General Tazri art

Art by Chris Rahn

Saved commander deck

General Tazri

Tutor and assemble high-synergy Allies, flickering them repeatedly to trigger explosive Rally and ETB effects, including drain with Kalastria Healer and infinite Rally loops with Turntimber Ranger.

100 cards$396.72 totalOct 5, 202618 views

Prompt: Ally ETB blink. zendikar ally mechanics like rally and the others. avatar allys. best mana support and mana rocks, dual lands, fetches, shocks, wtc. ramp. synergy. blinks and combos for allys

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Commander

1 cards
General Tazri

General Tazri

{4}{W}

Legendary Creature — Human Ally

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Universal efficient mana rock

Arcane Signet

Arcane Signet

{2}

Artifact

Flawless five-color mana fixing

Farseek

Farseek

{1}{G}

Sorcery

Tutors dual lands for five-color fixing

Nature's Lore

Nature's Lore

{1}{G}

Sorcery

Fetches untapped typed shock and triome lands

Three Visits

Three Visits

{1}{G}

Sorcery

Efficient two-mana green ramp

Fellwar Stone

Fellwar Stone

{2}

Artifact

Reliable multicolor rock in multiplayer

Chromatic Lantern

Chromatic Lantern

{3}

Artifact

Solves all five-color mana fixing needs

Cultivate

Cultivate

{2}{G}

Sorcery

Essential land ramp and hand-fixing

Kodama's Reach

Kodama's Reach

{2}{G}

Sorcery — Arcane

Consistent ramp and land smoothing

Harabaz Druid

Harabaz Druid

{1}{G}

Creature — Human Druid Ally

Ally that taps for massive amounts of any color

Card Draw

10 cards
Sea Gate Loremaster

Sea Gate Loremaster

{4}{U}

Creature — Merfolk Wizard Ally

Allies-matter tap ability that draws buckets of cards

Beast Whisperer

Beast Whisperer

{2}{G}{G}

Creature — Elf Druid

Draws a card on every Ally creature cast

Guardian Project

Guardian Project

{3}{G}

Enchantment

Replaces every nontoken creature entering the battlefield

Rhystic Study

Rhystic Study

{2}{U}

Enchantment

Premier blue card draw staple

Sylvan Library

Sylvan Library

{1}{G}

Enchantment

Topdeck manipulation and extra card selection

Chulane, Teller of Tales

Chulane, Teller of Tales

{2}{G}{W}{U}

Legendary Creature — Human Druid

Draws cards, ramps lands, and bounces Allies for replay

Tocasia's Welcome

Tocasia's Welcome

{2}{W}

Enchantment

Triggers on cheap Allies and blink ETBs

Distant Melody

Distant Melody

{3}{U}

Sorcery

Draws cards equal to the number of Allies you control

Pact of the Serpent

Pact of the Serpent

{1}{B}{B}

Sorcery

Refills hand scaled to your Ally board presence

Esper Sentinel

Esper Sentinel

{W}

Artifact Creature — Human Soldier

Early creature staple for steady card advantage

Removal

10 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Most efficient single-target creature exile

