
Art by Zack Stella
Commander deckRW
Gerrard, Weatherlight Hero
Loop eggs and creatures using Second Sunrise effects and Gerrard's ability to trigger ETB/LTB damage sources infinitely. Use KCI or sacrificial outlets to cycle through the library and burn opponents.
Asked for“An RW combo deck for Gerrard, Weatherlight hero. The main deck consists of many artificats or creatures with an ETB-draw-a-card abilit, just the same as the famous modern "egg" deck. So second sunrise should be contained. Infinite combos are welcomed. How to end game: creatures with the ability that "whenever an artifact/ a creature enters, this creature deals 1 damage to each oppoent". The bracket should be 2~3, and GCs should be less than 3.”
Deck anatomy
What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.
Mana curve · 58 nonland cards
The working parts
Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.
Colored mana symbols
Commander
1
Gerrard, Weatherlight Hero
2RWLegendary Creature — Human Soldier
Chosen commander for the requested strategy.
Ramp
12
Krark-Clan Ironworks
4Artifact
Core combo piece for sacrificing artifacts for mana

Liquimetal Torque
2Artifact
Can turn Gerrard into an artifact to facilitate certain loops

Solemn Simulacrum
4Artifact Creature — Golem
Value creature that ramps and draws on death

Knight of the White Orchid
WWCreature — Human Knight
Catch-up ramp on an ETB creature
Card Draw
11
Skullclamp
1Artifact — Equipment
Powerful draw engine with small creatures and tokens
Removal
11
Goblin Bombardment
1REnchantment
Sacrifice outlet and win condition through damage

Wear // Tear
1R // WInstant // Instant
Efficient artifact and enchantment removal

Heliod's Intervention
XWWInstant
Mass artifact or enchantment removal or lifegain

Ingot Chewer
4RCreature — Elemental
Creature that removes artifacts and sacrifices itself
Threats/Wincons
19
Purphoros, God of the Forge
3RLegendary Enchantment Creature — God
Major win condition for entering creatures

Ingenious Artillerist
2RCreature — Human Artificer
Deals damage to opponents when artifacts enter

Reckless Fireweaver
1RCreature — Human Artificer
Core win condition for artifact loops

Sunshot Militia
1RCreature — Human Soldier
Allows artifacts to be tapped for direct damage

Pia's Revolution
2REnchantment
Punishes opponents for artifacts hitting the graveyard

Witty Roastmaster
2RCreature — Devil Citizen
Redundant source of damage for creature ETB

Loyal Apprentice
1RCreature — Human Artificer
Generates tokens to fuel sacrifice and damage triggers

Inspiring Overseer
2WCreature — Angel Cleric
Life gain and draw on an ETB creature

Priest of Ancient Lore
2WCreature — Dwarf Cleric
Draw and life gain on a creature body

Combat Thresher
7Artifact Creature — Construct
Double strike creature that draws a card on ETB

Scrap Trawler
3Artifact Creature — Construct
Key card for recurring artifacts during the loop

Myr Retriever
2Artifact Creature — Myr
Recursive artifact creature for infinite loops

Workshop Assistant
3Artifact Creature — Construct
Redundant recursion for artifacts

Teshar, Ancestor's Apostle
3WLegendary Creature — Bird Cleric
Powerful recursion engine for low-mana creatures
Utility
5
Second Sunrise
1WWInstant
Core combo piece to return all sacrificed eggs and creatures


















































