Gerrard, Weatherlight Hero art

Art by Douglas Shuler

Saved commander deck

Gerrard, Weatherlight Hero

Loop eggs and creatures using Second Sunrise effects and Gerrard's ability to trigger ETB/LTB damage sources infinitely. Use KCI or sacrificial outlets to cycle through the library and burn opponents.

99 cards$102.51 totalJun 21, 20263 views

Prompt: An RW combo deck for Gerrard, Weatherlight hero. The main deck consists of many artificats or creatures with an ETB-draw-a-card abilit, just the same as the famous modern "egg" deck. So second sunrise should be contained. Infinite combos are welcomed. How to end game: creatures with the ability that "whenever an artifact/ a creature enters, this creature deals 1 damage to each oppoent". The bracket should be 2~3, and GCs should be less than 3.

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Gerrard, Weatherlight Hero

Gerrard, Weatherlight Hero

{2}{R}{W}

Legendary Creature — Human Soldier

Chosen commander for the requested strategy.

Ramp

12 cards
Sol Ring

Sol Ring

{1}

Artifact

Standard format staple for acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

Consistent color fixing

Boros Signet

Boros Signet

{2}

Artifact

Color filtering and ramp

Talisman of Conviction

Talisman of Conviction

{2}

Artifact

Efficient two-mana ramp

Mind Stone

Mind Stone

{2}

Artifact

Ramp that can sacrifice itself to trigger Gerrard

Krark-Clan Ironworks

Krark-Clan Ironworks

{4}

Artifact

Core combo piece for sacrificing artifacts for mana

Ashnod's Altar

Ashnod's Altar

{3}

Artifact

Sacrifice outlet for creatures that generates mana

Commander's Sphere

Commander's Sphere

{3}

Artifact

Ramp that provides a self-sacrifice draw trigger

Fellwar Stone

Fellwar Stone

{2}

Artifact

Efficient mana production

Liquimetal Torque

Liquimetal Torque

{2}

Artifact

Can turn Gerrard into an artifact to facilitate certain loops

Solemn Simulacrum

Solemn Simulacrum

{4}

Artifact Creature — Golem

Value creature that ramps and draws on death

Knight of the White Orchid

Knight of the White Orchid

{W}{W}

Creature — Human Knight

Catch-up ramp on an ETB creature

Card Draw

11 cards
Skullclamp

Skullclamp

{1}

Artifact — Equipment

Powerful draw engine with small creatures and tokens

Faithless Looting

Faithless Looting

{R}

Sorcery

Early deck filtering

Ichor Wellspring

Ichor Wellspring

{2}

Artifact

Egg that draws on entry and when sent to graveyard

Mycosynth Wellspring

Mycosynth Wellspring

{2}

Artifact

Egg that thins the deck for lands

Chromatic Star

Chromatic Star

{1}

Artifact

Classic egg for mana fixing and card replacement

Chromatic Sphere

Chromatic Sphere

{1}

Artifact

Essential egg for filtering and drawing

Terrarion

Terrarion

{1}

Artifact

Reliable egg for the Second Sunrise loop

Golden Egg

Golden Egg

{2}

Artifact — Food

Food artifact that draws a card on ETB

Guild Globe

Guild Globe

{2}

Artifact

Filters mana and replaces itself instantly

Elsewhere Flask

Elsewhere Flask

{2}

Artifact

Cheap artifact that draws upon entering

Implement of Improvement

Implement of Improvement

{1}

Artifact

Cheap artifact to sacrifice for a card

Removal

11 cards
Goblin Bombardment

Goblin Bombardment

{1}{R}

Enchantment

Sacrifice outlet and win condition through damage

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

Efficient board wipe that can trigger Gerrard loops

Chaos Warp

Chaos Warp

{2}{R}

Instant

Versatile spot removal

Generous Gift

Generous Gift

{2}{W}

Instant

Flexible removal for any permanent type

Swords to Plowshares

Swords to Plowshares

{W}

Instant

Efficient creature removal

Path to Exile

Path to Exile

{W}

Instant

Premier creature removal

Wear // Tear

Wear // Tear

{1}{R} // {W}

