Giada, Font of Hope

Art by Kai Carpenter

Commander deckW

Giada, Font of Hope

Ramp into an army of evasive Angels early using Giada's mana acceleration and pump effect, leveraging lifegain and tribal synergies to overwhelm opponents with aggressive aerial strikes.

$277.07for all 100 cards at today’s prices
Built Aug 29, 202655 views

Asked for“giada, font of hope”

Buy the whole deck on Mana PoolBuild another
Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

6
12
18
11
6
5
4
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp8
Card draw11
Interaction11
↳ board wipes4
Tutors3

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 76
37lands · rule of thumb 35–38
3.48average mana value (nonland)
$277.07whole deck, today

The list

Commander

1
Giada, Font of Hope

Giada, Font of Hope

1W

Legendary Creature — Angel

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

essential format staple for fast mana

Arcane Signet

Arcane Signet

2

Artifact

efficient mana acceleration

Pearl Medallion

Pearl Medallion

2

Artifact

reduces the cost of all white spells

Marble Diamond

Marble Diamond

2

Artifact

budget artifact ramp for mono-white

Oketra's Monument

Oketra's Monument

3

Legendary Artifact

reduces creature costs and generates tokens

Mind Stone

Mind Stone

2

Artifact

mana ramp that can be cycled for a card later

Herald's Horn

Herald's Horn

3

Artifact

reduces Angel costs and provides card selection

Knight of the White Orchid

Knight of the White Orchid

WW

Creature — Human Knight

fetches a land on ETB to fix mana deficit

Wayfarer's Bauble

Wayfarer's Bauble

1

Artifact

fetches a basic land directly to the battlefield

Starnheim Aspirant

Starnheim Aspirant

2W

Creature — Human Cleric

reduces Angel creature spells by two mana

Card Draw

10
Well of Lost Dreams

Well of Lost Dreams

4

Artifact

converts high lifegain into massive card draw

Tocasia's Welcome

Tocasia's Welcome

2W

Enchantment

draws a card when small creatures or tokens enter

Welcoming Vampire

Welcoming Vampire

2W

Creature — Vampire

steady card draw trigger on creature entry

Mentor of the Meek

Mentor of the Meek

2W

Creature — Human Soldier

turns small creature casts into card draw

Dawn of Hope

Dawn of Hope

1W

Enchantment

draws cards whenever life is gained

Esper Sentinel

Esper Sentinel

W

Artifact Creature — Human Soldier

taxes noncreature spells for early card draw

Vanquisher's Banner

Vanquisher's Banner

5

Artifact

anthem buff and draws cards when casting Angels

Mask of Memory

Mask of Memory

2

Artifact — Equipment

repeatable draw attached to flying attackers

Rumor Gatherer

Rumor Gatherer

1WW

Creature — Elf Wizard

scries and draws off multiple creature ETBs

Mangara, the Diplomat

Mangara, the Diplomat

3W

Legendary Creature — Human Cleric

punishes opponents for multi-casting and attacking

Removal

10
Swords to Plowshares

Swords to Plowshares

W

Instant

premier low-cost instant exile single-target removal

Path to Exile

Path to Exile

W

Instant

unconditional target creature exile

Generous Gift

Generous Gift

2W

Instant

versatile removal that answers any permanent type

Stroke of Midnight

Stroke of Midnight

2W

Instant

flexible removal for nonland permanents

Return to Dust

Return to Dust

2WW

Instant

exiles target artifacts or enchantments

Disenchant

Disenchant

1W

Instant

cheap artifact or enchantment removal

Grasp of Fate

Grasp of Fate

1WW

Enchantment

exiles a nonland permanent from each opponent

Cleansing Nova

Cleansing Nova

3WW

Sorcery

flexible board wipe or artifact/enchantment removal

Farewell

Farewell

4WW

Sorcery

modal board wipe that exiles problematic zones

Austere Command

Austere Command

4WW

Sorcery

customizable board wipe that can spare high-cost Angels

