Ghalta the Unstoppable art

Art by Antonio José Manzanedo

Saved commander deck

Ghalta the Unstoppable

Deploy undercosted, high-power creatures early to dramatically reduce Ghalta's casting cost to a single green mana, then overwhelm opponents with an unstoppable wave of massive trample threats.

100 cards$412.38 totalOct 4, 202619 views

Prompt: Ghalta the Unstoppable commander deck

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Commander

1 cards
Ghalta the Unstoppable

Ghalta the Unstoppable

{8}{G}

Legendary Creature — Elder Dinosaur

Chosen commander for the requested strategy.

Ramp

12 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential fast mana staple for quick deployment

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient two-mana rock to accelerate early turns

Llanowar Elves

Llanowar Elves

{G}

Creature — Elf Druid

Turn-one mana acceleration to get large beaters out early

Elvish Mystic

Elvish Mystic

{G}

Creature — Elf Druid

Reliable one-mana dork for early curve fixing

Fyndhorn Elves

Fyndhorn Elves

{G}

Creature — Elf Druid

Redundant one-drop dork to consistently accelerate setup

Nature's Lore

Nature's Lore

{1}{G}

Sorcery

Untapped Forest ramp for two mana

Three Visits

Three Visits

{1}{G}

Sorcery

Enters-untapped ramp spell to maintain tempo

Rampant Growth

Rampant Growth

{1}{G}

Sorcery

Dependable early land ramp

Cultivate

Cultivate

{2}{G}

Sorcery

Ramps and fixes land drops for subsequent turns

Kodama's Reach

Kodama's Reach

{2}{G}

Sorcery — Arcane

Consistent land ramp and hand refill

Selvala, Heart of the Wilds

Selvala, Heart of the Wilds

{1}{G}{G}

Legendary Creature — Elf Scout

Taps for massive mana based on your greatest power

Gwenna, Eyes of Gaea

Gwenna, Eyes of Gaea

{2}{G}

Legendary Creature — Elf Druid Scout

Ramps out high-power creatures and untaps when they enter

Card Draw

10 cards
Greater Good

Greater Good

{2}{G}{G}

Enchantment

Sacrifice an enormous creature to draw huge chunks of your deck

Rishkar's Expertise

Rishkar's Expertise

{4}{G}{G}

Sorcery

Draws cards equal to greatest power and gives a free spell

Return of the Wildspeaker

Return of the Wildspeaker

{4}{G}

Instant

Instant-speed draw based on your biggest creature's power

Garruk's Uprising

Garruk's Uprising

{2}{G}

Enchantment

Cantrips off high-power creatures and provides redundancy for trample

Elemental Bond

Elemental Bond

{2}{G}

Enchantment

Draws a card whenever high-power threats enter the battlefield

Beast Whisperer

Beast Whisperer

{2}{G}{G}

Creature — Elf Druid

Refuels hand simply by casting creature spells

Life's Legacy

Life's Legacy

{1}{G}

Sorcery

Cheap two-mana sorcery to draw equal to an oversized creature's power

Hunter's Insight

Hunter's Insight

{2}{G}

Instant

Burst draw when a giant trample creature connects

Guardian Project

Guardian Project

{3}{G}

Enchantment

Steady draw trigger on nontoken creature cast

Last March of the Ents

Last March of the Ents

{6}{G}{G}

Sorcery

Draws huge cards based on greatest power and dumps creatures onto the field

Removal

10 cards
Beast Within

Beast Within

{2}{G}

Instant

Versatile unconditional permanent removal

Kenrith's Transformation

Kenrith's Transformation

{1}{G}

Enchantment — Aura

Neutralizes problematic commanders while drawing a card

Song of the Dryads

Song of the Dryads

{2}{G}

Enchantment — Aura

Turns any problematic permanent into an inert Forest

Nature's Claim

Nature's Claim

{G}

Instant

Ultra-efficient artifact and enchantment interaction

Reclamation Sage

Reclamation Sage

{2}{G}

Creature — Elf Shaman

Naturalize on an aggressive creature body

Ram Through

Ram Through

{1}{G}

Instant

One-sided fight that pushes excess trample damage to face

Kogla, the Titan Ape

Kogla, the Titan Ape

{3}{G}{G}{G}

Legendary Creature — Ape

Fights on entry and shatters artifacts or enchantments on attack

Tail Swipe

Tail Swipe

{G}

Instant

Cheap instant bite effect that scales with high power

Territorial Allosaurus

Territorial Allosaurus

{2}{G}{G}

Creature — Dinosaur

Solid early body that can fight on cast if kicked

Ezuri's Predation

Ezuri's Predation

{5}{G}{G}{G}

Sorcery

One-sided board sweeper that leaves behind 4/4 beasts

