Galadriel, Light of Valinor art

Art by Alexander Mokhov

Saved commander deck

Galadriel, Light of Valinor

Unite the Elves of Middle-earth and the Hobbits of the Shire to generate tokens, spread +1/+1 counters, and draw cards whenever creatures enter the battlefield, powering up a massive board to crush opponents.

100 cards$498.48 totalSep 5, 202627 views

Prompt: Build me a thranduil deck, I have lots of hobbit cards, a few LOTR cards and some final fantasy and lorwyn eclipsed

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Galadriel, Light of Valinor

Galadriel, Light of Valinor

{2}{G}{W}{U}

Legendary Creature — Elf Noble

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

essential fast mana staple

Arcane Signet

Arcane Signet

{2}

Artifact

efficient three-color mana fixing

Farseek

Farseek

{1}{G}

Sorcery

fetches dual lands into play tapped

Cultivate

Cultivate

{2}{G}

Sorcery

secures land drops and fixes mana

Kodama's Reach

Kodama's Reach

{2}{G}

Sorcery — Arcane

reliable land ramp

Thought Vessel

Thought Vessel

{2}

Artifact

provides mana and no maximum hand size

Delighted Halfling

Delighted Halfling

{G}

Creature — Halfling Citizen

Hobbit mana dork that makes legendary spells uncounterable

Birds of Paradise

Birds of Paradise

{G}

Creature — Bird

classic one-drop mana fixing

Wood Elves

Wood Elves

{2}{G}

Creature — Elf Scout

Elf creature that searches for a Forest directly to the battlefield

Simic Signet

Simic Signet

{2}

Artifact

fixes Green and Blue mana

Card Draw

10 cards
Beast Whisperer

Beast Whisperer

{2}{G}{G}

Creature — Elf Druid

draws a card whenever a creature is cast

Lifecrafter's Bestiary

Lifecrafter's Bestiary

{3}

Artifact

scries each turn and draws cards on creature spells

Mentor of the Meek

Mentor of the Meek

{2}{W}

Creature — Human Soldier

draws cards when small Hobbit and Elf tokens enter

Rhystic Study

Rhystic Study

{2}{U}

Enchantment

consistent card draw engine

Toski, Bearer of Secrets

Toski, Bearer of Secrets

{3}{G}

Legendary Creature — Squirrel

indestructible creature that draws cards on combat damage

Guardian Project

Guardian Project

{3}{G}

Enchantment

draws a card for every non-token creature entering

Rishkar's Expertise

Rishkar's Expertise

{4}{G}{G}

Sorcery

draws massive cards based on boosted creature power

Sylvan Library

Sylvan Library

{1}{G}

Enchantment

topdeck manipulation and extra cards

Dawn of a New Age

Dawn of a New Age

{1}{W}

Enchantment

LOTR enchantment that draws cards based on creature count

Mulldrifter

Mulldrifter

{4}{U}

Creature — Elemental

creature ETB card draw synergy

Removal

10 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

premier single-target creature exile

Path to Exile

Path to Exile

{W}

Instant

efficient creature removal

Beast Within

Beast Within

{2}{G}

Instant

versatile destruction of any permanent

Generous Gift

Generous Gift

{2}{W}

Instant

flexible removal for problematic permanents

Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

one-sided instant-speed board wipe

Supreme Verdict

Supreme Verdict

{1}{W}{W}{U}

Sorcery

uncounterable board clear

Reprieve

Reprieve

{1}{W}

Instant

white delay spell that cantrips

Counterspell

Counterspell

{U}{U}

Instant

classic cheap countermagic

Dovin's Veto

Dovin's Veto

{W}{U}

Instant

uncounterable answer to noncreature spells

Nature's Claim

Nature's Claim

{G}

Instant

cheap artifact and enchantment destruction

Threats/Wincons

23 cards
Rosie Cotton of South Lane

Rosie Cotton of South Lane

{2}{W}

Legendary Creature — Halfling Peasant

creates Food and places +1/+1 counters on token creation

Samwise Gamgee

Samwise Gamgee

{G}{W}

Legendary Creature — Halfling Peasant

Hobbit that generates Food and recurs historic cards

Merry, Warden of Isengard

Merry, Warden of Isengard

{1}{G}{W}

