
Art by Zack Stella
Commander deckG
Glava, Five-Advents Mage
Ramp into Glava and cheat the value of X to 5 on permanent spells like hydras and artifacts for minimal mana, while abusing non-mana X activated abilities on each player's turn to overwhelm the board.
Asked for“Glava, Five-Advents Mage commander deck”
Deck anatomy
What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.
Mana curve · 62 nonland cards
The working parts
Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.
Colored mana symbols
Commander
1
Glava, Five-Advents Mage
5GGLegendary Creature — Human Wizard
Chosen commander for the requested strategy.
Ramp
11
Sol Ring
1Artifact
Essential mana acceleration to help cast our expensive commander.

Kodama's Reach
2GSorcery — Arcane
Fixes lands in hand and ramps to our commander.

Astral Cornucopia
XXXArtifact
Can be cast with X set to 5 by Glava for massive mana generation.

Gyre Sage
1GCreature — Elf Druid
Evolves quickly alongside huge hydras and taps for large amounts of green mana.

Kami of Whispered Hopes
2GCreature — Spirit
Adds extra counters and taps for mana equal to its huge power.

Selvala, Heart of the Wilds
1GGLegendary Creature — Elf Scout
Generates obscene mana based on our giant X-cost creatures.
Card Draw
10
Greater Good
2GGEnchantment
Sacrifice huge hydras to refill hand and dig deep into the library.

Garruk's Uprising
2GEnchantment
Draws cards whenever big creatures enter and grants them trample.

Elemental Bond
2GEnchantment
Triggers card draw whenever a creature with power 3 or greater enters.

Tribute to the World Tree
GGGEnchantment
Draws cards off our 5/5 or larger hydras entering.

Rishkar's Expertise
4GGSorcery
Draws cards equal to the greatest power among our creatures and casts a free spell.

Return of the Wildspeaker
4GInstant
Instant-speed burst draw scaling off our largest hydra.

Lifeblood Hydra
XGGGCreature — Hydra
Enters massive and draws 5 or more cards when it dies.

Guardian Project
3GEnchantment
Consistent card draw whenever nontoken creatures enter.
Removal
10
Steelbane Hydra
XGGCreature — Turtle Hydra
Enters large and uses an X-activation ability made free/huge by Glava to destroy artifacts and enchantments.

Voracious Hydra
XGGCreature — Hydra
Enters as a 5/5 or larger and fights target opposing creature on entry.

Kenrith's Transformation
1GEnchantment — Aura
Neutralizes problematic commanders while replacing itself with a card.

Nature's Claim
GInstant
Cheap, efficient instant-speed artifact or enchantment removal.

Krosan Grip
2GInstant
Split second removal to shut down combos and artifacts without interaction.

Walking Ballista
XXArtifact Creature — Construct
Cast with X set to 5 by Glava to remove creatures or finish players.

Song of the Dryads
2GEnchantment — Aura
Turns any threatening permanent or commander into a basic Forest.

Ezuri's Predation
5GGGSorcery
One-sided board wipe that leaves behind a massive swarm of beasts.

Polukranos, World Eater
2GGLegendary Creature — Hydra
Monstrosity X ability can be turned into X=5 by Glava to wipe out smaller creatures.
Threats/Wincons
22
Stonecoil Serpent
XArtifact Creature — Snake
Cast for zero mana and enters as a 5/5 with reach, trample, and protection from multicolored.

Hangarback Walker
XXArtifact Creature — Construct
Enters as a 5/5 that replaces itself with 5 flying Thopters upon death.

Goldvein Hydra
XGCreature — Hydra
Hasty trampler that turns into 5 treasure tokens on death via Glava.

Genesis Hydra
XGGCreature — Plant Hydra
Triggers on cast to put a permanent with mana value 5 or less straight onto the battlefield.

Primordial Hydra
XGGCreature — Hydra
Enters as a 5/5 and doubles counters every upkeep into a lethal threat.

Hungering Hydra
XGCreature — Hydra
Hard-to-block hydra that grows continuously when damaged.

Mistcutter Hydra
XGCreature — Hydra
Uncounterable, hasty threat with protection from blue.

Hooded Hydra
XGGCreature — Snake Hydra
Splits into five 1/1 Snake tokens when killed.

Protean Hydra
XGCreature — Hydra
Absorbs damage and doubles its counters to quickly outgrow the board.

Vastwood Hydra
XGGCreature — Hydra
Redistributes its 5+ counters across other creatures when it dies.

Ochre Jelly
XGCreature — Ooze
Splits upon death to create resilient, multiplying threats.

Managorger Hydra
2GCreature — Hydra
Rapidly grows out of control from every player's spells.

Kalonian Hydra
3GGCreature — Hydra
Doubles the +1/+1 counters on every attacking creature.

Defiler of Vigor
3GGCreature — Phyrexian Wurm
Discounts green permanents and pumps the team with counters.

Apex Devastator
8GGCreature — Chimera Hydra
Massive cascade bomb to dump threats onto the board in one cast.

Gargos, Vicious Watcher
3GGGLegendary Creature — Hydra
Discounts all hydras by four mana and fights opposing creatures.

Forgotten Ancient
3GCreature — Elemental
Accumulates counters from all players' spells to distribute across our creatures.

Ulvenwald Oddity // Ulvenwald Behemoth
2GGCreature — Beast // Creature — Beast Horror
Provides team-wide haste, trample, and stat buffs when transformed.

Vorinclex, Monstrous Raider
4GGLegendary Creature — Phyrexian Praetor
Doubles all +1/+1 counters we place while crippling opponents' counters.

The Great Henge
7GGLegendary Artifact
Cast cheaply with large hydras, providing lifegain, counters, mana, and card draw.

Helix Pinnacle
GEnchantment
Activated ability with X lets Glava add 5 tower counters per turn for a surprise win.
Utility
9
The Ozolith
1Legendary Artifact
Saves all +1/+1 counters from dying hydras to put onto new threats.

Ozolith, the Shattered Spire
1GLegendary Artifact
Increases counter production and provides repeatable counters and trample.

Hardened Scales
GEnchantment
Cheap enchantment providing extra counters whenever creatures enter or grow.

Branching Evolution
2GEnchantment
Doubles the counters placed on all hydras and creatures.

Heroic Intervention
1GInstant
Protects our tall board state against sweepers and targeted removal.

Lightning Greaves
2Artifact — Equipment
Grants shroud and haste to protect Glava and swing immediately with hydras.

Swiftfoot Boots
2Artifact — Equipment
Provides hexproof protection and haste for our commander.

Candelabra of Tawnos
1Artifact
Activated ability with X untaps 5 lands for free each turn via Glava.

Magus of the Candelabra
GCreature — Human Wizard
Creature-based land untapper whose X activation Glava turns into untapping 5 lands.