Threats/Wincons

22 cards
Lupine Prototype

Lupine Prototype

{2}

Artifact Creature — Wolf Construct

Two-mana 5/5 that reduces Ghalta's cost by five immediately

Hunted Troll

Hunted Troll

{2}{G}{G}

Creature — Troll Warrior

Three-mana 8/4 that discounts Ghalta almost completely

Gigantosaurus

Gigantosaurus

{G}{G}{G}{G}{G}

Creature — Dinosaur

Five-mana 10/10 that guarantees Ghalta costs just one green mana

Wayward Swordtooth

Wayward Swordtooth

{2}{G}

Creature — Dinosaur

Three-mana 5/5 that accelerates land drops

Apex Altisaur

Apex Altisaur

{7}{G}{G}

Creature — Dinosaur

Giant dinosaur that fights repeatedly to clear opposing boards

Vorinclex, Monstrous Raider

Vorinclex, Monstrous Raider

{4}{G}{G}

Legendary Creature — Phyrexian Praetor

Hasty 6/6 that disrupts opponents while doubling your counters

Goreclaw, Terror of Qal Sisma

Goreclaw, Terror of Qal Sisma

{3}{G}

Legendary Creature — Bear

Discounts giant creatures and gives further buffs when attacking

Surrak and Goreclaw

Surrak and Goreclaw

{4}{G}{G}

Legendary Creature — Human Bear

Gives high-power threats haste and trample redundancy

Zopandrel, Hunger Dominus

Zopandrel, Hunger Dominus

{5}{G}{G}

Legendary Creature — Phyrexian Horror

Doubles creature powers each combat for lethal swings

Old Gnawbone

Old Gnawbone

{5}{G}{G}

Legendary Creature — Dragon

Converts huge trample combat damage into an absurd treasure hoard

Carnage Tyrant

Carnage Tyrant

{4}{G}{G}

Creature — Dinosaur

Uncounterable hexproof beatstick that applies immediate pressure

Tyrranax Rex

Tyrranax Rex

{4}{G}{G}{G}

Creature — Phyrexian Dinosaur

Ward-protected hasty threat that hits hard immediately

Titanoth Rex

Titanoth Rex

{7}{G}{G}

Creature — Dinosaur Beast

Massive dinosaur threat that can cycle early to grant trample

Defiler of Vigor

Defiler of Vigor

{3}{G}{G}

Creature — Phyrexian Wurm

Pumps team and turns green pips into life payments

Managorger Hydra

Managorger Hydra

{2}{G}

Creature — Hydra

Grows rapidly off every spell cast to discount Ghalta

Rhonas the Indomitable

Rhonas the Indomitable

{2}{G}

Legendary Creature — God

Indestructible 5/4 for three mana to permanently discount commander

Steel Leaf Champion

Steel Leaf Champion

{G}{G}{G}

Creature — Elf Knight

Three-mana 5/4 that evades small chump blockers

Yorvo, Lord of Garenbrig

Yorvo, Lord of Garenbrig

{G}{G}{G}

Legendary Creature — Giant Noble

Enters as a 4/4 for three green mana and grows continuously

Pugnacious Hammerskull

Pugnacious Hammerskull

{2}{G}

Creature — Dinosaur

Three-mana 6/6 provides massive discount to Ghalta immediately

Lovestruck Beast // Heart's Desire

Lovestruck Beast // Heart's Desire

{2}{G} // {G}

Creature — Beast Noble // Sorcery — Adventure

Three-mana 5/5 body provides early defense and commander discounting

Vigor

Vigor

{3}{G}{G}{G}

Creature — Elemental Incarnation

Turns any damage dealt to your attackers into +1/+1 counters

Ghalta, Primal Hunger

Ghalta, Primal Hunger

{10}{G}{G}

Legendary Creature — Elder Dinosaur

Massive 12/12 dinosaur partner that easily drops for two mana

Utility

8 cards
Heroic Intervention

Heroic Intervention

{1}{G}

Instant

Protects your board of giants from board wipes and removal

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Provides haste and shroud to let Ghalta swing right away

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Provides haste and hexproof to your primary beaters

Tamiyo's Safekeeping

Tamiyo's Safekeeping

{G}

Instant

Single-mana protection against targeted exile and destruction

Tyvar's Stand

Tyvar's Stand

{X}{G}

Instant

Scalable protection and lethal pump spell in one

The Great Henge

The Great Henge

{7}{G}{G}

Legendary Artifact

Massively discounted by your high-power creatures, providing ramp, buffs, and draw

Concordant Crossroads

Concordant Crossroads

{G}

World Enchantment

Gives the whole team haste to close out games in a single turn

Finale of Devastation

Finale of Devastation

{X}{G}{G}

Sorcery

Tutors key threats and acts as a game-ending craterhoof-style pump

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Forest

Forest 32x

Basic Land — Forest

Basic land allocated from mana pip counts.