Gollum, Riddle Master art

Art by Irvin Rodriguez

Saved commander deck

Gollum, Riddle Master

Punish opponents for casting spells with Gollum's modal triggers, draining life and drawing cards while controlling the board with mono-black removal and blink or bounce resets to refresh Gollum's abilities.

100 cards$515.21 totalSep 22, 20267 views

Prompt: Gollum, Riddle Master commander deck

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Gollum, Riddle Master

Gollum, Riddle Master

{1}{B}

Legendary Creature — Halfling Horror

Chosen commander for the requested strategy.

Ramp

11 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential mana acceleration staple

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient two-mana rock

Mind Stone

Mind Stone

{2}

Artifact

Mana rock that can cycle for a fresh card later

Thought Vessel

Thought Vessel

{2}

Artifact

Ramp that eliminates hand size limitations

Fellwar Stone

Fellwar Stone

{2}

Artifact

Reliable low-cost artifact ramp

Charcoal Diamond

Charcoal Diamond

{2}

Artifact

Consistent mono-black mana acceleration

Jet Medallion

Jet Medallion

{2}

Artifact

Cost reduction for all black spells

Crypt Ghast

Crypt Ghast

{3}{B}

Creature — Spirit

Doubles swamp mana and provides extort drains

Black Market Connections

Black Market Connections

{2}{B}

Enchantment

Versatile source of ramp, draw, and board presence

Dark Ritual

Dark Ritual

{B}

Instant

Fast mana burst to accelerate early plays

Solemn Simulacrum

Solemn Simulacrum

{4}

Artifact Creature — Golem

Ramp on enter and replaces itself when it dies

Card Draw

10 cards
Sign in Blood

Sign in Blood

{B}{B}

Sorcery

Efficient cheap card draw

Night's Whisper

Night's Whisper

{1}{B}

Sorcery

Two cards for two mana at a small life cost

Read the Bones

Read the Bones

{2}{B}

Sorcery

Scry selection followed by drawing two cards

Phyrexian Arena

Phyrexian Arena

{1}{B}{B}

Enchantment

Reliable extra card draw every turn

Necropotence

Necropotence

{B}{B}{B}

Enchantment

Unmatched burst card drawing engine in black

Morbid Opportunist

Morbid Opportunist

{2}{B}

Creature — Human Rogue

Draws cards off frequent creature deaths

Ayara, First of Locthwain

Ayara, First of Locthwain

{B}{B}{B}

Legendary Creature — Elf Noble

Sacrifice outlet for card draw that also drains opponents

Deadly Dispute

Deadly Dispute

{1}{B}

Instant

Sacrifices an artifact or creature to draw and ramp

Village Rites

Village Rites

{B}

Instant

One-mana instant speed draw to reset or save creatures

Bolas's Citadel

Bolas's Citadel

{3}{B}{B}{B}

Legendary Artifact

Massive card advantage engine played directly from the library

Removal

11 cards
Infernal Grasp

Infernal Grasp

{1}{B}

Instant

Unconditional creature destruction at instant speed

Feed the Swarm

Feed the Swarm

{1}{B}

Sorcery

Rare black answer to problem enchantments or creatures

Hero's Downfall

Hero's Downfall

{1}{B}{B}

Instant

Flexible removal for creatures or planeswalkers

Go for the Throat

Go for the Throat

{1}{B}

Instant

Efficient non-artifact creature spot removal

Defile

Defile

{B}

Instant

Scalable cheap instant removal in mono-black

Snuff Out

Snuff Out

{3}{B}

Instant

Free removal spell to keep shields up

Toxic Deluge

Toxic Deluge

{2}{B}

Sorcery

Premier board wipe that bypasses indestructible

Damnation

Damnation

{2}{B}{B}

Sorcery

Standard four-mana black wrath effect

Dismember

Dismember

{1}{B/P}{B/P}

Instant

Cheap, flexible removal using phyrexian mana

In Garruk's Wake

In Garruk's Wake

{7}{B}{B}

Sorcery

One-sided sweeper to clear opposing boards

