Giada, Font of Hope

Art by Kai Carpenter

Commander deckW

Giada, Font of Hope

Deploy cheap and efficient Angels early to take advantage of Giada's ramp and +1/+1 counter scaling, culminating in an overwhelming airborne board state fortified by lifegain and protective spells.

$506.27for all 100 cards at today’s prices
Built Oct 29, 202641 views

Asked for“Angel deck, Gaida, font of hope as commander”

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

5
14
17
11
7
1
7
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp8
Card draw12
Interaction11
↳ board wipes4
Tutors2

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 84
37lands · rule of thumb 35–38
3.58average mana value (nonland)
$506.27whole deck, today

The list

Commander

1
Giada, Font of Hope

Giada, Font of Hope

1W

Legendary Creature — Angel

Chosen commander for the requested strategy.

Ramp

9
Sol Ring

Sol Ring

1

Artifact

Essential artifact mana acceleration

Arcane Signet

Arcane Signet

2

Artifact

Reliable two-mana ramp

Marble Diamond

Marble Diamond

2

Artifact

Consistent mono-white mana rock

Mind Stone

Mind Stone

2

Artifact

Provides early mana and can be cashed in for a card later

Thought Vessel

Thought Vessel

2

Artifact

Two-mana ramp that removes maximum hand size restrictions

Herald's Horn

Herald's Horn

3

Artifact

Discounts Angels and occasionally filters cards to hand

Urza's Incubator

Urza's Incubator

3

Artifact

Dramatically reduces casting costs for expensive Angels

Pearl Medallion

Pearl Medallion

2

Artifact

Reduces casting costs of all white spells

Knight of the White Orchid

Knight of the White Orchid

WW

Creature — Human Knight

Catches up on plains ramp on an efficient body

Card Draw

10
Esper Sentinel

Esper Sentinel

W

Artifact Creature — Human Soldier

Early tax creature that repeatedly draws cards

Secret Rendezvous

Secret Rendezvous

1WW

Sorcery

Efficient burst draw for mono-white

Welcoming Vampire

Welcoming Vampire

2W

Creature — Vampire

Draws off smaller early Angels and tokens

Tocasia's Welcome

Tocasia's Welcome

2W

Enchantment

Reliable draw engine triggered by entering creatures

Folk Hero

Folk Hero

1W

Legendary Enchantment — Background

Draws a card each turn an Angel is cast via Giada

Aerial Extortionist

Aerial Extortionist

3WW

Creature — Bird Soldier

Provides temporary removal and steady card advantage on damage

The One Ring

The One Ring

4

Legendary Artifact

Unmatched continuous card draw engine

Endless Atlas

Endless Atlas

2

Artifact

Low-cost repeatable card draw in a mono-color deck

Trouble in Pairs

Trouble in Pairs

2WW

Enchantment

Punishes opponents taking extra actions with substantial draw

Firemane Commando

Firemane Commando

3W

Creature — Angel Soldier

Encourages attacks while rewarding you and opponents with draw

Removal

10
Swords to Plowshares

Swords to Plowshares

W

Instant

Premier single-mana creature exile

Path to Exile

Path to Exile

W

Instant

Efficient instant-speed creature exile

Generous Gift

Generous Gift

2W

Instant

Flexible permanent removal covering any troublesome threat

Stroke of Midnight

Stroke of Midnight

2W

Instant

Universal nonland permanent removal

Grasp of Fate

Grasp of Fate

1WW

Enchantment

Exiles a nonland permanent from each opponent simultaneously

Wrath of God

Wrath of God

2WW

Sorcery

Classic reset button against faster aggressive strategies

Cleansing Nova

Cleansing Nova

3WW

Sorcery

Modal sweeper hitting creatures or artifacts and enchantments

Vanquish the Horde

Vanquish the Horde

6WW

Sorcery

Extremely cheap board wipe in creature-heavy pods

Angel of the Dire Hour

Angel of the Dire Hour

5WW

Creature — Angel

Flash Angel that exiles all attacking creatures

Solitude

Solitude

3WW

Creature — Elemental Incarnation

Free or scalable lifelink creature exile

Threats/Wincons

25
Bishop of Wings

Bishop of Wings

WW

Creature — Human Cleric

Provides lifegain and replaces dying Angels with Spirit tokens

Youthful Valkyrie

Youthful Valkyrie

1W

