Grand Arbiter Augustin IV art

Art by Zoltan Boros & Gabor Szikszai

Saved commander deck

Grand Arbiter Augustin IV

Lock down opponents' mana, spellcasting, and board states using oppressive tax effects and soft locks like Teferi with Knowledge Pool, breaking parity via cost reductions.

100 cards$3,988.32 totalSep 21, 202615 views

Prompt: oponents cant play the game

Buy Whole Deck on Mana Pool →Build Another

Commander

1 cards
Grand Arbiter Augustin IV

Grand Arbiter Augustin IV

{2}{W}{U}

Legendary Creature — Human Advisor

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

essential mana acceleration staple

Mox Opal

Mox Opal

{0}

Legendary Artifact

fast mana for artifact-heavy setups

Mox Diamond

Mox Diamond

{0}

Artifact

unconditional turn-one fast mana

Chrome Mox

Chrome Mox

{0}

Artifact

free mana acceleration to land early lock pieces

Arcane Signet

Arcane Signet

{2}

Artifact

efficient two-color mana fixing

Talisman of Progress

Talisman of Progress

{2}

Artifact

untapped two-drop color mana acceleration

Azorius Signet

Azorius Signet

{2}

Artifact

reliable mana ramp for Azorius colors

Grim Monolith

Grim Monolith

{2}

Artifact

explosive colorless mana generation

Mana Vault

Mana Vault

{1}

Artifact

massive early mana burst for quick commander deployment

Fellwar Stone

Fellwar Stone

{2}

Artifact

cheap artifact mana ramp

Card Draw

10 cards
Rhystic Study

Rhystic Study

{2}{U}

Enchantment

punishes opponents while keeping your hand full

Mystic Remora

Mystic Remora

{U}

Enchantment

extreme early card advantage against noncreature spells

Esper Sentinel

Esper Sentinel

{W}

Artifact Creature — Human Soldier

early tax card that draws cards whenever opponents cast noncreature spells

Mind's Eye

Mind's Eye

{5}

Artifact

steady card draw trigger off opponent draws

Consecrated Sphinx

Consecrated Sphinx

{4}{U}{U}

Creature — Sphinx

overwhelming draw engine that rapidly runs away with games

Fact or Fiction

Fact or Fiction

{3}{U}

Instant

instant-speed digging for key lock pieces

Brainstorm

Brainstorm

{U}

Instant

cheap deck manipulation and filtering

Ponder

Ponder

{U}

Sorcery

efficient cantrip to sculpt early hands

Preordain

Preordain

{U}

Sorcery

top-tier card selection cantrip

Sensei's Divining Top

Sensei's Divining Top

{1}

Artifact

continuous deck manipulation and draw engine

Removal

10 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

premier single-target creature removal

Path to Exile

Path to Exile

{W}

Instant

unconditional cheap creature exile

Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

one-sided board wipe that breaks locks open

Supreme Verdict

Supreme Verdict

{1}{W}{W}{U}

Sorcery

uncounterable board clear

Wrath of God

Wrath of God

{2}{W}{W}

Sorcery

classic unconditional creature board wipe

Fierce Guardianship

Fierce Guardianship

{2}{U}

Instant

free spell protection when commander is out

Mana Drain

Mana Drain

{U}{U}

Instant

counterspell that provides massive mana acceleration

Force of Will

Force of Will

{3}{U}{U}

Instant

free counterspell to protect your lockout pieces

Force of Negation

Force of Negation

{1}{U}{U}

Instant

free defensive counterspell on opponents' turns

Pact of Negation

Pact of Negation

{0}

Instant

zero-mana protection on key winning turns

Threats/Wincons

22 cards
Winter Orb

Winter Orb

{2}

Artifact

prevents players from untapping more than one land per turn

Static Orb

Static Orb

{3}

Artifact

heavily restricts tapping and untapping resources

Stasis

Stasis

{1}{U}

Enchantment

skips untap steps entirely to freeze the game state

Tangle Wire

Tangle Wire

{3}

Artifact

fades opponents' actions while you break parity

Knowledge Pool

Knowledge Pool

{6}

Artifact

creates a total hard-lock when paired with Teferi, Time Raveler

Teferi, Time Raveler

Teferi, Time Raveler

{1}{W}{U}

Legendary Planeswalker — Teferi

stops opponents from casting spells at instant speed

Drannith Magistrate

Drannith Magistrate

{1}{W}

Creature — Human Wizard

prevents opponents from casting commanders or spells from exile

Lavinia, Azorius Renegade

Lavinia, Azorius Renegade

{W}{U}

Legendary Creature — Human Soldier

stops free spells and mana acceleration

Thalia, Guardian of Thraben

Thalia, Guardian of Thraben

{1}{W}

Legendary Creature — Human Soldier

taxes noncreature spells across the table

Thorn of Amethyst

Thorn of Amethyst

{2}

Artifact

increases cost of noncreature spells

Sphere of Resistance

Sphere of Resistance

{2}

Artifact

taxes every spell cast by any player

Trinisphere

Trinisphere

{3}

Artifact

forces all spells to cost at least 3 mana

Archon of Emeria

Archon of Emeria

{2}{W}

Creature — Archon

limits spell casting to one per turn and slows nonbasic lands

Deafening Silence

Deafening Silence

{W}

Enchantment

restricts noncreature spells to one per turn

Ethersworn Canonist

Ethersworn Canonist

{1}{W}

Artifact Creature — Human Cleric

restricts nonartifact spells to one per turn

Aven Mindcensor

Aven Mindcensor

{2}{W}

Creature — Bird Wizard

shuts down opponents' land and card tutoring

Linvala, Keeper of Silence

Linvala, Keeper of Silence

{2}{W}{W}

Legendary Creature — Angel

disables activated abilities of opponents' creatures

Moat

Moat

{2}{W}{W}

Enchantment

completely shuts down non-flying creature attacks

Humility

Humility

{2}{W}{W}

Enchantment

removes all creature abilities and sets power/toughness to 1/1

Smothering Tithe

Smothering Tithe

{3}{W}

Enchantment

demands taxes on draws or gives you overwhelming mana

Helm of Obedience

Helm of Obedience

{4}

Artifact

combos with Rest in Peace to exile an opponent's entire library

Rest in Peace

Rest in Peace

{1}{W}

Enchantment

completely turns off graveyards and enables Helm kill

Utility

10 cards
Narset, Parter of Veils

Narset, Parter of Veils

{1}{U}{U}

Legendary Planeswalker — Narset

blocks opponents' extra card draws and combos with Windfall

Windfall

Windfall

{2}{U}

Sorcery

disrupts opponents' hands and draws fresh cards

Teferi's Protection

Teferi's Protection

{2}{W}

Instant

ultimate defensive phase-out spell

Silence

Silence

{W}

Instant

prevents opponents from casting spells during crucial turns

Orim's Chant

Orim's Chant

{W}

Instant

shuts down an opponent's turn entirely

Render Silent

Render Silent

{W}{U}{U}

Instant

counters a spell and stops the player from casting more that turn

Ensnaring Bridge

Ensnaring Bridge

{3}

Artifact

prevents large creatures from attacking

Crucible of Worlds

Crucible of Worlds

{3}

Artifact

allows land play out of graveyard to break symmetry

Enlightened Tutor

Enlightened Tutor

{W}

Instant

tutors for any key stax artifact or enchantment

Mystical Tutor

Mystical Tutor

{U}

Instant

tutors for critical instant or sorcery answers

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Plains

Plains 11x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 11x

Basic Land — Island

Basic land allocated from mana pip counts.