Ghost Council of Orzhova

Art by Greg Staples

Commander deckBW

Ghost Council of Orzhova

Utilize one of the most obscure and forgotten Orzhov commanders to trigger recursive lifegain and drain engines. Sacrifice disposable creatures to flicker your commander, stacking death and lifegain triggers to drain opponents to zero.

$279.61for all 100 cards at today’s prices
Built Oct 22, 202649 views

Asked for“I want a deck built around a card that less than five people play on ADH rack as a commander I would prefer that card to be black and white as I enjoy life gain and life drain Make it go crazy, but this must be a card that nobody plays the closer to zero people who use this card as a commander the better the commander is in my opinion”

Buy the whole deck on Mana PoolBuild another

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

8
25
17
5
6
1
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp11
Card draw12
Interaction13
↳ board wipes3
Tutors2

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 27B 47
37lands · rule of thumb 35–38
2.66average mana value (nonland)
$279.61whole deck, today

The list

Commander

1
Ghost Council of Orzhova

Ghost Council of Orzhova

WWBB

Legendary Creature — Spirit

Chosen commander for the requested strategy.

Ramp

9
Sol Ring

Sol Ring

1

Artifact

essential fast mana acceleration

Arcane Signet

Arcane Signet

2

Artifact

efficient two-mana color fixing

Orzhov Signet

Orzhov Signet

2

Artifact

reliable signet fixing both colors

Talisman of Hierarchy

Talisman of Hierarchy

2

Artifact

untapped dual mana rock

Fellwar Stone

Fellwar Stone

2

Artifact

consistent low-cost ramp

Mind Stone

Mind Stone

2

Artifact

early ramp that cycles late game

Thought Vessel

Thought Vessel

2

Artifact

colorless ramp with hand size utility

Wayfarer's Bauble

Wayfarer's Bauble

1

Artifact

fetches a land directly to the battlefield

Smothering Tithe

Smothering Tithe

3W

Enchantment

explosive treasure generation from opponents drawing

Card Draw

11
Skullclamp

Skullclamp

1

Artifact — Equipment

turns 1/1 fodder into massive card advantage

Deadly Dispute

Deadly Dispute

1B

Instant

instant-speed sacrifice outlet that draws and ramps

Village Rites

Village Rites

B

Instant

cheap card velocity off dying tokens

Corrupted Conviction

Corrupted Conviction

B

Instant

redundant one-mana sacrifice draw spell

Night's Whisper

Night's Whisper

1B

Sorcery

straightforward two-mana card draw

Read the Bones

Read the Bones

2B

Sorcery

scry selection paired with raw card draw

Morbid Opportunist

Morbid Opportunist

2B

Creature — Human Rogue

draws cards on each turn a creature dies

Welcoming Vampire

Welcoming Vampire

2W

Creature — Vampire

draws cards when small tokens enter

Grim Haruspex

Grim Haruspex

2B

Creature — Human Wizard

refuels hand on nontoken death triggers

Midnight Reaper

Midnight Reaper

2B

Creature — Zombie Knight

rewards creature deaths with fresh cards

Phyrexian Arena

Phyrexian Arena

1BB

Enchantment

steady extra card every upkeep

Removal

11
Swords to Plowshares

Swords to Plowshares

W

Instant

premier single-mana creature exile

Path to Exile

Path to Exile

W

Instant

efficient unconditional creature exile

Anguished Unmaking

Anguished Unmaking

1WB

Instant

instant-speed permanent exile at small life cost

Vindicate

Vindicate

1WB

Sorcery

versatile answer to any permanent type

Despark

Despark

WB

Instant

exiles high-impact threats easily

Generous Gift

Generous Gift

2W

Instant

flexible universal removal spell

Stroke of Midnight

Stroke of Midnight

2W

Instant

destroys any nonland permanent cleanly

Toxic Deluge

Toxic Deluge

2B

Sorcery

scalable board wipe paid with life

Damnation

Damnation

2BB

Sorcery

reliable four-mana creature board wipe

Cleansing Nova

Cleansing Nova

3WW

Sorcery

modal sweep for creatures or artifacts and enchantments

Heliod's Intervention

Heliod's Intervention

XWW

Instant

blows up problem permanents or provides massive lifegain

Threats/Wincons

23
Blood Artist

Blood Artist

1B

Creature — Vampire

drains life whenever any creature dies