Instant // Instant

Efficient artifact and enchantment removal

Dispeller's Capsule

Dispeller's Capsule

{W}

Artifact

Recyclable removal artifact

Abrade

Abrade

{1}{R}

Instant

Versatile creature or artifact hate

Heliod's Intervention

Heliod's Intervention

{X}{W}{W}

Instant

Mass artifact or enchantment removal or lifegain

Ingot Chewer

Ingot Chewer

{4}{R}

Creature — Elemental

Creature that removes artifacts and sacrifices itself

Threats/Wincons

19 cards
Purphoros, God of the Forge

Purphoros, God of the Forge

{3}{R}

Legendary Enchantment Creature — God

Major win condition for entering creatures

Impact Tremors

Impact Tremors

{1}{R}

Enchantment

Persistent burn for creature loops

Ingenious Artillerist

Ingenious Artillerist

{2}{R}

Creature — Human Artificer

Deals damage to opponents when artifacts enter

Reckless Fireweaver

Reckless Fireweaver

{1}{R}

Creature — Human Artificer

Core win condition for artifact loops

Sunshot Militia

Sunshot Militia

{1}{R}

Creature — Human Soldier

Allows artifacts to be tapped for direct damage

Pia's Revolution

Pia's Revolution

{2}{R}

Enchantment

Punishes opponents for artifacts hitting the graveyard

Witty Roastmaster

Witty Roastmaster

{2}{R}

Creature — Devil Citizen

Redundant source of damage for creature ETB

Loyal Apprentice

Loyal Apprentice

{1}{R}

Creature — Human Artificer

Generates tokens to fuel sacrifice and damage triggers

Spirited Companion

Spirited Companion

{1}{W}

Enchantment Creature — Dog

Creature egg that draws on ETB

Wall of Omens

Wall of Omens

{1}{W}

Creature — Wall

Creature egg for defense and draw loops

Inspiring Overseer

Inspiring Overseer

{2}{W}

Creature — Angel Cleric

Life gain and draw on an ETB creature

Priest of Ancient Lore

Priest of Ancient Lore

{2}{W}

Creature — Dwarf Cleric

Draw and life gain on a creature body

Combat Thresher

Combat Thresher

{7}

Artifact Creature — Construct

Double strike creature that draws a card on ETB

Scrap Trawler

Scrap Trawler

{3}

Artifact Creature — Construct

Key card for recurring artifacts during the loop

Myr Retriever

Myr Retriever

{2}

Artifact Creature — Myr

Recursive artifact creature for infinite loops

Workshop Assistant

Workshop Assistant

{3}

Artifact Creature — Construct

Redundant recursion for artifacts

Junk Diver

Junk Diver

{3}

Artifact Creature — Bird

Flying recursion piece for artifact loops

Teshar, Ancestor's Apostle

Teshar, Ancestor's Apostle

{3}{W}

Legendary Creature — Bird Cleric

Powerful recursion engine for low-mana creatures

Sun Titan

Sun Titan

{4}{W}{W}

Creature — Giant

Late-game recursion for permanents

Utility

5 cards
Inspiring Statuary

Inspiring Statuary

{3}

Artifact

Allows eggs to pay for non-artifact spells

Second Sunrise

Second Sunrise

{1}{W}{W}

Instant

Core combo piece to return all sacrificed eggs and creatures

Faith's Reward

Faith's Reward

{3}{W}

Instant

Redundant copy of Second Sunrise effect

Brought Back

Brought Back

{W}{W}

Instant

Efficient recursion for two permanents including Gerrard

Fanatical Devotion

Fanatical Devotion

{2}{W}

Enchantment

Free sacrifice outlet for creatures

Lands

40 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Battlefield Forge

Battlefield Forge

Land

Nonbasic dual land for color fixing.

Clifftop Retreat

Clifftop Retreat

Land

Nonbasic dual land for color fixing.

Temple of Triumph

Temple of Triumph

Land

Dual land with scry.

Needle Spires

Needle Spires

Land

Nonbasic dual land for color fixing.

Boros Garrison

Boros Garrison

Land

Bounce land — taps for two colors.

Plains

Plains 15x

Basic Land — Plains

Basic land allocated from mana pip counts.

Mountain

Mountain 10x

Basic Land — Mountain

Basic land allocated from mana pip counts.