Grand Arbiter Augustin IV

Art by Zoltan Boros & Gabor Szikszai

Commander deckUW

Grand Arbiter Augustin IV

Grind opponents out of resources using tax effects, severe landlocks, and mass land destruction, then cleanly sweep remaining boards with exile wipes before closing with inexorable threats.

$383.65for all 100 cards at today’s prices
Built Nov 15, 202612 views

Asked for“taxes , interact, boardwipe, landlock, permanent destruction, exiles”

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 61 nonland cards

6
21
15
8
4
4
3
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp12
Card draw11
Interaction24
↳ board wipes8
Tutors2

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 47U 25
38lands · rule of thumb 35–38
3.13average mana value (nonland)
$383.65whole deck, today

The list

Commander

1
Grand Arbiter Augustin IV

Grand Arbiter Augustin IV

2WU

Legendary Creature — Human Advisor

Chosen commander for the requested strategy.

Ramp

9
Sol Ring

Sol Ring

1

Artifact

essential mana acceleration under tax effects

Arcane Signet

Arcane Signet

2

Artifact

efficient two-mana color fixing

Azorius Signet

Azorius Signet

2

Artifact

mana rock that helps play through landlock

Talisman of Progress

Talisman of Progress

2

Artifact

untapped two-mana rock

Fellwar Stone

Fellwar Stone

2

Artifact

cheap nonland mana producer

Mind Stone

Mind Stone

2

Artifact

early acceleration that can cycle later

Thought Vessel

Thought Vessel

2

Artifact

provides mana and removes hand size limit

Smothering Tithe

Smothering Tithe

3W

Enchantment

explosive mana tax against opposing card draw

Knight of the White Orchid

Knight of the White Orchid

WW

Creature — Human Knight

recovers lands and stabilizes mana

Card Draw

10
Rhystic Study

Rhystic Study

2U

Enchantment

classic tax and card advantage engine

Mystic Remora

Mystic Remora

U

Enchantment

early noncreature spell tax and draw

Esper Sentinel

Esper Sentinel

W

Artifact Creature — Human Soldier

one-mana creature tax that draws cards

Windfall

Windfall

2U

Sorcery

refuels hand after deploying rocks and locks

Fact or Fiction

Fact or Fiction

3U

Instant

instant-speed card selection

Archmage Emeritus

Archmage Emeritus

2UU

Creature — Human Wizard

draws whenever interaction or removal is cast

Frantic Search

Frantic Search

2U

Instant

digs deep while untapping mana rocks under locks

Mulldrifter

Mulldrifter

4U

Creature — Elemental

flexible evoke or body for card draw

Teferi, Hero of Dominaria

Teferi, Hero of Dominaria

3WU

Legendary Planeswalker — Teferi

card advantage, tuck removal, and untaps lands

Narset, Parter of Veils

Narset, Parter of Veils

1UU

Legendary Planeswalker — Narset

finds spells and shuts down opposing extra draws

Removal

16
Swords to Plowshares

Swords to Plowshares

W

Instant

premier one-mana creature exile

Path to Exile

Path to Exile

W

Instant

cheap unconditional creature exile

Generous Gift

Generous Gift

2W

Instant

destroys any permanent including lands

Counterspell

Counterspell

UU

Instant

efficient answer to game-ending spells

Dovin's Veto

Dovin's Veto

WU

Instant

uncounterable noncreature denial

Cyclonic Rift

Cyclonic Rift

1U

Instant

asymmetric instant-speed mass bounce

Supreme Verdict

Supreme Verdict

1WWU

Sorcery

uncounterable creature board wipe

Farewell

Farewell

4WW

Sorcery

comprehensive multi-permanent exile wipe

Wrath of God

Wrath of God

2WW

Sorcery

unconditional creature board wipe

Vanquish the Horde

Vanquish the Horde

6WW

Sorcery

inexpensive mass creature wipe against wide boards

Stroke of Midnight

Stroke of Midnight

2W

Instant

