Gray and Adira, Forever Joined

Art by Julia Metzger

Commander deckRU

Gray and Adira, Forever Joined

Cast cheap noncreature spells before combat to trigger Gray and Adira, copying high-impact creatures with powerful enter-the-battlefield, combat, or death triggers.

$306.27for all 100 cards at today’s prices
Built Nov 15, 20263 views

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

12
18
6
8
7
6
5
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp13
Card draw14
Interaction18
↳ board wipes5
Tutors2

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

U 25R 45
37lands · rule of thumb 35–38
3.34average mana value (nonland)
$306.27whole deck, today

The list

Commander

1
Gray and Adira, Forever Joined

Gray and Adira, Forever Joined

2URUR

Legendary Creature — Trill Human Officer

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

format staple fast mana

Arcane Signet

Arcane Signet

2

Artifact

efficient two-mana color fixing

Izzet Signet

Izzet Signet

2

Artifact

consistent Izzet guild ramp

Talisman of Creativity

Talisman of Creativity

2

Artifact

untapped two-mana rock

Mind Stone

Mind Stone

2

Artifact

mana rock that recycles into a card later

Thought Vessel

Thought Vessel

2

Artifact

untapped ramp with no maximum hand size

Fellwar Stone

Fellwar Stone

2

Artifact

low-cost colored mana acceleration

Solemn Simulacrum

Solemn Simulacrum

4

Artifact Creature — Golem

fetches a land on entry and draws on death when cloned

Strike It Rich

Strike It Rich

R

Sorcery

one-mana noncreature spell that triggers the commander and banks mana

Wayfarer's Bauble

Wayfarer's Bauble

1

Artifact

inexpensive noncreature ramp that grabs a basic

Card Draw

10
Mulldrifter

Mulldrifter

4U

Creature — Elemental

stellar clone target that draws two cards each turn

Brainstorm

Brainstorm

U

Instant

one-mana instant to easily trigger the commander

Ponder

Ponder

U

Sorcery

cheap noncreature cantrip to set up your turns

Preordain

Preordain

U

Sorcery

efficient cantrip that smooths draws and triggers combat ability

Faithless Looting

Faithless Looting

R

Sorcery

cheap card filtering with flashback for extra noncreature triggers

Frantic Search

Frantic Search

2U

Instant

free noncreature spell that filters cards and triggers commander

Expressive Iteration

Expressive Iteration

UR

Sorcery

top-tier card selection on an affordable noncreature spell

Windfall

Windfall

2U

Sorcery

noncreature wheel effect that refills your hand

Rhystic Study

Rhystic Study

2U

Enchantment

steady passive card advantage from opponents casting spells

Mystic Remora

Mystic Remora

U

Enchantment

cheap noncreature enchantment that draws cards early

Removal

10
Blasphemous Act

Blasphemous Act

8R

Sorcery

cheap mass board wipe to reset opponents' boards

Cyclonic Rift

Cyclonic Rift

1U

Instant

flexible bounce spell that doubles as a game-winning one-sided wipe

Chaos Warp

Chaos Warp

2R

Instant

versatile permanent removal in red

Pongify

Pongify

U

Instant

one-mana instant creature removal to trigger commander easily

Rapid Hybridization

Rapid Hybridization

U

Instant

one-mana spot removal that efficiently deals with threats

Counterspell

Counterspell

UU

Instant

reliable catch-all interaction against opposing spells

An Offer You Can't Refuse

An Offer You Can't Refuse

U

Instant

one-mana counterspell to protect your board or trigger combat

Abrade

Abrade

1R

Instant

flexible removal against early creatures or key artifacts

Vandalblast

Vandalblast

R

Sorcery

modular artifact destruction that can overload to blow out opponents

Aetherize

Aetherize

3U

Instant

defensive instant to punish large attacks from opponents

Threats/Wincons

24
Combustible Gearhulk

Combustible Gearhulk

4RR

Artifact Creature — Construct

draws cards or deals massive damage each time it is cloned

Terror of the Peaks

Terror of the Peaks

3RR

Creature — Dragon

burns any target whenever token copies enter the battlefield

Wurmcoil Engine

Wurmcoil Engine

6

Artifact Creature — Phyrexian Wurm

leaves behind lifelink and deathtouch tokens when sacrificed at end step

Inferno Titan

Inferno Titan

