Franklin Richards, Ascendant art

Art by Julia Vasilyeva

Saved commander deck

Franklin Richards, Ascendant

Cast cheap noncreature spells pre-combat to reliably trigger Franklin's Discover 6 every turn, rapidly cheating out massive red threats, extra combat steps, and game-ending enchantments.

100 cards$376.82 totalSep 22, 20266 views

Prompt: Franklin Richards, Ascendant commander deck

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Commander

1 cards
Franklin Richards, Ascendant

Franklin Richards, Ascendant

{5}{R}

Legendary Creature — Mutant Hero

Chosen commander for the requested strategy.

Ramp

12 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential format-defining fast mana to accelerate our 6-mana commander.

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient two-mana rock that satisfies the noncreature trigger.

Ruby Medallion

Ruby Medallion

{2}

Artifact

Reduces the cost of all red noncreature spells to chain them into combat.

Mind Stone

Mind Stone

{2}

Artifact

Early ramp rock that cantrips when mana is no longer needed.

Thought Vessel

Thought Vessel

{2}

Artifact

Reliable two-mana rock with no maximum hand size upside.

Fire Diamond

Fire Diamond

{2}

Artifact

Standard mono-red color-producing mana rock.

Worn Powerstone

Worn Powerstone

{3}

Artifact

Helps jump straight to Franklin's 6-mana casting cost.

Thran Dynamo

Thran Dynamo

{4}

Artifact

Taps for three mana to cast Franklin ahead of curve.

Gilded Lotus

Gilded Lotus

{5}

Artifact

Provides substantial red mana fixing and acceleration.

Jeska's Will

Jeska's Will

{2}{R}

Sorcery

Explosive ritual and card advantage spell that triggers Franklin pre-combat.

Runaway Steam-Kin

Runaway Steam-Kin

{1}{R}

Creature — Elemental

Builds counters quickly from chaining cheap red spells to produce mana.

Birgi, God of Storytelling // Harnfel, Horn of Bounty

Birgi, God of Storytelling // Harnfel, Horn of Bounty

{2}{R}

Legendary Creature — God // Legendary Artifact

Refunds red mana for every noncreature spell cast.

Card Draw

11 cards
Faithless Looting

Faithless Looting

{R}

Sorcery

One-mana noncreature spell to easily set up Discover 6 while sculpting the hand.

Thrill of Possibility

Thrill of Possibility

{1}{R}

Instant

Instant-speed noncreature draw spell to trigger Discover pre-combat.

Demand Answers

Demand Answers

{1}{R}

Instant

Cheap noncreature filtering spell that can sacrifice spare artifacts.

Big Score

Big Score

{3}{R}

Instant

Card filtering that creates Treasures to trigger Franklin and ramp simultaneously.

Unexpected Windfall

Unexpected Windfall

{2}{R}{R}

Instant

Provides card selection and treasure generation on a noncreature spell.

Light Up the Stage

Light Up the Stage

{2}{R}

Sorcery

Cheap impulse draw spell that easily satisfies the noncreature requirement.

Reckless Impulse

Reckless Impulse

{1}{R}

Sorcery

Two-mana impulse draw to keep gas flowing and trigger Discover.

Wrenn's Resolve

Wrenn's Resolve

{1}{R}

Sorcery

Functional duplicate of Reckless Impulse for consistent pre-combat triggers.

Valakut Exploration

Valakut Exploration

{2}{R}

Enchantment

Noncreature permanent that provides continuous impulse draw and chip damage.

Chandra, Torch of Defiance

Chandra, Torch of Defiance

{2}{R}{R}

Legendary Planeswalker — Chandra

Versatile planeswalker offering mana ramp, card impulse, and removal.

Wheel of Misfortune

Wheel of Misfortune

{2}{R}

Sorcery

High-powered wheel effect to refill hand when running low on cheap spells.

Removal

11 cards
Chaos Warp

Chaos Warp

{2}{R}

Instant

Premier mono-red flexible removal spell for any permanent type.

Wild Magic Surge

Wild Magic Surge

{R}{R}

Instant

Unconditional noncreature removal spell targeting any problematic permanent.

Abrade

Abrade

{1}{R}

Instant

Cheap, flexible noncreature removal for small creatures or artifacts.

Vandalblast

Vandalblast

{R}

Sorcery

Cheap trigger early or a devastating one-sided artifact wipe late.

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

Often a one-mana board wipe to clear the path before swinging with Franklin.

Chain Reaction

Chain Reaction

{2}{R}{R}

Sorcery

Reliable damage-based board sweeper that scales with the creature count.

Lightning Bolt

Lightning Bolt

{R}

Instant

One-mana noncreature spell that can remove early blockers or trigger Discover on curve.

Unholy Heat

Unholy Heat

{R}

Instant

Efficient one-mana burn spell that deals six damage in the mid-to-late game.

Mizzium Mortars

Mizzium Mortars

{1}{R}

Sorcery

Targeted removal early or an asymmetric board sweeper when overloaded.

