General Tazri art

Art by Chris Rahn

Saved commander deck

General Tazri

Tutor and assemble Zendikar Allies to trigger devastating Rally abilities, multiplying their power with blink engines and closing the game via drain, mill, or infinite wolf tokens.

100 cards$491.66 totalOct 5, 202615 views

Prompt: Ally ETB blink. zendikar ally mechanics like rally and the others. avatar allys. best mana support and mana rocks, dual lands, fetches, shocks, wtc. ramp. synergy. blinks and combos for allys ADD AVATAR ALLY SUPPORT AS WELL. THEYRE GOOD

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Commander

1 cards
General Tazri

General Tazri

{4}{W}

Legendary Creature — Human Ally

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Premier format mana acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient five-color mana fixing

Farseek

Farseek

{1}{G}

Sorcery

Searches typed shock and triome lands

Nature's Lore

Nature's Lore

{1}{G}

Sorcery

Puts untapped typed lands directly into play

Three Visits

Three Visits

{1}{G}

Sorcery

Efficient land ramp for fixing

Fellwar Stone

Fellwar Stone

{2}

Artifact

Cheap two-mana rock that taps for all colors

Chromatic Lantern

Chromatic Lantern

{3}

Artifact

Perfect mana fixing across five colors

Birds of Paradise

Birds of Paradise

{G}

Creature — Bird

One-drop dork providing all five colors

Bloom Tender

Bloom Tender

{1}{G}

Creature — Elf Druid

Produces massive mana with a five-color commander

Harabaz Druid

Harabaz Druid

{1}{G}

Creature — Human Druid Ally

Ally that taps for mana equal to Ally count

Card Draw

9 cards
Sea Gate Loremaster

Sea Gate Loremaster

{4}{U}

Creature — Merfolk Wizard Ally

Ally that draws cards equal to Ally count

Rhystic Study

Rhystic Study

{2}{U}

Enchantment

Consistent card advantage and tax effect

Sylvan Library

Sylvan Library

{1}{G}

Enchantment

Premier early-game card selection and draw

Beast Whisperer

Beast Whisperer

{2}{G}{G}

Creature — Elf Druid

Draws on every Ally creature cast

Guardian Project

Guardian Project

{3}{G}

Enchantment

Draws whenever nontoken Allies enter

Mystic Remora

Mystic Remora

{U}

Enchantment

Fast, high-velocity draw engine

Esper Sentinel

Esper Sentinel

{W}

Artifact Creature — Human Soldier

Early creature-based tax and card draw

Rite of Harmony

Rite of Harmony

{G}{W}

Instant

Explosive draw on mass blink or creature turns

Vanquisher's Banner

Vanquisher's Banner

{5}

Artifact

Tribal anthem that draws on Ally casts

Removal

9 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Most efficient single-target creature exile