Threats/Wincons

24
Bishop of Wings

Bishop of Wings

WW

Creature — Human Cleric

lifegain engine and board wiped recovery for Angels

Resplendent Angel

Resplendent Angel

1WW

Creature — Angel

generates additional Angel tokens on lifegain

Righteous Valkyrie

Righteous Valkyrie

2W

Creature — Angel Cleric

huge lifegain engine that provides a massive team buff

Angel of Jubilation

Angel of Jubilation

1WWW

Creature — Angel

anthem buff that shuts down sacrifice and life-pay strategies

Archangel of Thune

Archangel of Thune

3WW

Creature — Angel

puts +1/+1 counters on all creatures when gaining life

Lyra Dawnbringer

Lyra Dawnbringer

3WW

Legendary Creature — Angel

angel tribal lord giving lifelink and +1/+1

Emeria Angel

Emeria Angel

2WW

Creature — Angel

landfall trigger creates flying Bird tokens

Serra Redeemer

Serra Redeemer

3WW

Creature — Angel Soldier

buffs incoming small creatures and tokens

Platinum Angel

Platinum Angel

7

Artifact Creature — Angel

iconic Angel payload that prevents losing the game

Sephara, Sky's Blade

Sephara, Sky's Blade

4WWW

Legendary Creature — Angel

cheap alternative cast cost and grants indestructible to flyers

Angelic Field Marshal

Angelic Field Marshal

2WW

Creature — Angel

gives all creatures vigilance while commander is present

Sublime Archangel

Sublime Archangel

2WW

Creature — Angel

grants exalted to all creatures for massive single attacks

Aegis Angel

Aegis Angel

4WW

Creature — Angel

protects another target permanent with indestructible

Valkyrie Harbinger

Valkyrie Harbinger

4WW

Creature — Angel Cleric

spawns massive 4/4 Angels on turn end lifegain

Angel of Vitality

Angel of Vitality

2W

Creature — Angel

cheap flyer that increases all lifegain amounts

Angel of Grace

Angel of Grace

3WW

Creature — Angel

flash threat that saves you from lethal damage

Emeria Shepherd

Emeria Shepherd

5WW

Creature — Angel

late-game landfall recursion engine

Sunblast Angel

Sunblast Angel

4WW

Creature — Angel

destroys all tapped creatures upon arrival

Youthful Valkyrie

Youthful Valkyrie

1W

Creature — Angel

cheap aggressive flyer that scales as more Angels enter

Speaker of the Heavens

Speaker of the Heavens

W

Creature — Human Cleric

taps to spawn 4/4 Angel tokens when life total is high

Linvala, Keeper of Silence

Linvala, Keeper of Silence

2WW

Legendary Creature — Angel

flying threat that shuts off activated abilities of opponents' creatures

Gisela, the Broken Blade

Gisela, the Broken Blade

2WW

Legendary Creature — Angel Horror

efficient lifelink threat with potential meld synergy

Bruna, the Fading Light

Bruna, the Fading Light

5WW

Legendary Creature — Angel Horror

reanimates an Angel or Human on cast

Angel of Finality

Angel of Finality

3W

Creature — Angel

flying threat with built-in graveyard removal

Utility

8
Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

protects commander and key Angels with shroud

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

hexproof and haste enabler

Teferi's Protection

Teferi's Protection

2W

Instant

ultimate defensive phase-out against board wipes

Flawless Maneuver

Flawless Maneuver

2W

Instant

free board protection spell while controlling Giada

Unbreakable Formation

Unbreakable Formation

2W

Instant

instant protection or aggressive lethal push

Akroma's Will

Akroma's Will

3W

Instant

game-ending combat trick granting keywords and protection

Heraldic Banner

Heraldic Banner

3

Artifact

provides mana ramp and pumps white creatures

Entreat the Angels

Entreat the Angels

XXWWW

Sorcery

miracle win condition generating a army of 4/4 flying Angels

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Plains

Plains 33x

Basic Land — Plains

Basic land allocated from mana pip counts.