Fire Lord Azula art

Art by Fahmi Fauzi

Saved commander deck

Fire Lord Azula

Attack with Fire Lord Azula to produce combat mana, then cast high-impact instants and flash spells during combat to copy them for massive value, board control, and burn damage.

100 cards$299.01 totalOct 7, 202619 views

Prompt: Fire lord Azula

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Fire Lord Azula

Fire Lord Azula

{1}{U}{B}{R}

Legendary Creature — Human Noble

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential commander mana acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

Fixes all three Grixis colors efficiently

Talisman of Creativity

Talisman of Creativity

{2}

Artifact

Untapped dual-colored mana ramp for Izzet

Talisman of Dominance

Talisman of Dominance

{2}

Artifact

Untapped dual-colored mana ramp for Dimir

Talisman of Indulgence

Talisman of Indulgence

{2}

Artifact

Untapped dual-colored mana ramp for Rakdos

Dimir Signet

Dimir Signet

{2}

Artifact

Budget-friendly color filtering and ramp

Izzet Signet

Izzet Signet

{2}

Artifact

Enables blue and red spellcasting early

Rakdos Signet

Rakdos Signet

{2}

Artifact

Consistent two-mana rock in black and red

Fellwar Stone

Fellwar Stone

{2}

Artifact

Reliable two-mana ramp artifact

Thought Vessel

Thought Vessel

{2}

Artifact

Provides colorless ramp and unlimited hand size

Card Draw

10 cards
Brainstorm

Brainstorm

{U}

Instant

Instant-speed cantrip that copies into massive card selection during combat

Frantic Search

Frantic Search

{2}{U}

Instant

Untaps lands and filters cards when copied mid-combat

Fact or Fiction

Fact or Fiction

{3}{U}

Instant

Instant-speed card advantage that creates two separate piles when copied

Dig Through Time

Dig Through Time

{6}{U}{U}

Instant

Cheap instant delve spell to dig fourteen cards deep when duplicated

Big Score

Big Score

{3}{R}

Instant

Instant draw that creates four treasures when copied with Azula attacking

Unexpected Windfall

Unexpected Windfall

{2}{R}{R}

Instant

Generates duplicated cards and treasures on attack

Consider

Consider

{U}

Instant

Efficient one-mana instant to trigger copied draws and graveyard setup

Opt

Opt

{U}

Instant

Smooths draws at instant speed during combat

Memory Deluge

Memory Deluge

{2}{U}{U}

Instant

Powerful instant card selection with flashback potential

Chemister's Insight

Chemister's Insight

{3}{U}

Instant

Jump-start instant draw spell that copies twice in combat

Removal

10 cards
Counterspell

Counterspell

{U}{U}

Instant

Staple interaction to protect your board and commander

Negate

Negate

{1}{U}

Instant

Low-cost protection against noncreature interaction

Chaos Warp

Chaos Warp

{2}{R}

Instant

Flexible instant spot removal that can hit two problematic permanents when copied

