
Art by Svetlin Velinov
Commander deckG
Goreclaw, Terror of Qal Sisma
Accelerate mana to deploy massive 4+ power creatures ahead of curve with Goreclaw's discount and trample, overwhelming opponents through sheer combat damage.
Asked for“Mono-green stompy, no infinite combos”
Deck anatomy
What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.
Mana curve · 62 nonland cards
The working parts
Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.
Colored mana symbols
Commander
1
Goreclaw, Terror of Qal Sisma
3GLegendary Creature — Bear
Chosen commander for the requested strategy.
Ramp
11Card Draw
10
Garruk's Uprising
2GEnchantment
cantrips, grants trample, and draws cards on large creature ETBs

Greater Good
2GGEnchantment
sacrifices large threats in response to removal for massive card draw

Rishkar's Expertise
4GGSorcery
burst draw based on greatest power plus a free spell cast

Return of the Wildspeaker
4GInstant
instant-speed draw equal to greatest power or overrun effect

Beast Whisperer
2GGCreature — Elf Druid
continuous draw whenever creature spells are cast

Guardian Project
3GEnchantment
reliable card draw for casting non-token creatures

Soul of the Harvest
4GGCreature — Elemental
large body that draws cards on creature ETBs

Colossal Majesty
2GEnchantment
steady card draw trigger with high-power creatures
Removal
10
Kenrith's Transformation
1GEnchantment — Aura
cantripping aura that neutralizes troublesome commanders

Krosan Grip
2GInstant
split second answer to problematic artifacts and enchantments

Ram Through
1GInstant
one-sided bite removal that tramples excess damage to players

Kogla, the Titan Ape
3GGGLegendary Creature — Ape
fights on entry and shatters artifacts or enchantments on attack

Terastodon
6GGCreature — Elephant
destroys up to three noncreature permanents on entry

Song of the Dryads
2GEnchantment — Aura
versatile permanent removal that shuts down commanders
Threats/Wincons
24
Ghalta, Primal Hunger
10GGLegendary Creature — Elder Dinosaur
massive trampler often cast for just two green mana

Apex Altisaur
7GGCreature — Dinosaur
chain fights enemy creatures to clear opposing boards

Craterhoof Behemoth
5GGGCreature — Beast
premier combat finisher that turns wide boards lethal

End-Raze Forerunners
5GGGCreature — Boar
redundant overrun finisher with vigilance and trample

Elder Gargaroth
3GGCreature — Beast
attacks or blocks to produce tokens, life, or cards

Questing Beast
2GGLegendary Creature — Beast
aggressive multi-ability threat that bypasses small blockers

Stonehoof Chieftain
7GCreature — Centaur Warrior
grants indestructible and trample to all attacking creatures

Silverback Elder
2GGGCreature — Ape Shaman
triggers removal, ramp, or lifegain on creature casts

Defiler of Vigor
3GGCreature — Phyrexian Wurm
discounts green spells with life and buffs the team

Vaultborn Tyrant
5GGCreature — Dinosaur
resilient dinosaur offering card draw, lifegain, and recursion

Railway Brawler
3GGCreature — Rhino Warrior
plots in early and doubles the power of subsequent stompy creatures

Carnage Tyrant
4GGCreature — Dinosaur
uncounterable, hexproof trampler that punishes control decks

Tyrranax Rex
4GGGCreature — Phyrexian Dinosaur
warded haste trampler that hits fast and hard

Surrak and Goreclaw
4GGLegendary Creature — Human Bear
provides haste and counters to incoming large creatures

Thunderfoot Baloth
4GGCreature — Beast
lieutenant anthem that grants trample and +2/+2 to the team

Vigor
3GGGCreature — Elemental Incarnation
turns all damage dealt to friendly creatures into +1/+1 counters

Worldspine Wurm
8GGGCreature — Wurm
gigantic trampler that leaves behind three 5/5 tokens on death

Aggressive Mammoth
3GGGCreature — Elephant
cheap high-power body that grants the whole team trample

Rhonas the Indomitable
2GLegendary Creature — God
indestructible blocker and attacker with a built-in mana sink pump

Nylea, God of the Hunt
3GLegendary Enchantment Creature — God
indestructible enchantment creature granting universal trample

Voracious Hydra
XGGCreature — Hydra
flexible scalabe threat that either fights or doubles its size

Regal Force
4GGGCreature — Elemental
high-power creature that refills hand based on green creature count

Ulvenwald Oddity // Ulvenwald Behemoth
2GGCreature — Beast // Creature — Beast Horror
hasty threat that transforms into a global haste and trample anthem

Vorinclex, Voice of Hunger
6GGLegendary Creature — Phyrexian Praetor
doubles own mana while locking down opponent lands
Utility
7
Heroic Intervention
1GInstant
protects entire board from sweepers and targeted removal

Lightning Greaves
2Artifact — Equipment
grants haste and shroud to high-priority threats

The Great Henge
7GGLegendary Artifact
heavily discounted engine providing mana, counters, and card draw

Concordant Crossroads
GWorld Enchantment
enables explosive turns by giving all massive creatures haste

























