Grand Arbiter Augustin IV art

Art by Zoltan Boros & Gabor Szikszai

Saved commander deck

Grand Arbiter Augustin IV

Enforce bureaucratic tax effects and lawful compliance on opponents while accelerating into powerful Azorius control threats and alternate win conditions like Approach of the Second Sun.

100 cards$313.92 totalSep 27, 202629 views

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Commander

1 cards
Grand Arbiter Augustin IV

Grand Arbiter Augustin IV

{2}{W}{U}

Legendary Creature — Human Advisor

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential format-defining mana acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient two-mana rock producing both colors

Azorius Signet

Azorius Signet

{2}

Artifact

Reliable Azorius color-fixing ramp

Talisman of Progress

Talisman of Progress

{2}

Artifact

Untapped dual-colored mana ramp

Fellwar Stone

Fellwar Stone

{2}

Artifact

Low-cost artifact mana source

Mind Stone

Mind Stone

{2}

Artifact

Early ramp that cycles for a card later

Thought Vessel

Thought Vessel

{2}

Artifact

Provides mana and removes maximum hand size

Marble Diamond

Marble Diamond

{2}

Artifact

Budget white mana rock

Sky Diamond

Sky Diamond

{2}

Artifact

Budget blue mana rock

Prismatic Lens

Prismatic Lens

{2}

Artifact

Two-mana rock that filters colors as needed

Card Draw

10 cards
Rhystic Study

Rhystic Study

{2}{U}

Enchantment

Taxes opponents casting spells or draws cards

Esper Sentinel

Esper Sentinel

{W}

Artifact Creature — Human Soldier

Early creature that draws whenever opponents cast noncreatures

Mystic Remora

Mystic Remora

{U}

Enchantment

Early stax enchantment offering massive card draw

Windfall

Windfall

{2}{U}

Sorcery

Refills hand while disrupting opponent strategies

Fact or Fiction

Fact or Fiction

{3}{U}

Instant

Instant-speed card advantage selection

Brainstorm

Brainstorm

{U}

Instant

Cheap card selection and library manipulation

Ponder

Ponder

{U}

Sorcery

Efficient top-deck smoothing and draw

Preordain

Preordain

{U}

Sorcery

Scry and card draw for early consistency

Chemister's Insight

Chemister's Insight

{3}{U}

Instant

Instant card draw with jump-start value

Frantic Search

Frantic Search

{2}{U}

Instant

Filters hand while untapping lands

Removal

12 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Premier single-mana creature exile

