Gishath, Sun's Avatar art

Art by Timba Smits

Saved commander deck

Gishath, Sun's Avatar

Ramp quickly into Gishath to cheat expensive Dinosaurs into play using its combat damage trigger.

100 cards$120.62 totalJul 11, 20263 views

Prompt: i want to build dinosaur

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Gishath, Sun's Avatar

Gishath, Sun's Avatar

{5}{R}{G}{W}

Legendary Creature — Dinosaur Avatar

Chosen commander for the requested strategy.

Ramp

11 cards
Sol Ring

Sol Ring

{1}

Artifact

Standard format-wide mana acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

Excellent budget mana fixing

Thunderherd Migration

Thunderherd Migration

{1}{G}

Sorcery

Dinosaur-themed Rampant Growth

Cultivate

Cultivate

{2}{G}

Sorcery

Essential budget land ramp

Kodama's Reach

Kodama's Reach

{2}{G}

Sorcery — Arcane

Standard green land ramp

Kinjalli's Caller

Kinjalli's Caller

{W}

Creature — Human Cleric

Cheap Dinosaur cost reducer

Otepec Huntmaster

Otepec Huntmaster

{1}{R}

Creature — Human Shaman

Provides haste and cost reduction

Knight of the Stampede

Knight of the Stampede

{3}{G}

Creature — Human Knight

Reduces Dinosaur costs by two

Atzocan Seer

Atzocan Seer

{1}{G}{W}

Creature — Human Druid

Mana dork that can recur Dinosaurs

Ilysian Caryatid

Ilysian Caryatid

{1}{G}

Creature — Plant

Fixing that rewards high-power creatures

Wild Growth

Wild Growth

{G}

Enchantment — Aura

Cheap land-based acceleration

Card Draw

8 cards
Colossal Majesty

Colossal Majesty

{2}{G}

Enchantment

Consistent draw with large creatures

Garruk's Uprising

Garruk's Uprising

{2}{G}

Enchantment

Draws cards and grants Trample

Elemental Bond

Elemental Bond

{2}{G}

Enchantment

Draws on ETB of large creatures

Harmonize

Harmonize

{2}{G}{G}

Sorcery

Reliable green card draw

Shamanic Revelation

Shamanic Revelation

{3}{G}{G}

Sorcery

Massive draw for wide boards

Hunter's Insight

Hunter's Insight

{2}{G}

Instant

Draws cards based on damage dealt

Return of the Wildspeaker

Return of the Wildspeaker

{4}{G}

Instant

Modal draw or team buff

Rishkar's Expertise

Rishkar's Expertise

{4}{G}{G}

Sorcery

Draws cards and casts a spell free

Removal

11 cards
Generous Gift

Generous Gift

{2}{W}

Instant

Versatile removal for any permanent

Beast Within

Beast Within

{2}{G}

Instant

High-quality green removal staple

Savage Stomp

Savage Stomp

{2}{G}

Sorcery

Thematic fight removal for Dinosaurs

Thrashing Brontodon

Thrashing Brontodon

{1}{G}{G}

Creature — Dinosaur

Dinosaur that destroys artifacts

Reclamation Sage

Reclamation Sage

{2}{G}

Creature — Elf Shaman

Standard artifact and enchantment removal

Chaos Warp

Chaos Warp

{2}{R}

Instant

Flexible red removal for any threat

Path to Exile

Path to Exile

{W}

Instant

Efficient single target removal

Wakening Sun's Avatar

Wakening Sun's Avatar

{5}{W}{W}{W}

Creature — Dinosaur Avatar

One-sided board wipe on a Dino body

Cleansing Nova

Cleansing Nova

{3}{W}{W}

Sorcery

Flexible white board wipe

Swords to Plowshares

Swords to Plowshares

{W}

Instant

Best white single target removal

Naturalize

Naturalize

{1}{G}

Instant

Simple budget artifact destruction

Threats/Wincons

21 cards
Etali, Primal Storm

Etali, Primal Storm

{4}{R}{R}

Legendary Creature — Elder Dinosaur

Steals spells from all players

Zetalpa, Primal Dawn

Zetalpa, Primal Dawn

{6}{W}{W}

Legendary Creature — Elder Dinosaur

Indestructible keyword-soup finisher

Verdant Sun's Avatar

Verdant Sun's Avatar

{5}{G}{G}

Creature — Dinosaur Avatar

