
Art by Chris Rahn
Commander deckBGU
Felix Five-Boots
Capitalize on Felix's ability to double combat damage triggers by attacking with evasion creatures and saboteur triggers that steal cards, create massive token waves, ramp, and draw cards.
Asked for“I want to make a powerful and strong Felix-Five Boots deck as him as the commander”
Deck anatomy
What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.
Mana curve · 58 nonland cards
The working parts
Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.
Colored mana symbols
Commander
1
Felix Five-Boots
2BGULegendary Creature — Ooze Rogue
Chosen commander for the requested strategy.
Ramp
10
Sword of Feast and Famine
3Artifact — Equipment
Untaps lands twice on combat damage with Felix

Grim Hireling
3BCreature — Tiefling Rogue
Generates double Treasure tokens on combat damage
Card Draw
10
Toski, Bearer of Secrets
3GLegendary Creature — Squirrel
Indestructible creature that draws double cards per hit

Ohran Frostfang
3GGSnow Creature — Snake
Gives deathtouch and doubles card draw on hit

Edric, Spymaster of Trest
1GULegendary Creature — Elf Rogue
Draws extra cards when creatures deal combat damage

Coastal Piracy
2UUEnchantment
Enchantment granting double card draw on damage triggers

Bident of Thassa
2UULegendary Enchantment Artifact
Draws cards on damage and forces opponent attacks

Reconnaissance Mission
2UUEnchantment
Provides mass card draw on creature damage hits
Removal
10
Trygon Predator
1GUCreature — Beast
Destroys up to two artifacts or enchantments on hit
Threats/Wincons
21
Thief of Sanity
1UBCreature — Specter
Exiles and allows playing opponent cards twice on hit

Fallen Shinobi
3UBCreature — Zombie Ninja
Ninjutsu threat that plays up to four exiled cards

Cephalid Constable
1UUCreature — Octopus Wizard
Bounces multiple permanents back to hand on damage

Spawnwrithe
2GCreature — Elemental
Creates exponential copies of itself when dealing damage

Ancient Brass Dragon
5BBCreature — Elder Dragon
Reanimates creatures with two d20 rolls on combat damage

Dauthi Voidwalker
BBCreature — Dauthi Rogue
Unblockable shadow attacker that exiles and casts spells

Scytheclaw
5Artifact — Equipment
Halves opponent life totals twice on combat damage

Quietus Spike
3Artifact — Equipment
Deals massive damage by doubling the half-life trigger

Dreamstealer
2BCreature — Human Wizard
Forces opponents to discard multiple cards on hit

Ukkima, Stalking Shadow
1UBLegendary Creature — Whale Wolf
Unblockable threat that deals damage on exit

Ink-Eyes, Servant of Oni
4BBLegendary Creature — Rat Ninja
Steals creature cards from defender's graveyard

Hydra Omnivore
4GGCreature — Hydra
Deals damage to all opponents with triggers doubled by Felix

Necropolis Regent
3BBBCreature — Vampire
Doubles +1/+1 counters put on creatures dealing damage

Cazur, Ruthless Stalker
3GLegendary Creature — Human Warrior
Grows attackers with double +1/+1 counter triggers

Prosperous Thief
2UCreature — Human Ninja
Creates multiple Treasure tokens when Rogues hit

Shadowmage Infiltrator
1UBCreature — Human Wizard
Evasive attacker that draws cards on hit

Mindblade Render
1BCreature — Azra Warrior
Draws extra cards when Warriors deal combat damage

Wandering Archaic // Explore the Vastlands
5Creature — Avatar // Sorcery
Taxes opponent spells or copies them

Broodbirth Viper
4UCreature — Snake
Myriad attacker that triggers damage effects across players

Ghoulish Procession
1BEnchantment
Generates decayed zombie tokens when creatures die

Ghostly Pilferer
1UCreature — Spirit Rogue
Unblockable discard outlet that draws cards
Utility
7
Swiftfoot Boots
2Artifact — Equipment
Gives hexproof and haste to Felix or threats

Lightning Greaves
2Artifact — Equipment
Zero-cost equip for immediate protection and attacks

Cover of Darkness
1BEnchantment
Grants fear to creatures for guaranteed combat damage

Thassa, God of the Sea
2ULegendary Enchantment Creature — God
Provides scry filter and makes creatures unblockable

Whispersilk Cloak
3Artifact — Equipment
Ensures attackers cannot be blocked or targeted

Concordant Crossroads
GWorld Enchantment
Gives haste so combat damage triggers happen immediately













