Path to Exile

Path to Exile

{W}

Instant

Premium unconditional one-mana exile

Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

One-sided board reset at instant speed

Anguished Unmaking

Anguished Unmaking

{1}{W}{B}

Instant

Versatile nonland permanent exile

Assassin's Trophy

Assassin's Trophy

{B}{G}

Instant

Hits any problematic permanent on demand

Murasa Pyromancer

Murasa Pyromancer

{4}{R}{R}

Creature — Human Shaman Ally

Ally that burns down opposing creatures on ETB

Tuktuk Scrapper

Tuktuk Scrapper

{3}{R}

Creature — Goblin Artificer Ally

Ally ETB artifact destruction with bonus burn

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

Efficient red damage-based board wipe

Supreme Verdict

Supreme Verdict

{1}{W}{W}{U}

Sorcery

Uncounterable full creature sweep

Toxic Deluge

Toxic Deluge

{2}{B}

Sorcery

Flexible black board wipe that bypasses indestructible

Threats/Wincons

22 cards
Hada Freeblade

Hada Freeblade

{W}

Creature — Human Soldier Ally

Aggressive one-drop Ally that grows with each trigger

Kazandu Blademaster

Kazandu Blademaster

{W}{W}

Creature — Human Soldier Ally

Vigilant first striker that scales with Allies

Oran-Rief Survivalist

Oran-Rief Survivalist

{1}{G}

Creature — Human Warrior Ally

Low-curve beater growing off every Ally ETB

Kalastria Healer

Kalastria Healer

{1}{B}

Creature — Vampire Cleric Ally

Rally drain trigger that wins games with blinks

Zulaport Cutthroat

Zulaport Cutthroat

{1}{B}

Creature — Human Rogue Ally

Ally that provides board wipe protection and life drain

Halimar Excavator

Halimar Excavator

{1}{U}

Creature — Human Wizard Ally

Alternate mill win condition on Ally triggers

Ondu Cleric

Ondu Cleric

{1}{W}

Creature — Kor Cleric Ally

Generates staggering amounts of life off Ally ETBs

Chasm Guide

Chasm Guide

{3}{R}

Creature — Goblin Scout Ally

Rally trigger that grants haste to the whole team

Kazuul Warlord

Kazuul Warlord

{4}{R}

Creature — Minotaur Warrior Ally

Distributes +1/+1 counters to all Allies on entry

Munda, Ambush Leader

Munda, Ambush Leader

{2}{R}{W}

Legendary Creature — Kor Ally

Rally trigger that stacks the top of library with Allies

Resolute Blademaster

Resolute Blademaster

{3}{R}{W}

Creature — Human Soldier Ally

Grants double strike to all creatures on Rally

Turntimber Ranger

Turntimber Ranger

{3}{G}{G}

Creature — Elf Scout Ranger Ally

Infinite wolf/Rally combo piece with type-changers

Mina and Denn, Wildborn

Mina and Denn, Wildborn

{2}{R}{G}

Legendary Creature — Elf Ally

Zendikar Ally providing trample and land ramp

Bruse Tarl, Boorish Herder

Bruse Tarl, Boorish Herder

{2}{R}{W}

Legendary Creature — Human Ally

Ally ETB granting double strike and lifelink

Hero of Goma Fada

Hero of Goma Fada

{4}{W}

Creature — Human Knight Ally

Rally trigger makes your entire team indestructible

Angelic Captain

Angelic Captain

{3}{R}{W}

Creature — Angel Ally

Massive flying beater buffed by attacking Allies

Lantern Scout

Lantern Scout

{2}{W}

Creature — Human Scout Ally

Rally trigger grants lifelink across the entire board

Firemantle Mage

Firemantle Mage

{2}{R}

Creature — Human Shaman Ally

Rally trigger gives menace to push through lethal damage

Drana, Liberator of Malakir

Drana, Liberator of Malakir

{1}{B}{B}

Legendary Creature — Vampire Ally

Zendikar Ally that permanently pumps attacking creatures

Morophon, the Boundless

Morophon, the Boundless

{7}

Legendary Creature — Shapeshifter

Changeling Ally that discounts all Ally spells and buffs them

Jwari Shapeshifter

Jwari Shapeshifter

{1}{U}

Creature — Shapeshifter Ally

Two-mana clone that enters as your best Ally

Mirror Entity

Mirror Entity

{2}{W}

Creature — Shapeshifter

Changeling Ally that turns whole board into massive threats

Utility

10 cards
Teleportation Circle

Teleportation Circle

{3}{W}

Enchantment

Free recurring end-step blink for Rally triggers

Conjurer's Closet

Conjurer's Closet

{5}

Artifact

Artifact engine blinking an Ally each end step

Ephemerate

Ephemerate

{W}

Instant

Rebounding instant blink for double Rally activations

Ghostly Flicker

Ghostly Flicker

{2}{U}

Instant

Targets two Allies at instant speed to blow out opponents

Eerie Interlude

Eerie Interlude

{2}{W}

Instant

Mass flicker that protects the board and yields massive Rally triggers

Panharmonicon

Panharmonicon

{4}

Artifact

Doubles all Ally ETB and Rally triggers

Elesh Norn, Mother of Machines

Elesh Norn, Mother of Machines

{4}{W}

Legendary Creature — Phyrexian Praetor

Doubles your ETBs while shutting down opponent triggers

Cloudshift

Cloudshift

{W}

Instant

One-mana combat trick and immediate Rally reactivation

Conspiracy

Conspiracy

{3}{B}{B}

Enchantment

Names Ally to make Turntimber Ranger create infinite wolves

Arcane Adaptation

Arcane Adaptation

{2}{U}

Enchantment

Cheap enchantment turning all creatures into Allies for infinite combos

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Port Town

Port Town

Land

Nonbasic dual land for color fixing.

Azorius Chancery

Azorius Chancery

Land

Bounce land — taps for two colors.

Caves of Koilos

Caves of Koilos

Land

Nonbasic dual land for color fixing.

Isolated Chapel

Isolated Chapel

Land

Nonbasic dual land for color fixing.

Temple of Silence

Temple of Silence

Land

Dual land with scry.

Tainted Field

Tainted Field

Land

Dual land (needs a Swamp).

Plains

Plains 3x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 2x

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest 2x

Basic Land — Forest

Basic land allocated from mana pip counts.