Zulaport Cutthroat

Zulaport Cutthroat

1B

Creature — Human Rogue Ally

drains all opponents on your creature deaths

Cruel Celebrant

Cruel Celebrant

WB

Creature — Vampire

drains each opponent on creature and planeswalker deaths

Elas il-Kor, Sadistic Pilgrim

Elas il-Kor, Sadistic Pilgrim

WB

Legendary Creature — Phyrexian Kor Cleric

gains life on ETB and drains on death

Corpse Knight

Corpse Knight

WB

Creature — Zombie Knight

drains opponents whenever your creatures enter

Kambal, Consul of Allocation

Kambal, Consul of Allocation

1WB

Legendary Creature — Human Advisor

punishes opponents for casting noncreature spells

Vito, Thorn of the Dusk Rose

Vito, Thorn of the Dusk Rose

2B

Legendary Creature — Vampire Cleric

converts every point of lifegain into opponent life loss

Marauding Blight-Priest

Marauding Blight-Priest

2B

Creature — Vampire Cleric

weaponizes lifegain into board-wide life loss

Karlov of the Ghost Council

Karlov of the Ghost Council

WB

Legendary Creature — Spirit Advisor

grows massive from lifegain and provides creature exile

Syr Konrad, the Grim

Syr Konrad, the Grim

3BB

Legendary Creature — Human Knight

heavy drain trigger on creature movement zones

Gray Merchant of Asphodel

Gray Merchant of Asphodel

3BB

Creature — Zombie

huge lifegain and drain swing based on devotion

Voice of the Blessed

Voice of the Blessed

WW

Creature — Spirit Cleric

scales rapidly with repeated lifegain triggers

Crested Sunmare

Crested Sunmare

3WW

Creature — Horse

spits out 5/5 indestructible horses on lifegain

Ophiomancer

Ophiomancer

2B

Creature — Human Shaman

endless snake tokens for your commander to sacrifice

Bitterblossom

Bitterblossom

1B

Kindred Enchantment — Faerie

reliable flying fodder every single upkeep

Jadar, Ghoulcaller of Nephalia

Jadar, Ghoulcaller of Nephalia

1B

Legendary Creature — Human Wizard

constant free decay zombie for sacrifice fodder

Reassembling Skeleton

Reassembling Skeleton

1B

Creature — Skeleton Warrior

repeatable sacrifice fuel that recurs from the graveyard

Nether Traitor

Nether Traitor

BB

Creature — Spirit

hasty recurring creature fueled by death triggers

Lingering Souls

Lingering Souls

2W

Sorcery

creates four evasive bodies across two casts

Bolas's Citadel

Bolas's Citadel

3BBB

Legendary Artifact

casts cards off your inflated life total and provides a win condition

Aetherflux Reservoir

Aetherflux Reservoir

4

Artifact

exponential lifegain that turns life into a 50-damage laser

Exsanguinate

Exsanguinate

XBB

Sorcery

massive drain finisher that hits the entire table

Debt to the Deathless

Debt to the Deathless

XWWBB

Sorcery

multiplied drain spell that decisively closes games

Utility

8
Bastion of Remembrance

Bastion of Remembrance

2B

Enchantment

enchantment-based drain effect resilient to board wipes

Blind Obedience

Blind Obedience

1W

Enchantment

slows opponent tempo while providing extort drain triggers

Sanguine Bond

Sanguine Bond

3BB

Enchantment

burns opponents whenever you gain life and combos with Exquisite Blood

Exquisite Blood

Exquisite Blood

4B

Enchantment

gains life from opponent damage and forms an infinite drain loop

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

gives key creatures haste and shroud protection

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

provides hexproof protection to essential combo engines

Phyrexian Reclamation

Phyrexian Reclamation

B

Enchantment

rebuys fallen value creatures using spare life

Teleportation Circle

Teleportation Circle

3W

Enchantment

repeatedly flickers your commander to drain each turn cycle

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Caves of Koilos

Caves of Koilos

Land

Nonbasic dual land for color fixing.

Isolated Chapel

Isolated Chapel

Land

Nonbasic dual land for color fixing.

Temple of Silence

Temple of Silence

Land

Dual land with scry.

Tainted Field

Tainted Field

Land

Dual land (needs a Swamp).

Plains

Plains 8x

Basic Land — Plains

Basic land allocated from mana pip counts.

Swamp

Swamp 14x

Basic Land — Swamp

Basic land allocated from mana pip counts.