Gishath, Sun's Avatar

Art by Zack Stella

Commander deckGRW

Gishath, Sun's Avatar

Accelerate mana rapidly using land ramp and cost reducers to cast Gishath ahead of curve, then trigger combat damage to cheat a massive board of terrifying Dinosaurs directly onto the battlefield.

$153.95for all 100 cards at today’s prices
Built Nov 14, 202619 views

Asked for“Gishath, Sun's Avatar commander deck, budget”

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

4
9
17
6
9
6
11
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp15
Card draw11
Interaction17
↳ board wipes3
Tutors9

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 22R 21G 50
37lands · rule of thumb 35–38
4.29average mana value (nonland)
$153.95whole deck, today

The list

Commander

1
Gishath, Sun's Avatar

Gishath, Sun's Avatar

5RGW

Legendary Creature — Dinosaur Avatar

Chosen commander for the requested strategy.

Ramp

12
Sol Ring

Sol Ring

1

Artifact

Essential mana acceleration staple

Arcane Signet

Arcane Signet

2

Artifact

Efficient two-mana color fixing rock

Farseek

Farseek

1G

Sorcery

Fetches typed dual lands to fix Naya colors

Rampant Growth

Rampant Growth

1G

Sorcery

Reliable turn-two basic land ramp

Cultivate

Cultivate

2G

Sorcery

Ramps and guarantees land drops

Kodama's Reach

Kodama's Reach

2G

Sorcery — Arcane

Consistent ramp and card advantage in green

Skyshroud Claim

Skyshroud Claim

3G

Sorcery

Fetches two Forests untapped for explosive turns

Thunderherd Migration

Thunderherd Migration

1G

Sorcery

Two-mana ramp spell when revealing a Dinosaur

Otepec Huntmaster

Otepec Huntmaster

1R

Creature — Human Shaman

Reduces Dinosaur costs and grants haste

Kinjalli's Caller

Kinjalli's Caller

W

Creature — Human Cleric

Turn-one cost reducer for Dinosaur spells

Drover of the Mighty

Drover of the Mighty

1G

Creature — Human Druid

Mana dork that grows into a 3/3 with a Dinosaur out

Marauding Raptor

Marauding Raptor

1R

Creature — Dinosaur

Reduces creature costs and triggers enrage abilities

Card Draw

9
Elemental Bond

Elemental Bond

2G

Enchantment

Draws a card whenever large Dinosaurs enter

Garruk's Uprising

Garruk's Uprising

2G

Enchantment

Draws cards on entry and gives trampling support

Colossal Majesty

Colossal Majesty

2G

Enchantment

Consistent extra draw every turn with high power creatures

Return of the Wildspeaker

Return of the Wildspeaker

4G

Instant

Burst card draw based on Gishath or an overrun finisher

Rishkar's Expertise

Rishkar's Expertise

4GG

Sorcery

Draws huge amounts of cards and casts a free spell

Harmonize

Harmonize

2GG

Sorcery

Straightforward green burst draw spell

Beast Whisperer

Beast Whisperer

2GG

Creature — Elf Druid

Draws whenever creature spells are cast

Runic Armasaur

Runic Armasaur

1GG

Creature — Dinosaur

Punishes opponents for activating nonmana abilities

Ripjaw Raptor

Ripjaw Raptor

2GG

Creature — Dinosaur

Enrage trigger reliably draws multiple cards

Removal

10
Swords to Plowshares

Swords to Plowshares

W

Instant

Premier single-target creature exile

Path to Exile

Path to Exile

W

Instant

Unconditional low-cost creature exile

Generous Gift

Generous Gift

2W

Instant

Flexible removal for any permanent type

Beast Within

Beast Within

2G

Instant

Instant-speed answer to any problem permanent

Blasphemous Act

Blasphemous Act

8R

Sorcery

Extremely cheap board wipe that triggers enrage

Cleansing Nova

Cleansing Nova

3WW

Sorcery

Flexible board sweeper against creatures or artifacts/enchantments

Apex Altisaur

Apex Altisaur

7GG

Creature — Dinosaur

Massive Dinosaur that fights and clears opposing creatures

Thrashing Brontodon

Thrashing Brontodon

1GG

Creature — Dinosaur

Dinosaur body with built-in naturalize effect

Bronzebeak Foragers

Bronzebeak Foragers

3W

Creature — Dinosaur

Exiles problematic nonland permanents from each opponent

Savage Stomp

Savage Stomp

2G

Sorcery

One-mana fight spell with a Dinosaur that adds a +1/+1 counter

Threats/Wincons

25
Etali, Primal Storm

Etali, Primal Storm

4RR

Legendary Creature — Elder Dinosaur

Cheats free spells from every player upon attacking

Ghalta, Primal Hunger

Ghalta, Primal Hunger

10GG

Legendary Creature — Elder Dinosaur