Bedevil

Bedevil

{B}{B}{R}

Instant

Versatile instant removal for artifacts, creatures, or planeswalkers

Terminate

Terminate

{B}{R}

Instant

Efficient creature destruction that can eliminate two threats in combat

Infernal Grasp

Infernal Grasp

{1}{B}

Instant

Unconditional creature kill at instant speed

Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

Game-winning one-sided bounce spell

Baleful Mastery

Baleful Mastery

{3}{B}

Instant

Flexible exile removal at instant speed

Blasphemous Act

Blasphemous Act

{8}{R}

Sorcery

Premier board reset for a single red mana

Toxic Deluge

Toxic Deluge

{2}{B}

Sorcery

Bypasses indestructible threats for low mana

Threats/Wincons

22 cards
Young Pyromancer

Young Pyromancer

{1}{R}

Creature — Human Shaman

Builds an elemental army from casting instant spells

Third Path Iconoclast

Third Path Iconoclast

{U}{R}

Creature — Human Monk

Spits out soldier tokens on every noncreature spell

Talrand, Sky Summoner

Talrand, Sky Summoner

{2}{U}{U}

Legendary Creature — Merfolk Wizard

Generates flying drakes from duplicated instants

Murmuring Mystic

Murmuring Mystic

{3}{U}

Creature — Human Wizard

Creates 1/1 flying birds off spellslinging

Guttersnipe

Guttersnipe

{2}{R}

Creature — Goblin Shaman

Burns every opponent for two life whenever you cast a spell

Storm-Kiln Artist

Storm-Kiln Artist

{3}{R}

Creature — Dwarf Shaman

Magecraft creates treasure tokens on original and copied spells

Archmage Emeritus

Archmage Emeritus

{2}{U}{U}

Creature — Human Wizard

Magecraft draws cards whenever spells are cast or copied

Veyran, Voice of Duality

Veyran, Voice of Duality

{1}{U}{R}

Legendary Creature — Efreet Wizard

Doubles triggers from magecraft and spellslinger permanents

Hullbreaker Horror

Hullbreaker Horror

{5}{U}{U}

Creature — Kraken Horror

Flash-speed finisher that bounces spells and permanents on cast

Niv-Mizzet, Parun

Niv-Mizzet, Parun

{U}{U}{U}{R}{R}{R}

Legendary Creature — Dragon Wizard

Turns copied card draw into machine-gun damage across the table

Dualcaster Mage

Dualcaster Mage

{1}{R}{R}

Creature — Human Wizard

Flash creature that copies a spell on entry, synergizing with combat timing

Notion Thief

Notion Thief

{2}{U}{B}

Creature — Human Rogue

Flash threat that steals opponent card draw and swings tempo

Kess, Dissident Mage

Kess, Dissident Mage

{1}{U}{B}{R}

Legendary Creature — Human Wizard

Enables recurring instants from the graveyard to double with Azula

Baral and Kari Zev

Baral and Kari Zev

{1}{U}{R}

Legendary Creature — Human

Provides free spells and token bodies on first instant or sorcery each turn

Professor Onyx

Professor Onyx

{4}{B}{B}

Legendary Planeswalker — Liliana

Magecraft life drain that triggers repeatedly off copied spells

Electrostatic Field

Electrostatic Field

{1}{R}

Creature — Wall

Defensive blocker that continuously damages opponents on instant casts

Aggravated Assault

Aggravated Assault

{2}{R}

Enchantment

Turns firebending combat mana into repeated extra attack phases

Karlach, Fury of Avernus

Karlach, Fury of Avernus

{4}{R}

Legendary Creature — Tiefling Barbarian

Grants an additional combat step to trigger Azula multiple times

Port Razer

Port Razer

{3}{R}{R}

Creature — Orc Pirate

Generates chain combats on successful player hits

Comet Storm

Comet Storm

{X}{R}{R}

Instant

Instant-speed multikicker burn spell duplicated into lethal damage

Shark Typhoon

Shark Typhoon

{5}{U}

Enchantment

Instant cycling makes uncounterable flying sharks or copies tokens

Deekah, Fractal Theorist

Deekah, Fractal Theorist

{4}{U}

Legendary Creature — Human Wizard

Magecraft trigger creates steadily scaling fractal tokens

Utility

10 cards
Leyline of Anticipation

Leyline of Anticipation

{2}{U}{U}

Enchantment

Enables casting any spell during combat to trigger Azula's copying

Vedalken Orrery

Vedalken Orrery

{4}

Artifact

Allows any permanent or sorcery to be cast and copied during attacks

Borne Upon a Wind

Borne Upon a Wind

{1}{U}

Instant

Provides sudden flash to duplicate a huge turn during combat

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Grants hexproof and haste so Azula can attack immediately

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Free equip protection and haste enabler

Dolmen Gate

Dolmen Gate

{2}

Artifact

Prevents combat damage to Azula so she attacks safely every turn

Whispersilk Cloak

Whispersilk Cloak

{3}

Artifact — Equipment

Guarantees unblockable attacks and shroud for Azula

Teferi, Mage of Zhalfir

Teferi, Mage of Zhalfir

{2}{U}{U}{U}

Legendary Creature — Human Wizard

Gives creature spells flash to copy them while shutting down opponent interaction

Roaming Throne

Roaming Throne

{4}

Artifact Creature — Golem

Doubles Azula's firebending mana and spell-copying triggers

Wavebreak Hippocamp

Wavebreak Hippocamp

{2}{U}

Enchantment Creature — Horse Fish

Draws extra cards when casting spells during combat and on opponents' turns

Lands

37 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Island

Island 13x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 3x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Mountain

Mountain 9x

Basic Land — Mountain

Basic land allocated from mana pip counts.