Keeps life total high via ETB

Bellowing Aegisaur

Bellowing Aegisaur

{5}{W}

Creature — Dinosaur

Buffs team via Enrage triggers

Ripjaw Raptor

Ripjaw Raptor

{2}{G}{G}

Creature — Dinosaur

Card draw engine via Enrage

Silverclad Ferocidons

Silverclad Ferocidons

{5}{R}{R}

Creature — Dinosaur

Makes opponents sacrifice on damage

Raging Regisaur

Raging Regisaur

{2}{R}{G}

Creature — Dinosaur

Repeated Enrage trigger source

Siegehorn Ceratops

Siegehorn Ceratops

{G}{W}

Creature — Dinosaur

Scales quickly if damaged

Sun-Crowned Hunters

Sun-Crowned Hunters

{4}{R}{R}

Creature — Dinosaur

Direct damage through Enrage

Thrasta, Tempest's Roar

Thrasta, Tempest's Roar

{10}{G}{G}

Legendary Creature — Dinosaur

Cheap trample threat late game

Territorial Allosaurus

Territorial Allosaurus

{2}{G}{G}

Creature — Dinosaur

Versatile creature and removal

Charging Monstrosaur

Charging Monstrosaur

{4}{R}

Creature — Dinosaur

Hasty efficient attacker

Chandra's Ignition

Chandra's Ignition

{3}{R}{R}

Sorcery

Uses massive Dinos as board wipes

Gnathosaur

Gnathosaur

{4}{R}{R}

Creature — Dinosaur

Large trample threat for budget

Pugnacious Hammerskull

Pugnacious Hammerskull

{2}{G}

Creature — Dinosaur

Aggressively statted budget Dino

Earthshaker Dreadmaw

Earthshaker Dreadmaw

{4}{G}{G}

Creature — Dinosaur

Big body with draw potential

Titanoth Rex

Titanoth Rex

{7}{G}{G}

Creature — Dinosaur Beast

Big trample body or cycling utility

Yidaro, Wandering Monster

Yidaro, Wandering Monster

{5}{R}{R}

Legendary Creature — Dinosaur Turtle

Cycling threat with late game haste

Burning Sun's Avatar

Burning Sun's Avatar

{3}{R}{R}{R}

Creature — Dinosaur Avatar

Damage on entry to clear paths

Snapping Sailback

Snapping Sailback

{4}{G}

Creature — Dinosaur

Grows with damage and has flash

Ranging Raptors

Ranging Raptors

{2}{G}

Creature — Dinosaur

Ramp engine via Enrage triggers

Utility

9 cards
Temple Altisaur

Temple Altisaur

{4}{W}

Creature — Dinosaur

Protects Dinosaurs from damage

Forerunner of the Empire

Forerunner of the Empire

{3}{R}

Creature — Human Soldier

Dinosaur tutor and Enrage enabler

Rhythm of the Wild

Rhythm of the Wild

{1}{R}{G}

Enchantment

Ensures creatures resolve and have haste

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Haste and protection for commander

Whispersilk Cloak

Whispersilk Cloak

{3}

Artifact — Equipment

Ensures Gishath damage connects

Unbreakable Formation

Unbreakable Formation

{2}{W}

Instant

Board protection and finishing push

Make a Stand

Make a Stand

{2}{W}

Instant

Budget protection for attacking boards

Boros Charm

Boros Charm

{R}{W}

Instant

Protection or double strike for Gishath

Regrowth

Regrowth

{1}{G}

Sorcery

Cheap recursion for key cards

Lands

39 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Battlefield Forge

Battlefield Forge

Land

Nonbasic dual land for color fixing.

Clifftop Retreat

Clifftop Retreat

Land

Nonbasic dual land for color fixing.

Temple of Triumph

Temple of Triumph

Land

Dual land with scry.

Needle Spires

Needle Spires

Land

Nonbasic dual land for color fixing.

Boros Garrison

Boros Garrison

Land

Bounce land — taps for two colors.

Brushland

Brushland

Land

Nonbasic dual land for color fixing.

Sunpetal Grove

Sunpetal Grove

Land

Nonbasic dual land for color fixing.

Plains

Plains 4x

Basic Land — Plains

Basic land allocated from mana pip counts.

Mountain

Mountain 5x

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest 9x

Basic Land — Forest

Basic land allocated from mana pip counts.