Path to Exile

Path to Exile

{W}

Instant

Unconditional low-cost creature exile

Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

One-sided board reset instant

Assassin's Trophy

Assassin's Trophy

{B}{G}

Instant

Flexible answer to any permanent

Anguished Unmaking

Anguished Unmaking

{1}{W}{B}

Instant

Exiles any nonland permanent at instant speed

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

Cheap board clear when facing wide boards

Supreme Verdict

Supreme Verdict

{1}{W}{W}{U}

Sorcery

Uncounterable wrath effect

Fierce Guardianship

Fierce Guardianship

{2}{U}

Instant

Free interaction when commander is out

Murasa Pyromancer

Murasa Pyromancer

{4}{R}{R}

Creature — Human Shaman Ally

Ally ETB creature burn removal

Threats/Wincons

20 cards
Hada Freeblade

Hada Freeblade

{W}

Creature — Human Soldier Ally

Fast growing one-drop Ally beater

Kazandu Blademaster

Kazandu Blademaster

{W}{W}

Creature — Human Soldier Ally

Efficient defensive and offensive growing Ally

Kabira Evangel

Kabira Evangel

{2}{W}

Creature — Human Cleric Ally

Gives whole team protection from chosen colors

Chasm Guide

Chasm Guide

{3}{R}

Creature — Goblin Scout Ally

Rally trigger grants entire team haste

Kazuul Warlord

Kazuul Warlord

{4}{R}

Creature — Minotaur Warrior Ally

Distributes +1/+1 counters to all Allies on Rally

Halimar Excavator

Halimar Excavator

{1}{U}

Creature — Human Wizard Ally

Alternative win condition via mass Rally mill

Kalastria Healer

Kalastria Healer

{1}{B}

Creature — Vampire Cleric Ally

Drains opponents and pads life on every Ally ETB

Zulaport Cutthroat

Zulaport Cutthroat

{1}{B}

Creature — Human Rogue Ally

Ally that drains on creature deaths and sweepers

Hagra Diabolist

Hagra Diabolist

{4}{B}

Creature — Ogre Shaman Ally

Lethal life-loss burst trigger per Ally ETB

Turntimber Ranger

Turntimber Ranger

{3}{G}{G}

Creature — Elf Scout Ranger Ally

Generates wolf tokens and combos with Arcane Adaptation

Jwari Shapeshifter

Jwari Shapeshifter

{1}{U}

Creature — Shapeshifter Ally

Two-mana clone for any Ally on the board

Ondu Cleric

Ondu Cleric

{1}{W}

Creature — Kor Cleric Ally

Gains exponential life on Ally ETBs

Lantern Scout

Lantern Scout

{2}{W}

Creature — Human Scout Ally

Provides team-wide lifelink on Rally triggers

Hero of Goma Fada

Hero of Goma Fada

{4}{W}

Creature — Human Knight Ally

Rally trigger grants team indestructible

Mina and Denn, Wildborn

Mina and Denn, Wildborn

{2}{R}{G}

Legendary Creature — Elf Ally

Ally that provides extra land drops and trample

Gideon, Ally of Zendikar

Gideon, Ally of Zendikar

{2}{W}{W}

Legendary Planeswalker — Gideon

Avatar Ally generator and permanent anthem emblem

Mirror Entity

Mirror Entity

{2}{W}

Creature — Shapeshifter

Changeling Ally that pumps entire board for the win

Realmwalker

Realmwalker

{2}{G}

Creature — Shapeshifter

Changeling Ally allowing creature plays from top of library

Taurean Mauler

Taurean Mauler

{2}{R}

Creature — Shapeshifter

Quickly growing changeling Ally

Arcane Adaptation

Arcane Adaptation

{2}{U}

Enchantment

Enables infinite wolves and triggers with Turntimber Ranger

Utility

14 cards
Thassa, Deep-Dwelling

Thassa, Deep-Dwelling

{3}{U}

Legendary Enchantment Creature — God

Indestructible repeatable end step blink

Teleportation Circle

Teleportation Circle

{3}{W}

Enchantment

Reliable end step Ally blink engine

Ephemerate

Ephemerate

{W}

Instant

Double blink on a single mana spell

Ghostly Flicker

Ghostly Flicker

{2}{U}

Instant

Blinks two permanents for repeated Rally triggers

Eerie Interlude

Eerie Interlude

{2}{W}

Instant

Mass blink that protects from wraths and re-triggers all Rally

Deadeye Navigator

Deadeye Navigator

{4}{U}{U}

Creature — Spirit

Repeatable mana-sink blink engine for Ally triggers

Emiel the Blessed

Emiel the Blessed

{2}{W}{W}

Legendary Creature — Unicorn

Activated ability blink engine

Yorion, Sky Nomad

Yorion, Sky Nomad

{3}{W/U}{W/U}

Legendary Creature — Bird Serpent

Mass flicker on ETB for huge Rally turns

Brago, King Eternal

Brago, King Eternal

{2}{W}{U}

Legendary Creature — Spirit Noble

Repeated combat damage mass flicker

Panharmonicon

Panharmonicon

{4}

Artifact

Doubles all Ally and Rally ETB triggers

Eldrazi Displacer

Eldrazi Displacer

{2}{W}

Creature — Eldrazi

Instant-speed blink on a creature body

Conjurer's Closet

Conjurer's Closet

{5}

Artifact

Guaranteed end step Ally flicker

Cloudshift

Cloudshift

{W}

Instant

Cheap instant blink for surprise ETB triggers

Displace

Displace

{2}{U}

Instant

Instant blink for two Ally targets

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Port Town

Port Town

Land

Nonbasic dual land for color fixing.

Azorius Chancery

Azorius Chancery

Land

Bounce land — taps for two colors.

Caves of Koilos

Caves of Koilos

Land

Nonbasic dual land for color fixing.

Isolated Chapel

Isolated Chapel

Land

Nonbasic dual land for color fixing.

Temple of Silence

Temple of Silence

Land

Dual land with scry.

Tainted Field

Tainted Field

Land

Dual land (needs a Swamp).

Plains

Plains 3x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 2x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain

Basic Land — Mountain

Basic land allocated from mana pip counts.

Forest

Forest 2x

Basic Land — Forest

Basic land allocated from mana pip counts.