Legendary Creature — Halfling Advisor

Hobbit synergy that creates Soldier tokens

Legolas, Master Archer

Legolas, Master Archer

{1}{G}{G}

Legendary Creature — Elf Archer

grows with counters and snipes opposing creatures

Elrond, Master of Healing

Elrond, Master of Healing

{2}{G}{U}

Legendary Creature — Elf Noble

distributes +1/+1 counters whenever you scry

Arwen, Weaver of Hope

Arwen, Weaver of Hope

{1}{G}{G}

Legendary Creature — Elf Noble

buffs every new creature with additional +1/+1 counters

Haldir, Lórien Lieutenant

Haldir, Lórien Lieutenant

{X}{G}

Legendary Creature — Elf Soldier

Elven officer that pumps your army

Celeborn the Wise

Celeborn the Wise

{3}{G}

Legendary Creature — Elf Noble

scries on attack and boosts Elves

Treebeard, Gracious Host

Treebeard, Gracious Host

{2}{G}{W}

Legendary Creature — Treefolk

distributes +1/+1 counters whenever life is gained

Gandalf the White

Gandalf the White

{3}{W}{W}

Legendary Creature — Avatar Wizard

doubles legendary and artifact ETB triggers

Master Biomancer

Master Biomancer

{2}{G}{U}

Creature — Elf Wizard

ensures all incoming creatures enter significantly boosted

Chulane, Teller of Tales

Chulane, Teller of Tales

{2}{G}{W}{U}

Legendary Creature — Human Druid

ramps and draws cards whenever creatures are cast

Imperious Perfect

Imperious Perfect

{2}{G}

Creature — Elf Warrior

Elf lord that generates additional Elf tokens

Marwyn, the Nurturer

Marwyn, the Nurturer

{2}{G}

Legendary Creature — Elf Druid

grows huge with counters and taps for massive mana

Champion of Lambholt

Champion of Lambholt

{1}{G}{G}

Creature — Human Warrior

grows with ETBs and makes your entire army unblockable

Avenger of Zendikar

Avenger of Zendikar

{5}{G}{G}

Creature — Elemental

creates a swarm of Plant tokens that Galadriel can buff

Craterhoof Behemoth

Craterhoof Behemoth

{5}{G}{G}{G}

Creature — Beast

classic game-ending overrun finisher

Heronblade Elite

Heronblade Elite

{2}{G}

Creature — Human Warrior

grows on creature ETB and produces mana

Realmwalker

Realmwalker

{2}{G}

Creature — Shapeshifter

lets you cast Elves or Halflings from top of library

Faramir, Prince of Ithilien

Faramir, Prince of Ithilien

{2}{W}{U}

Legendary Creature — Human Noble

creates tokens or draws cards based on opponent attacks

Boromir, Warden of the Tower

Boromir, Warden of the Tower

{2}{W}

Legendary Creature — Human Soldier

protects your board and stops free spells

Feasting Hobbit

Feasting Hobbit

{1}{G}

Creature — Halfling Citizen

eats Food tokens to grow huge and unblockable

Farmer Cotton

Farmer Cotton

{X}{G}{W}

Legendary Creature — Halfling Peasant

creates multiple Halfling tokens and Food on ETB

Utility

7 cards
Heroic Intervention

Heroic Intervention

{1}{G}

Instant

protects entire board from wipes and targeted spells

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

gives commander hexproof and haste

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

free equip shroud and haste protection

Hardened Scales

Hardened Scales

{G}

Enchantment

increases all +1/+1 counter placement

Panharmonicon

Panharmonicon

{4}

Artifact

doubles creature ETB triggers

Mondrak, Glory Dominus

Mondrak, Glory Dominus

{2}{W}{W}

Legendary Creature — Phyrexian Horror

doubles token generation and acts as a indestructible threat

Doubling Season

Doubling Season

{4}{G}

Enchantment

doubles both token creation and counter placement

Lands

39 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Port Town

Port Town

Land

Nonbasic dual land for color fixing.

Azorius Chancery

Azorius Chancery

Land

Bounce land — taps for two colors.

Plains

Plains 5x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 3x

Basic Land — Island

Basic land allocated from mana pip counts.

Forest

Forest 10x

Basic Land — Forest

Basic land allocated from mana pip counts.