4RR

Creature — Giant

triggers three damage on entry and attack for massive board control

Agent of Treachery

Agent of Treachery

5UU

Creature — Human Rogue

permanently steals target permanent whenever a copy enters

Etali, Primal Storm

Etali, Primal Storm

4RR

Legendary Creature — Elder Dinosaur

hasty clone casts free spells from every player's library on attack

Atsushi, the Blazing Sky

Atsushi, the Blazing Sky

2RR

Legendary Creature — Dragon Spirit

generates treasures or card advantage when the clone dies at end step

Keiga, the Tide Star

Keiga, the Tide Star

5U

Legendary Creature — Dragon Spirit

steals an opponent's creature when the token copy dies at end of turn

Goldspan Dragon

Goldspan Dragon

3RR

Creature — Dragon

produces and doubles treasure mana upon attacking

Port Razer

Port Razer

3RR

Creature — Orc Pirate

provides extra combat phases to attack and trigger additional effects

Drakuseth, Maw of Flames

Drakuseth, Maw of Flames

4RRR

Legendary Creature — Dragon

deals ten damage split across targets on every hasty swing

Balefire Dragon

Balefire Dragon

5RR

Creature — Dragon

wipes an opponent's board of creatures upon dealing combat damage

Scourge of Valkas

Scourge of Valkas

2RRR

Creature — Dragon

deals scaling burn damage whenever dragon copies enter

Hellkite Tyrant

Hellkite Tyrant

4RR

Creature — Dragon

steals all artifacts from an opponent on combat damage

Roaming Throne

Roaming Throne

4

Artifact Creature — Golem

doubles all triggered abilities of your chosen creature type

Archmage Emeritus

Archmage Emeritus

2UU

Creature — Human Wizard

draws cards on every noncreature spell cast

Third Path Iconoclast

Third Path Iconoclast

UR

Creature — Human Monk

creates artifact creature tokens whenever you cast noncreature spells

Young Pyromancer

Young Pyromancer

1R

Creature — Human Shaman

generates tokens from cheap cantrips and removal

Talrand, Sky Summoner

Talrand, Sky Summoner

2UU

Legendary Creature — Merfolk Wizard

produces evasive 2/2 Drakes from your noncreature triggers

Guttersnipe

Guttersnipe

2R

Creature — Goblin Shaman

shocks all opponents whenever you trigger your commander with spells

Urabrask the Hidden

Urabrask the Hidden

3RR

Legendary Creature — Phyrexian Praetor

gives creatures haste and taps opposing creatures upon entry

Kiki-Jiki, Mirror Breaker

Kiki-Jiki, Mirror Breaker

2RRR

Legendary Creature — Goblin Shaman

provides an additional source of token clones each turn

Thalakos Deceiver

Thalakos Deceiver

3U

Creature — Thalakos Wizard

shadow clone attacks freely and sacrifices to steal a creature

City on Fire

City on Fire

5RRR

Enchantment

triples all damage dealt by your hasty army and burn triggers

Utility

8
Sundial of the Infinite

Sundial of the Infinite

2

Artifact

ends your turn with the sacrifice trigger on the stack to keep tokens permanently

Panharmonicon

Panharmonicon

4

Artifact

doubles enter-the-battlefield triggers from cloned creatures

Goblin Bombardment

Goblin Bombardment

1R

Enchantment

sacrifices expiring temporary tokens for direct damage before end step

Fling

Fling

1R

Instant

noncreature spell that launches a expiring token at any target

Twinflame

Twinflame

1R

Sorcery

cheap noncreature spell that triggers the commander and makes extra clones

Mirror Box

Mirror Box

3

Artifact

buffs your cloned army and prevents legend rule complications

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

provides shroud and haste to protect your key creature targets

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

protects your commander or primary clone target with hexproof

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Shivan Reef

Shivan Reef

Land

Nonbasic dual land for color fixing.

Sulfur Falls

Sulfur Falls

Land

Nonbasic dual land for color fixing.

Temple of Epiphany

Temple of Epiphany

Land

Dual land with scry.

Izzet Boilerworks

Izzet Boilerworks

Land

Bounce land — taps for two colors.

Island

Island 8x

Basic Land — Island

Basic land allocated from mana pip counts.

Mountain

Mountain 14x

Basic Land — Mountain

Basic land allocated from mana pip counts.