Invoke Despair

Invoke Despair

{1}{B}{B}{B}{B}

Sorcery

Punishing multi-permanent removal and burn

Threats/Wincons

18 cards
Bloodchief Ascension

Bloodchief Ascension

{B}

Enchantment

Drains opponents relentlessly whenever cards hit their graveyards

Sheoldred, the Apocalypse

Sheoldred, the Apocalypse

{2}{B}{B}

Legendary Creature — Phyrexian Praetor

Punishes opposing draws and offsets life loss from black staples

Painful Quandary

Painful Quandary

{3}{B}{B}

Enchantment

Heavily taxes every spell opponents attempt to cast

Geth's Grimoire

Geth's Grimoire

{4}

Artifact — Book

Draws copious cards from opponent discard effects

Polluted Bonds

Polluted Bonds

{3}{B}{B}

Enchantment

Drains opponents automatically as they play lands

Underworld Dreams

Underworld Dreams

{B}{B}{B}

Enchantment

Constant incidental damage on opposing card draw

Vito, Thorn of the Dusk Rose

Vito, Thorn of the Dusk Rose

{2}{B}

Legendary Creature — Vampire Cleric

Weaponizes the lifegain from Gollum and other drain effects

Sanguine Bond

Sanguine Bond

{3}{B}{B}

Enchantment

Turns all lifegain into lethal direct damage

Exquisite Blood

Exquisite Blood

{4}{B}

Enchantment

Gains life whenever opponents take damage and combos with drain

Kokusho, the Evening Star

Kokusho, the Evening Star

{4}{B}{B}

Legendary Creature — Dragon Spirit

High-impact flying threat with massive death drain

Torment of Hailfire

Torment of Hailfire

{X}{B}{B}

Sorcery

Devastating endgame mana sink to finish the table

Exsanguinate

Exsanguinate

{X}{B}{B}

Sorcery

Classic multiplayer drain finisher

Orcish Bowmasters

Orcish Bowmasters

{1}{B}

Creature — Orc Archer

Punishes extra card draw with pinging and army growth

Grave Titan

Grave Titan

{4}{B}{B}

Creature — Giant

Dominant board threat that rapidly generates zombie tokens

Massacre Wurm

Massacre Wurm

{3}{B}{B}{B}

Creature — Phyrexian Wurm

Punishes small creature boards with widespread drain

Syr Konrad, the Grim

Syr Konrad, the Grim

{3}{B}{B}

Legendary Creature — Human Knight

Constant incidental drain across all graveyard movement

Tergrid, God of Fright // Tergrid's Lantern

Tergrid, God of Fright // Tergrid's Lantern

{3}{B}{B}

Legendary Creature — God // Legendary Artifact

Steals permanents that opponents sacrifice or discard

Marionette Apprentice

Marionette Apprentice

{1}{B}

Creature — Human Artificer

Creates an artifact token and drains when creatures or artifacts die

Utility

9 cards
Ashnod's Altar

Ashnod's Altar

{3}

Artifact

Free sacrifice outlet to reset Gollum and generate mana

Viscera Seer

Viscera Seer

{B}

Creature — Vampire Wizard

One-mana sacrifice outlet to recur or recast Gollum

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Protects Gollum with shroud and grants haste

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Grants hexproof protection and haste to Gollum

Voyager Staff

Voyager Staff

{1}

Artifact

Exiles Gollum until end of turn to reset chosen modes

Conjurer's Closet

Conjurer's Closet

{5}

Artifact

Flickers Gollum at end of turn to reset odd or even choices

Sword of Hearth and Home

Sword of Hearth and Home

{3}

Artifact — Equipment

Provides blink for Gollum on combat damage along with ramp

Golden Argosy

Golden Argosy

{4}

Legendary Artifact — Vehicle

Vehicular blink engine to flicker Gollum and reset his modes

Feign Death

Feign Death

{B}

Instant

Brings Gollum right back to the battlefield when removed

Lands

40 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Swamp

Swamp 34x

Basic Land — Swamp

Basic land allocated from mana pip counts.