Path to Exile

Path to Exile

{W}

Instant

Unconditional one-mana creature exile

Counterspell

Counterspell

{U}{U}

Instant

Standard two-mana universal countermagic

Dovin's Veto

Dovin's Veto

{W}{U}

Instant

Uncounterable noncreature denial

Arcane Denial

Arcane Denial

{1}{U}

Instant

Universal counterspell that cantrips

Negate

Negate

{1}{U}

Instant

Reliable noncreature spell answer

Generous Gift

Generous Gift

{2}{W}

Instant

Versatile permanent destruction

Pongify

Pongify

{U}

Instant

Single-mana instant creature removal

Supreme Verdict

Supreme Verdict

{1}{W}{W}{U}

Sorcery

Uncounterable board wipe

Wrath of God

Wrath of God

{2}{W}{W}

Sorcery

Classic four-mana board clear

Time Wipe

Time Wipe

{2}{W}{W}{U}

Sorcery

Bounces Augustin while clearing opposing creatures

Return to Dust

Return to Dust

{2}{W}{W}

Instant

Exiles troublesome artifacts and enchantments

Threats/Wincons

22 cards
Approach of the Second Sun

Approach of the Second Sun

{6}{W}

Sorcery

Primary alternate win condition

Talrand, Sky Summoner

Talrand, Sky Summoner

{2}{U}{U}

Legendary Creature — Merfolk Wizard

Generates Drake armies from instants and sorceries

Archon of Emeria

Archon of Emeria

{2}{W}

Creature — Archon

Slows opponent spell velocity and nonbasic lands

Thalia, Guardian of Thraben

Thalia, Guardian of Thraben

{1}{W}

Legendary Creature — Human Soldier

Taxes noncreature spells across the board

Thalia, Heretic Cathar

Thalia, Heretic Cathar

{2}{W}

Legendary Creature — Human Soldier

Forces opposing creatures and nonbasics to enter tapped

Hushbringer

Hushbringer

{1}{W}

Creature — Faerie

Shuts down enter-the-battlefield and death triggers

Aven Mindcensor

Aven Mindcensor

{2}{W}

Creature — Bird Wizard

Restricts opponent library searches

Smothering Tithe

Smothering Tithe

{3}{W}

Enchantment

Generates overwhelming mana advantage through draw taxes

Lavinia, Azorius Renegade

Lavinia, Azorius Renegade

{W}{U}

Legendary Creature — Human Soldier

Prevents free spells and fast mana acceleration

Hullbreaker Horror

Hullbreaker Horror

{5}{U}{U}

Creature — Kraken Horror

Dominant late-game flash threat and control piece

Teferi, Hero of Dominaria

Teferi, Hero of Dominaria

{3}{W}{U}

Legendary Planeswalker — Teferi

Draws cards, untaps lands, and provides removal

Narset, Parter of Veils

Narset, Parter of Veils

{1}{U}{U}

Legendary Planeswalker — Narset

Prevents extra card draws while finding answers

Jin-Gitaxias, Progress Tyrant

Jin-Gitaxias, Progress Tyrant

{5}{U}{U}

Legendary Creature — Phyrexian Praetor

Duplicates our spells while countering opponents' spells

Deadeye Navigator

Deadeye Navigator

{4}{U}{U}

Creature — Spirit

Enables infinite mana combos with Peregrine Drake

Peregrine Drake

Peregrine Drake

{4}{U}

Creature — Drake

Untaps lands and combos to generate infinite mana

Monastery Mentor

Monastery Mentor

{2}{W}

Creature — Human Monk

Generates Monk tokens with prowess from spells

Shark Typhoon

Shark Typhoon

{5}{U}

Enchantment

Scalable token threat that doubles as a cantrip

Sun Titan

Sun Titan

{4}{W}{W}

Creature — Giant

Recovers cheap stax pieces and rocks from graveyard

Guile

Guile

{3}{U}{U}{U}

Creature — Elemental Incarnation

Steals spells that we counter

Glen Elendra Archmage

Glen Elendra Archmage

{3}{U}

Creature — Faerie Wizard

Repeatable creature-based noncreature counter

Psychosis Crawler

Psychosis Crawler

{5}

Artifact Creature — Phyrexian Horror

Weaponizes hand draw into direct table-wide damage

Laboratory Maniac

Laboratory Maniac

{2}{U}

Creature — Human Wizard

Alternate win condition when drawing the library

Utility

8 cards
Ghostly Prison

Ghostly Prison

{2}{W}

Enchantment

Deters incoming attacks by taxing each creature

Propaganda

Propaganda

{2}{U}

Enchantment

Reduces aggression by forcing attackers to pay mana

Aura of Silence

Aura of Silence

{1}{W}{W}

Enchantment

Taxes artifact and enchantment spells, can be sacrificed as removal

Blind Obedience

Blind Obedience

{1}{W}

Enchantment

Slows hasty attackers and artifacts, adds extort drain

Rule of Law

Rule of Law

{2}{W}

Enchantment

Hard limits each player to one spell per turn

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Protects Augustin with shroud and haste

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Gives hexproof and haste to commander

Telepathy

Telepathy

{U}

Enchantment

Provides complete information on all opponents' hands

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Plains

Plains 10x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 12x

Basic Land — Island

Basic land allocated from mana pip counts.