Gert and Old Lace, Runaways art

Art by Zoltan Boros

Saved commander deck

Gert and Old Lace, Runaways

Leverage Gert and Old Lace's land-filtering and graveyard filling to fuel powerful landfall and graveyard recursion synergies, culminating in overwhelming dinosaur and stompy combat damage.

100 cards$285.36 totalSep 27, 202625 views

Prompt: Gert and Old Lace, Runaways commander deck

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Commander

1 cards
Gert and Old Lace, Runaways

Gert and Old Lace, Runaways

{2}{R/G}

Legendary Creature — Human Dinosaur Hero

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential format mana acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient two-mana color-fixing rock

Gruul Signet

Gruul Signet

{2}

Artifact

Reliable two-mana ramp and fixing for red and green

Farseek

Farseek

{1}{G}

Sorcery

Searches out mountain-forest duals directly to the battlefield

Nature's Lore

Nature's Lore

{1}{G}

Sorcery

Tutors a forest onto the battlefield untapped

Three Visits

Three Visits

{1}{G}

Sorcery

Grabs a forest untapped for early acceleration

Rampant Growth

Rampant Growth

{1}{G}

Sorcery

Classic reliable basic land ramp

Cultivate

Cultivate

{2}{G}

Sorcery

Puts one land into play and another to hand for discard or drops

Kodama's Reach

Kodama's Reach

{2}{G}

Sorcery — Arcane

Provides land ramp while keeping card advantage in hand

Sakura-Tribe Elder

Sakura-Tribe Elder

{1}{G}

Creature — Snake Shaman

Provides a sacrifice body that ramps a basic land

Card Draw

10 cards
Beast Whisperer

Beast Whisperer

{2}{G}{G}

Creature — Elf Druid

Draws a card whenever you cast a creature spell

Return of the Wildspeaker

Return of the Wildspeaker

{4}{G}

Instant

Burst card draw based on the greatest power among your creatures

Rishkar's Expertise

Rishkar's Expertise

{4}{G}{G}

Sorcery

Massive draw off high-power creatures plus a free spell cast

Greater Good

Greater Good

{2}{G}{G}

Enchantment

Turns large trampling creatures into huge card draw while fueling the graveyard

Sylvan Library

Sylvan Library

{1}{G}

Enchantment

Provides exceptional card selection and draw each turn

Harmonize

Harmonize

{2}{G}{G}

Sorcery

Straightforward green burst draw spell

Toski, Bearer of Secrets

Toski, Bearer of Secrets

{3}{G}

Legendary Creature — Squirrel

Uncounterable indestructible draw engine on combat damage

Garruk's Uprising

Garruk's Uprising

{2}{G}

Enchantment

Draws on entry for big creatures and grants trample to the team

Elemental Bond

Elemental Bond

{2}{G}

Enchantment

Triggers on entry for virtually every major threat including Gert

Valakut Exploration

Valakut Exploration

{2}{R}

Enchantment

Impulse draws on landfall and burns opponents with unplayed cards

Removal

10 cards
Beast Within

Beast Within

{2}{G}

Instant

Flexible unconditional permanent removal

Chaos Warp

Chaos Warp

{2}{R}

Instant

Tucks any problematic permanent into its owner's library

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

Extremely efficient board wipe that clears opposing armies

Vandalblast

Vandalblast

{R}

Sorcery

Scalable one-sided artifact sweep

Nature's Claim

Nature's Claim

{G}

Instant

One-mana instant speed artifact or enchantment destruction

Abrade

Abrade

{1}{R}

Instant

Versatile cheap interaction hitting small creatures or key artifacts

Decimate

Decimate

{2}{R}{G}

Sorcery

Four-for-one removal punishing multiple board types simultaneously

Hull Breach

Hull Breach

{R}{G}

Sorcery

Flexible two-for-one artifact and enchantment destruction

Kenrith's Transformation

Kenrith's Transformation

{1}{G}

Enchantment — Aura

Cantripping aura that neutralizes dangerous commander abilities

Star of Extinction

Star of Extinction

{5}{R}{R}

Sorcery

Sweeps the board clean and destroys a high-value utility land

Threats/Wincons

24 cards
Ghalta, Primal Hunger

Ghalta, Primal Hunger

{10}{G}{G}

Legendary Creature — Elder Dinosaur

Massive dinosaur beatstick that costs next to nothing with high-power boards

Carnage Tyrant

Carnage Tyrant

{4}{G}{G}

Creature — Dinosaur

Uncounterable, hexproof, trampling dinosaur threat

Etali, Primal Conqueror // Etali, Primal Sickness

Etali, Primal Conqueror // Etali, Primal Sickness

{5}{R}{R}

Legendary Creature — Elder Dinosaur // Legendary Creature — Phyrexian Elder Dinosaur

