
Art by Chris Rahn
Commander deckBGU
Felix Five-Boots
Capitalize on Felix Five-Boots' ability to double combat-damage triggers. Curve out with cheap mana dorks and low-cost creatures with impactful damage-to-player effects, grant them evasion, and overwhelm opponents with doubled card draw, mana generation, and board control.
Asked for“Build a powerful Felix Five-Boots Commander deck focused on combat-damage triggers. Prioritize creatures that trigger specifically when they deal combat damage to an opponent/player, since Felix doubles those triggers. Do NOT add creatures only because they are unblockable, flying, or evasive; they should ideally ALSO have strong damage-to-player triggers for cards, mana, removal, theft, tokens, counters, or disruption. Keep the mana curve low and make the deck functional before Felix enters. Include efficient 1–2 mana ramp, mana dorks/rocks, cheap value creatures, and low-cost interaction so I can develop and survive early. Avoid too many expensive cards. Add support to bypass blockers through unblockable effects, tapping/stunning, or preventing blocks. Include newer cards and recent sets too, including TMNT, Middle-earth, or other Universes Beyond cards only when they genuinely fit. Keep enough ramp, draw, removal, protection, interaction, and a solid mana base.”
Deck anatomy
What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.
Mana curve · 60 nonland cards
The working parts
Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.
Colored mana symbols
Commander
1
Felix Five-Boots
2BGULegendary Creature — Ooze Rogue
Chosen commander for the requested strategy.
Ramp
10
Nature's Lore
1GSorcery
Searches up Dual and Shock lands untapped for immediate use.

Birds of Paradise
GCreature — Bird
One-mana dork providing flying blocker/attacker and all colors.

Delighted Halfling
GCreature — Halfling Citizen
Generates mana and makes Felix immune to counterspells.

Bloom Tender
1GCreature — Elf Druid
Produces three mana once Felix is on the battlefield.

Fellwar Stone
2Artifact
Cheap two-mana rock that tapped for relevant opponent colors.
Card Draw
10
Toski, Bearer of Secrets
3GLegendary Creature — Squirrel
Indestructible creature that draws cards when creatures deal combat damage, doubled by Felix.

Ohran Frostfang
3GGSnow Creature — Snake
Gives deathtouch to force damage through and draws cards on combat hit.

Edric, Spymaster of Trest
1GULegendary Creature — Elf Rogue
Massive draw engine for combat hits on opponents.

Reconnaissance Mission
2UUEnchantment
Enchantment drawing cards on combat damage, cycling if not needed.

Bident of Thassa
2UULegendary Enchantment Artifact
Draws on combat damage and forces unfavorable opponent attacks.

Coastal Piracy
2UUEnchantment
Redundant combat damage draw trigger that Felix doubles.

Gix, Yawgmoth Praetor
1BBLegendary Creature — Phyrexian Praetor
Cheap threat granting combat damage draw triggers to all small creatures.

Sylvan Library
1GEnchantment
Provides top-deck manipulation and rapid early draw.

Grazilaxx, Illithid Scholar
1UULegendary Creature — Horror
Draws on damage and saves blocked creatures back to hand.
Removal
10
Abrupt Decay
BGInstant
Uncounterable removal for low-cost threats and combo pieces.

Fierce Guardianship
2UInstant
Free noncreature counterspell to protect Felix and your board.

Cyclonic Rift
1UInstant
One-sided board wipe to clear path for unhindered attacks.

Swan Song
UInstant
Cheap counterplay against board wipes or game-winning spells.

An Offer You Can't Refuse
UInstant
Efficient single-blue response to noncreature threats.

Toxic Deluge
2BSorcery
Cheap mass removal to reset aggressive creature wide boards.

Tear Asunder
1GInstant
Exile removal for nonland permanents with kicker flexibility.
Threats/Wincons
22
Grim Hireling
3BCreature — Tiefling Rogue
Generates double treasures per opponent hit to rapidly ramp mana.

Old Gnawbone
5GGLegendary Creature — Dragon
Generates massive double treasure tokens equal to total damage dealt.

Ancient Brass Dragon
5BBCreature — Elder Dragon
Doubles d20 reanimation triggers on combat damage to steal graveyards.

Thief of Sanity
1UBCreature — Specter
Exiles and allows playing cards from opponent libraries twice per hit.

Dauthi Voidwalker
BBCreature — Dauthi Rogue
Evasive shadow attacker exiling opponent graveyards for free casts.

Virtus the Veiled
2BLegendary Creature — Azra Assassin
Halves target opponent's life total twice on combat damage.

Fallen Shinobi
3UBCreature — Zombie Ninja
Ninjutsu surprise that steals top cards on double trigger.

Cephalid Constable
1UUCreature — Octopus Wizard
Bounces opponent lands and permanents equal to damage dealt twice.

Trygon Predator
1GUCreature — Beast
Destroys up to two artifacts or enchantments on combat hit.

Cazur, Ruthless Stalker
3GLegendary Creature — Human Warrior
Puts double +1/+1 counters on creatures when they deal combat damage.

Tinybones, the Pickpocket
BLegendary Creature — Skeleton Rogue
Cheap Deathtouch creature stealing cards from opponent graveyards twice.

Nashi, Moon Sage's Scion
1BBLegendary Creature — Rat Ninja
Exiles top cards of players' libraries to play paying life on hit.

Spawnwrithe
2GCreature — Elemental
Creates two token copies of itself on combat damage to multiply fast.

Dreamstealer
2BCreature — Human Wizard
Menace attacker that empties opponent hands on damage.

Mindleech Mass
5UBBCreature — Horror
Casts free spells directly from hit opponent's hand twice.

Necropolis Regent
3BBBCreature — Vampire
Massively inflates creature sizes with doubled +1/+1 counters.

Marcus, Mutant Mayor
3GULegendary Creature — Mutant Advisor
Gives counters and draws cards whenever creatures with counters deal damage.

Phage the Untouchable
3BBBBLegendary Creature — Avatar Minion
Immediate player elimination on unblocked combat contact.

Malcolm, Keen-Eyed Navigator
2ULegendary Creature — Siren Pirate
Cheap flying threat creating double treasure tokens on hit.

Vorpal Sword
BArtifact — Equipment
Equipped threat triggers game loss for opponents on damage.

Hydra Omnivore
4GGCreature — Hydra
Spreads damage to all opponents doubled by Felix.

Shadowmage Infiltrator
1UBCreature — Human Wizard
Fear evasion creature drawing two cards per turn on damage.
Utility
8
Lightning Greaves
2Artifact — Equipment
Provides free haste and shroud protection.

Swiftfoot Boots
2Artifact — Equipment
Grants hexproof and haste to enable immediate combat triggers.

Heroic Intervention
1GInstant
Protects entire board against destruction and wipes.

Aqueous Form
UEnchantment — Aura
One-mana aura making a creature completely unblockable while scrying.

Tetsuko Umezawa, Fugitive
1ULegendary Creature — Human Rogue
Makes low-power combat-trigger creatures completely unblockable.

Key to the City
2Artifact
Grants unblockable status to key attackers while filtering cards.

Whispersilk Cloak
3Artifact — Equipment
Makes target creature unblockable and shroud protected.

Bow of Nylea
1GGLegendary Enchantment Artifact
Grants deathtouch to all attacking creatures to discourage blocks.
