Tibalt's Trickery

Tibalt's Trickery

{1}{R}

Instant

Crucial red counterspell to protect Franklin from targeted interaction.

Deflecting Swat

Deflecting Swat

{2}{R}

Instant

Free interaction with Franklin in play to redirect removal or counterspells.

Threats/Wincons

21 cards
Etali, Primal Storm

Etali, Primal Storm

{4}{R}{R}

Legendary Creature — Elder Dinosaur

Fantastic 6-drop Discover hit that casts free spells off every player's library.

Terror of the Peaks

Terror of the Peaks

{3}{R}{R}

Creature — Dragon

Fires direct damage whenever any creature enters the battlefield under your control.

Moraug, Fury of Akoum

Moraug, Fury of Akoum

{4}{R}{R}

Legendary Creature — Minotaur Warrior

Provides extra combat phases to trigger Franklin multiple times per turn.

Port Razer

Port Razer

{3}{R}{R}

Creature — Orc Pirate

Repeatedly generates additional combat phases upon dealing combat damage to players.

Scourge of the Throne

Scourge of the Throne

{4}{R}{R}

Creature — Dragon

Dethrone dragon that grants an extra combat phase on attack.

Karlach, Fury of Avernus

Karlach, Fury of Avernus

{4}{R}

Legendary Creature — Tiefling Barbarian

Gives first strike and an additional combat phase to get a second Discover trigger.

Hellkite Charger

Hellkite Charger

{4}{R}{R}

Creature — Dragon

Repeatable extra combat engine on an aggressive flying body.

Combustible Gearhulk

Combustible Gearhulk

{4}{R}{R}

Artifact Creature — Construct

Massive 6-mana artifact creature hit that either draws cards or deals massive damage.

Inferno Titan

Inferno Titan

{4}{R}{R}

Creature — Giant

High-impact 6-drop that distributes damage on entry and attack.

Goldspan Dragon

Goldspan Dragon

{3}{R}{R}

Creature — Dragon

Hasty dragon that generates doubled-mana Treasures when attacking.

Drakuseth, Maw of Flames

Drakuseth, Maw of Flames

{4}{R}{R}{R}

Legendary Creature — Dragon

Devastating top-end dragon to close out games once discovered or hardcast.

Balor

Balor

{3}{R}{R}

Creature — Demon

Disrupts opponents' hands, artifacts, and life totals whenever it attacks.

Laelia, the Blade Reforged

Laelia, the Blade Reforged

{2}{R}

Legendary Creature — Spirit Warrior

Grows larger whenever cards are exiled, synergizing directly with Discover 6.

Passionate Archaeologist

Passionate Archaeologist

{1}{R}

Legendary Enchantment — Background

Burns opponents for damage equal to mana value whenever spells are cast from exile.

Wild-Magic Sorcerer

Wild-Magic Sorcerer

{3}{R}

Creature — Orc Shaman Sorcerer

Gives the first spell cast from exile each turn cascade for compounding free spells.

Sunbird's Invocation

Sunbird's Invocation

{5}{R}

Enchantment

Enchantment that cascades off any spell cast from hand, amplifying board presence.

Warstorm Surge

Warstorm Surge

{5}{R}

Enchantment

6-mana enchantment hit that turns all entering threats into direct burn.

Aggravated Assault

Aggravated Assault

{2}{R}

Enchantment

Enchantment that turns excess mana into infinite combat and Discover steps.

Relentless Assault

Relentless Assault

{2}{R}{R}

Sorcery

Four-mana sorcery that immediately grants an additional combat step and untaps.

World at War

World at War

{3}{R}{R}

Sorcery

Grants an extra combat step now and rebounds next turn to trigger Franklin automatically.

Seize the Day

Seize the Day

{3}{R}

Sorcery

Cheap extra combat sorcery that can be flashbacked to trigger Discover twice.

Utility

7 cards
Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Protects Franklin immediately with shroud and gives haste to cheat threats.

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Provides essential hexproof protection and haste for your commander.

Hammer of Purphoros

Hammer of Purphoros

{1}{R}{R}

Legendary Enchantment Artifact

Noncreature permanent granting universal haste to let discovered creatures attack.

Fervor

Fervor

{2}{R}

Enchantment

Reliable noncreature enchantment that grants all creatures haste.

Delayed Blast Fireball

Delayed Blast Fireball

{1}{R}{R}

Instant

One-sided wipe that deals massive damage when discovered and cast from exile.

Underworld Breach

Underworld Breach

{1}{R}

Enchantment

Recurs cheap noncreature spells from the graveyard to guarantee Discover triggers.

Pyroblast

Pyroblast

{R}

Instant

One-mana protection against blue counterspells and bounce effects targeting Franklin.

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Embereth

Castle Embereth

Land

Mono-color utility land.

Mountain

Mountain 32x

Basic Land — Mountain

Basic land allocated from mana pip counts.