Massive 12/12 trampler that often costs just two green mana

Zetalpa, Primal Dawn

Zetalpa, Primal Dawn

6WW

Legendary Creature — Elder Dinosaur

Hard-to-remove keyword soup Dinosaur threat

Quartzwood Crasher

Quartzwood Crasher

2RRG

Creature — Dinosaur Beast

Generates huge trampling Dinosaur tokens on combat damage

Regisaur Alpha

Regisaur Alpha

3RG

Creature — Dinosaur

Provides extra body and gives all Dinosaurs haste

Verdant Sun's Avatar

Verdant Sun's Avatar

5GG

Creature — Dinosaur Avatar

Gains massive amounts of life as Dinosaurs hit the board

Wakening Sun's Avatar

Wakening Sun's Avatar

5WWW

Creature — Dinosaur Avatar

One-sided board wipe when cast from hand

Sun-Crowned Hunters

Sun-Crowned Hunters

4RR

Creature — Dinosaur

Enrage trigger deals direct face damage to opponents

Silverclad Ferocidons

Silverclad Ferocidons

5RR

Creature — Dinosaur

Enrage trigger forces opponents to sacrifice permanents

Bellowing Aegisaur

Bellowing Aegisaur

5W

Creature — Dinosaur

Enrage trigger permanently buffs your whole team

Trapjaw Tyrant

Trapjaw Tyrant

3WW

Creature — Dinosaur

Enrage trigger repeatedly exiles opposing creatures

Goring Ceratops

Goring Ceratops

5WW

Creature — Dinosaur

Grants double strike to all attacking creatures

Temple Altisaur

Temple Altisaur

4W

Creature — Dinosaur

Protects other Dinosaurs by limiting damage taken

Ranging Raptors

Ranging Raptors

2G

Creature — Dinosaur

Enrage trigger fetches basic lands directly to battlefield

Scytheclaw Raptor

Scytheclaw Raptor

2R

Creature — Dinosaur

Punishes opponents casting spells on other players' turns

Earthshaker Dreadmaw

Earthshaker Dreadmaw

4GG

Creature — Dinosaur

Trampling threat that draws cards when entering

Burning Sun's Avatar

Burning Sun's Avatar

3RRR

Creature — Dinosaur Avatar

Burns target player and creature when it enters

Palani's Hatcher

Palani's Hatcher

3RG

Creature — Dinosaur

Gives Dinosaurs haste and creates egg tokens that hatch

Rampaging Brontodon

Rampaging Brontodon

5GG

Creature — Dinosaur

Doubles its attack power based on lands controlled

Hulking Raptor

Hulking Raptor

2GG

Creature — Dinosaur

Ward-protected beater that generates extra green mana

Scion of Calamity

Scion of Calamity

3GG

Creature — Dinosaur

Destroys opposing artifacts or enchantments when dealing damage

Topiary Stomper

Topiary Stomper

1GG

Creature — Plant Dinosaur

Ramps a land on entry and becomes a solid 4/4 body

Wayward Swordtooth

Wayward Swordtooth

2G

Creature — Dinosaur

Grants extra land drops each turn and turns into a 5/5

Yidaro, Wandering Monster

Yidaro, Wandering Monster

5RR

Legendary Creature — Dinosaur Turtle

Early-game cycling draw that recurs as an 8/8 trample threat

Thundering Spineback

Thundering Spineback

5GG

Creature — Dinosaur

Lords all Dinosaurs and acts as a repeatable token mana sink

Utility

6
Boros Charm

Boros Charm

RW

Instant

Protects your board from wipes or gives double strike to Gishath

Unbreakable Formation

Unbreakable Formation

2W

Instant

Budget board wipe protection and combat buff

Rhythm of the Wild

Rhythm of the Wild

1RG

Enchantment

Makes creatures uncounterable and grants riot

Mirari's Wake

Mirari's Wake

3GW

Enchantment

Doubles mana to ensure Gishath casts and buffs your board

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Protects Gishath and provides haste

Duelist's Heritage

Duelist's Heritage

2W

Enchantment

Grants double strike to double Gishath combat damage triggers

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Battlefield Forge

Battlefield Forge

Land

Nonbasic dual land for color fixing.

Clifftop Retreat

Clifftop Retreat

Land

Nonbasic dual land for color fixing.

Temple of Triumph

Temple of Triumph

Land

Dual land with scry.

Needle Spires

Needle Spires

Land

Nonbasic dual land for color fixing.

Boros Garrison

Boros Garrison

Land

Bounce land — taps for two colors.

Brushland

Brushland

Land

Nonbasic dual land for color fixing.

Sunpetal Grove

Sunpetal Grove

Land

Nonbasic dual land for color fixing.

Plains

Plains 4x

Basic Land — Plains

Basic land allocated from mana pip counts.

Mountain

Mountain 4x

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest 8x

Basic Land — Forest

Basic land allocated from mana pip counts.