEnchantment
Generates wide board presence for every spell cast.

Cloudfin Raptor
UCreature — Bird Mutant
Early evasive threat that scales with Evolve.

Master Biomancer
2GUCreature — Elf Wizard
Ensures all future creatures enter with significant power.

Zegana, Utopian Speaker
2GULegendary Creature — Merfolk Wizard
Provides trample to counter-heavy creatures and draws a card.

Herald of Secret Streams
3UCreature — Merfolk Warrior
Makes all creatures with +1/+1 counters unblockable finishers.

Overwhelming Stampede
3GGSorcery
Finisher spell to close out the game with big creatures.

Hydroid Krasis
XGUCreature — Jellyfish Hydra Beast
Scalable threat that heals and draws cards.

Roalesk, Apex Hybrid
2GGULegendary Creature — Human Mutant
Pro-active threat that proliferates twice upon death.
Utility
7
Kruphix, God of Horizons
3GULegendary Enchantment Creature — God
Unlimited hand size and stores excess mana for Gretchen's abilities.

Unexpected Results
2GUSorcery
Chaos element that can cheat high-cost spells into play.

Repudiate // Replicate
GUGU // 1GUInstant // Sorcery
Stifles abilities or clones a heavy hitter.

Vorel of the Hull Clade
1GULegendary Creature — Human Merfolk
Doubles counters on Evolve creatures.

Eternal Witness
1GGCreature — Human Shaman
Returns key pieces from the graveyard to hand.

Evolution Sage
2GCreature — Elf Druid
Proliferates counters every time a land enters.





