versatile permanent destruction

Council's Judgment

Council's Judgment

1WW

Sorcery

non-targeting exile for hard-to-remove threats

Resculpt

Resculpt

1U

Instant

exiles troublesome creatures or artifacts

Pongify

Pongify

U

Instant

one-mana instant creature destruction

Unexpectedly Absent

Unexpectedly Absent

XWW

Instant

tucks nonland permanents into libraries at instant speed

Arcane Denial

Arcane Denial

1U

Instant

reliable catch-all hard counter

Threats/Wincons

16
Drannith Magistrate

Drannith Magistrate

1W

Creature — Human Wizard

stops opponents from casting commanders or exiled cards

Archon of Emeria

Archon of Emeria

2W

Creature — Archon

Rule of Law creature that taxes nonbasic lands

Thalia, Guardian of Thraben

Thalia, Guardian of Thraben

1W

Legendary Creature — Human Soldier

early noncreature spell tax

Aven Mindcensor

Aven Mindcensor

2W

Creature — Bird Wizard

flash flying hatebear punishing library searches

Hushbringer

Hushbringer

1W

Creature — Faerie

stops enter-the-battlefield value chains

Lavinia, Azorius Renegade

Lavinia, Azorius Renegade

WU

Legendary Creature — Human Soldier

punishes free spells and mana acceleration

Strict Proctor

Strict Proctor

1W

Creature — Spirit Cleric

taxes triggered abilities from permanents

Wandering Archaic // Explore the Vastlands

Wandering Archaic // Explore the Vastlands

5

Creature — Avatar // Sorcery

taxes opponent spells or copies them

Approach of the Second Sun

Approach of the Second Sun

6W

Sorcery

inevitable alternate win condition through board locks

Elesh Norn, Mother of Machines

Elesh Norn, Mother of Machines

4W

Legendary Creature — Phyrexian Praetor

doubles triggers while turning off opponent triggers

Hullbreaker Horror

Hullbreaker Horror

5UU

Creature — Kraken Horror

un-counterable finisher that bounces nonland permanents

Monastery Mentor

Monastery Mentor

2W

Creature — Human Monk

converts control spells into an army of monks

Reidane, God of the Worthy // Valkmira, Protector's Shield

Reidane, God of the Worthy // Valkmira, Protector's Shield

2W

Legendary Creature — God // Legendary Artifact

slows down snow/nonbasic lands and expensive spells

Sun Titan

Sun Titan

4WW

Creature — Giant

reanimates destroyed tax pieces and lock artifacts

Dream Trawler

Dream Trawler

2WWUU

Creature — Sphinx

hard-to-kill flying finisher with lifelink and draw

Serra Paragon

Serra Paragon

2WW

Creature — Angel

replays small permanents from graveyard for sustain

Utility

10
Winter Orb

Winter Orb

2

Artifact

brutal landlock piece that breaks parity with mana rocks

Static Orb

Static Orb

3

Artifact

severe untap lock limiting opponent resources

Armageddon

Armageddon

3W

Sorcery

mass land destruction to seal games once ahead on board

Ravages of War

Ravages of War

3W

Sorcery

redundant mass land destruction lock

Fall of the Thran

Fall of the Thran

5W

Enchantment — Saga

destroys all lands with a delayed slow recovery

Ghostly Prison

Ghostly Prison

2W

Enchantment

taxes attacks against you heavily under landlocks

Propaganda

Propaganda

2U

Enchantment

redundant attack tax punishing aggressive decks

Blind Obedience

Blind Obedience

1W

Enchantment

forces artifacts and creatures to enter tapped

Aura of Silence

Aura of Silence

1WW

Enchantment

taxes artifacts and enchantments with optional destruction

Rest in Peace

Rest in Peace

1W

Enchantment

complete graveyard exile shutting down recursion

Lands

38
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Plains

Plains 15x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 8x

Basic Land — Island

Basic land allocated from mana pip counts.