Steals spells from all players and transforms into a lethal infect threat

Etali, Primal Storm

Etali, Primal Storm

{4}{R}{R}

Legendary Creature — Elder Dinosaur

Casts free cards off every player's deck upon attack

Xenagos, God of Revels

Xenagos, God of Revels

{3}{R}{G}

Legendary Enchantment Creature — God

Doubles the power and grants haste to a creature every combat

Scute Swarm

Scute Swarm

{2}{G}

Creature — Insect

Exponential token swarm created by frequent land drops

Avenger of Zendikar

Avenger of Zendikar

{5}{G}{G}

Creature — Elemental

Creates an army of plant tokens and buffs them with each land

Omnath, Locus of Rage

Omnath, Locus of Rage

{3}{R}{R}{G}{G}

Legendary Creature — Elemental

Spawns 5/5 elementals on landfall and bolts enemies when they die

Moraug, Fury of Akoum

Moraug, Fury of Akoum

{4}{R}{R}

Legendary Creature — Minotaur Warrior

Grants additional combat steps whenever lands enter the battlefield

Titania, Protector of Argoth

Titania, Protector of Argoth

{3}{G}{G}

Legendary Creature — Elemental

Creates 5/3 elementals whenever lands hit the graveyard

Bonehoard Dracosaur

Bonehoard Dracosaur

{3}{R}{R}

Creature — Dinosaur Dragon

Generates impulse draw, dinosaurs, and treasures during upkeep

Quartzwood Crasher

Quartzwood Crasher

{2}{R}{R}{G}

Creature — Dinosaur Beast

Produces huge dinosaur tokens whenever trample creatures connect

Terror of the Peaks

Terror of the Peaks

{3}{R}{R}

Creature — Dragon

Hurls direct damage whenever sizable threats enter the battlefield

Kogla, the Titan Ape

Kogla, the Titan Ape

{3}{G}{G}{G}

Legendary Creature — Ape

Fights on entry, removes enchantments/artifacts on attack, and bounces humans like Gert

Apex Altisaur

Apex Altisaur

{7}{G}{G}

Creature — Dinosaur

Repeatedly fights opposing creatures to dismantle enemy boards

Ruric Thar, the Unbowed

Ruric Thar, the Unbowed

{4}{R}{G}

Legendary Creature — Ogre Warrior

Punishes noncreature spell slingers with brutal six-damage triggers

Goreclaw, Terror of Qal Sisma

Goreclaw, Terror of Qal Sisma

{3}{G}

Legendary Creature — Bear

Reduces creature costs and boosts power and trample on attack

Halana and Alena, Partners

Halana and Alena, Partners

{2}{R}{G}

Legendary Creature — Human Ranger

Grows attackers significantly and grants immediate haste

Klauth, Unrivaled Ancient

Klauth, Unrivaled Ancient

{5}{R}{G}

Legendary Creature — Dragon

Produces colossal amounts of mana based on total attacking power

Mina and Denn, Wildborn

Mina and Denn, Wildborn

{2}{R}{G}

Legendary Creature — Elf Ally

Grants extra land drops and gives trample by bouncing lands

Radagast the Brown

Radagast the Brown

{2}{G}{G}

Legendary Creature — Avatar Wizard

Refills your hand with dinosaurs and beasts as creatures enter

Gruul Spellbreaker

Gruul Spellbreaker

{1}{R}{G}

Creature — Ogre Warrior

Aggressive riot threat providing hexproof to you on your turn

Regisaur Alpha

Regisaur Alpha

{3}{R}{G}

Creature — Dinosaur

Gives other dinosaurs haste and enters with two bodies

Wayward Swordtooth

Wayward Swordtooth

{2}{G}

Creature — Dinosaur

Enables extra land drops each turn and becomes a 5/5 under the city's blessing

Utility

8 cards
Heroic Intervention

Heroic Intervention

{1}{G}

Instant

Protects your entire board from wipes and targeted removal

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Free equip cost granting haste and shroud

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Provides valuable haste and hexproof to your critical creatures

Conduit of Worlds

Conduit of Worlds

{2}{G}{G}

Artifact

Enables playing lands and casting permanents from the graveyard

Ramunap Excavator

Ramunap Excavator

{2}{G}

Creature — Snake Cleric

Recovers lands discarded to Gert or sacrificed to fetch effects

Life from the Loam

Life from the Loam

{1}{G}

Sorcery

Repeatedly dredges and returns discarded lands to hand

Temur Sabertooth

Temur Sabertooth

{2}{G}{G}

Creature — Cat

Bounces Gert back to hand to repeatedly trigger its land search ability

Roaming Throne

Roaming Throne

{4}

Artifact Creature — Golem

Doubles triggered abilities for your chosen creature type like Dinosaur

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Karplusan Forest

Karplusan Forest

Land

Nonbasic dual land for color fixing.

Rootbound Crag

Rootbound Crag

Land

Nonbasic dual land for color fixing.

Temple of Abandon

Temple of Abandon

Land

Dual land with scry.

Cinder Glade

Cinder Glade

Land — Mountain Forest

Nonbasic dual land for color fixing.

Game Trail

Game Trail

Land

Nonbasic dual land for color fixing.

Mountain

Mountain 7x

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest 15x

Basic Land — Forest

Basic land allocated from mana pip counts.