Creature — Angel

Grows quickly with every Angel that enters the battlefield

Resplendent Angel

Resplendent Angel

1WW

Creature — Angel

Creates additional Angel tokens when gaining life

Righteous Valkyrie

Righteous Valkyrie

2W

Creature — Angel Cleric

Massive team-wide anthem and substantial lifegain engine

Angel of Vitality

Angel of Vitality

2W

Creature — Angel

Efficient early flier that buffs lifegain triggers

Segovian Angel

Segovian Angel

W

Creature — Angel

Turn-one flying lifelink attacker to stack Giada counters early

Serra Avenger

Serra Avenger

WW

Creature — Angel

Under-costed, highly efficient flying vigilance beater

Archangel of Thune

Archangel of Thune

3WW

Creature — Angel

Pumps the entire board each time life is gained

Lyra Dawnbringer

Lyra Dawnbringer

3WW

Legendary Creature — Angel

Legendary lord that gives all Angels +1/+1 and lifelink

Baneslayer Angel

Baneslayer Angel

3WW

Creature — Angel

Premier combat powerhouse with first strike and lifelink

Emeria Angel

Emeria Angel

2WW

Creature — Angel

Creates flying bird tokens from standard land drops

Angel of Invention

Angel of Invention

3WW

Creature — Angel

Anthem creature that provides lifelink and flying bodies

Linvala, Keeper of Silence

Linvala, Keeper of Silence

2WW

Legendary Creature — Angel

Shuts down activated abilities of opposing creatures

Archangel of Tithes

Archangel of Tithes

1WWW

Creature — Angel

Taxes opponents trying to attack you or block your fliers

Sephara, Sky's Blade

Sephara, Sky's Blade

4WWW

Legendary Creature — Angel

Can be cast cheaply with fliers and gives other fliers indestructible

Avacyn, Angel of Hope

Avacyn, Angel of Hope

5WWW

Legendary Creature — Angel

Provides absolute board invulnerability for all your permanents

Reya Dawnbringer

Reya Dawnbringer

6WWW

Legendary Creature — Angel

Reanimates a fallen creature on every upkeep

Valkyrie Harbinger

Valkyrie Harbinger

4WW

Creature — Angel Cleric

Creates 4/4 Angel tokens if life was gained during the turn

Angel of Jubilation

Angel of Jubilation

1WWW

Creature — Angel

Pumps white creatures and locks down sacrifice/life-payment strategies

Angelic Field Marshal

Angelic Field Marshal

2WW

Creature — Angel

Grants the entire team vigilance while you control your commander

Gisela, the Broken Blade

Gisela, the Broken Blade

2WW

Legendary Creature — Angel Horror

Aggressive lifelink first-strike flier that can meld into a game-ender

Bruna, the Fading Light

Bruna, the Fading Light

5WW

Legendary Creature — Angel Horror

Reanimates an Angel on cast and melds with Gisela

Starnheim Aspirant

Starnheim Aspirant

2W

Creature — Human Cleric

Substantially reduces the mana cost of Angel spells

Metropolis Reformer

Metropolis Reformer

2W

Creature — Angel Cleric

Grants the player hexproof while functioning as a lifegaining blocker

Platinum Angel

Platinum Angel

7

Artifact Creature — Angel

Prevents opponents from winning and keeps you alive through combat

Utility

8
Teferi's Protection

Teferi's Protection

2W

Instant

Ultimate protection against board wipes and lethal damage

Flawless Maneuver

Flawless Maneuver

2W

Instant

Free board protection spell when Giada is in play

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Protects key Angels and provides immediate haste

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Grants hexproof and haste to essential creatures

Akroma's Will

Akroma's Will

3W

Instant

Decisive finisher providing protection and lethal combat keywords

Brave the Sands

Brave the Sands

1W

Enchantment

Gives vigilance and an extra block per creature for strong defense

Smuggler's Share

Smuggler's Share

2W

Enchantment

Generates passive card draw and treasure ramp

The Book of Exalted Deeds

The Book of Exalted Deeds

WWW

Legendary Artifact — Book

Synergizes with lifegain to produce Angels and prevent losing

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Plains

Plains 32x

Basic Land — Plains

Basic land allocated from mana pip counts.