Felix Five-Boots

Art by Chris Rahn

Commander deckBGU

Felix Five-Boots

Deploy low-cost evasive creatures with powerful combat damage triggers to draw cards, ramp, discard opponents' hands, and steal spells, doubling every trigger once Felix Five-Boots hits the battlefield.

$68.46for all 100 cards at today’s prices
Built Sep 7, 202663 views

Asked for“Crie um deck Commander budget para Felix Five-Boots, extremamente funcional, consistente e otimizado para aproveitar ao máximo sua habilidade de duplicar triggers causadas por dano de combate. Priorize criaturas evasivas e permanentes com efeitos fortes ao causar combat damage, como compra, ramp, descarte, roubo de permanentes e geração de valor. Quero baixo custo financeiro, evitando staples caras quando houver alternativas eficientes. O deck deve funcionar bem mesmo sem Felix em campo e ter curva de mana equilibrada. Inclua exatamente 100 cartas, respeitando identidade Sultai e singleton. Estruture com quantidade adequada de terrenos, ramp, draw, interação, remoções, proteção, evasão e condições de vitória. Evite cartas caras apenas por serem populares e não use combos infinitos frágeis. Para cada carta, considere sinergia, preço e impacto real. No final, explique o plano de jogo early/mid/late game, principais sinergias e possíveis upgrades futuros.”

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 59 nonland cards

16
17
16
6
4
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp9
Card draw17
Interaction13
↳ board wipes0
Tutors5

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

U 32B 15G 15
40lands · rule of thumb 35–38
2.41average mana value (nonland)
$68.46whole deck, today

The list

Commander

1
Felix Five-Boots

Felix Five-Boots

2BGU

Legendary Creature — Ooze Rogue

Chosen commander for the requested strategy.

Ramp

9
Sol Ring

Sol Ring

1

Artifact

Essential cheap fast mana artifact

Arcane Signet

Arcane Signet

2

Artifact

Efficient budget mana fixing

Simic Signet

Simic Signet

2

Artifact

Fixes Blue and Green mana

Dimir Signet

Dimir Signet

2

Artifact

Fixes Blue and Black mana

Golgari Signet

Golgari Signet

2

Artifact

Fixes Black and Green mana

Talisman of Curiosity

Talisman of Curiosity

2

Artifact

Untapped two-mana rock in Simic colors

Talisman of Resilience

Talisman of Resilience

2

Artifact

Untapped two-mana rock in Golgari colors

Rampant Growth

Rampant Growth

1G

Sorcery

Basic land ramp for consistency

Cultivate

Cultivate

2G

Sorcery

Ensures land hits for early turn turns

Card Draw

10
Reconnaissance Mission

Reconnaissance Mission

2UU

Enchantment

Triggers draw on combat damage for all creatures, doubled by Felix

Coastal Piracy

Coastal Piracy

2UU

Enchantment

Synergizes perfectly with evasive attackers to draw massive cards

Bident of Thassa

Bident of Thassa

2UU

Legendary Enchantment Artifact

Provides combat damage draw triggers and utility force-attack

Curiosity

Curiosity

U

Enchantment — Aura

Cheap aura granting repeated combat damage draw

Mask of Memory

Mask of Memory

2

Artifact — Equipment

Equipment that loots heavily on combat damage

Oakhame Adversary

Oakhame Adversary

3G

Creature — Elf Warrior

Cheap deathtouch creature that draws on combat damage

Shadowmage Infiltrator

Shadowmage Infiltrator

1UB

Creature — Human Wizard

Fear keyword evasive card drawer

Sea-Dasher Octopus

Sea-Dasher Octopus

1UU

Creature — Octopus

Flash mutate card drawing threat

Sygg, River Cutthroat

Sygg, River Cutthroat

UBUB

Legendary Creature — Merfolk Rogue

Passive end-step card draw when opponents take combat damage

Chart a Course

Chart a Course

1U

Sorcery

Cheap efficient card selection after attacking

Removal

10
Infernal Grasp

Infernal Grasp

1B

Instant

Cheap unconditional instant-speed creature destruction

Beast Within

Beast Within

2G

Instant

Versatile removal for any permanent type

Reality Shift

Reality Shift

1U

Instant

Exiles troubling creature threats at instant speed

Putrefy

Putrefy

1BG

Instant

Flexible creature or artifact destruction

Counterspell

Counterspell

UU

Instant

Classic efficient stack interaction

Negate

Negate

1U

Instant

Cheap protection against board wipes and removal

An Offer You Can't Refuse

An Offer You Can't Refuse

U

Instant

One-mana noncreature counterspell

Trygon Predator

Trygon Predator

1GU

Creature — Beast

Evasive attacker that destroys artifacts and enchantments on hit

Reclamation Sage

Reclamation Sage

2G

Creature — Elf Shaman

ETB artifact and enchantment removal

Feed the Swarm

Feed the Swarm

1B

Sorcery

Black enchantment and creature removal

Threats/Wincons

22
Slither Blade

Slither Blade

U

Creature — Snake Rogue

One-mana unblockable creature to guarantee combat triggers

Triton Shorestalker

Triton Shorestalker

U

Creature — Merfolk Rogue

Unblockable 1-drop setup creature

Changeling Outcast

Changeling Outcast

B

Creature — Shapeshifter

Cheap unblockable creature

Gudul Lurker

Gudul Lurker

U

Creature — Salamander

Cheap unblockable creature with Megamorph option

Mist-Cloaked Herald

Mist-Cloaked Herald

U

Creature — Merfolk Warrior

Reliable 1-drop unblockable attacker

Thief of Sanity

Thief of Sanity

1UB

Creature — Specter

Steals top cards from opponent deck on combat damage

Fallen Shinobi

Fallen Shinobi

3UB

Creature — Zombie Ninja

Ninjutsu threat that plays opponent spells for free on hit

Dreamstealer

Dreamstealer

2B

Creature — Human Wizard

Menace creature forcing opponent discard on combat damage

Dimir Cutpurse

Dimir Cutpurse

1UB

Creature — Spirit

Forces discard and draws cards when dealing combat damage

Spawnwrithe

Spawnwrithe

2G

Creature — Elemental

Multiplies exponentially when dealing combat damage

Cazur, Ruthless Stalker

Cazur, Ruthless Stalker

3G

Legendary Creature — Human Warrior

Puts +1/+1 counters on attacking creatures whenever they hit

Ukkima, Stalking Shadow

Ukkima, Stalking Shadow

1UB

Legendary Creature — Whale Wolf

Unblockable threat that drains life when leaving the battlefield

Quietus Spike

Quietus Spike

3

Artifact — Equipment

Deals deathtouch and halves opponent life totals on combat damage

Scytheclaw

Scytheclaw

5

Artifact — Equipment

Living weapon equipment that halves opponent life on hit

Audacity

Audacity

G

Enchantment — Aura

Cheap aura giving trample, power, and combat damage draw

Snake Umbra

Snake Umbra

2G

Enchantment — Aura

Totem armor protection with combat damage draw trigger

Keen Sense

Keen Sense

G

Enchantment — Aura

One-green aura granting draw on combat damage

Throat Slitter

Throat Slitter

4B

Creature — Rat Ninja

Ninjutsu creature that destroys non-black creatures on hit

Higure, the Still Wind

Higure, the Still Wind

3UU

Legendary Creature — Human Ninja

Makes Ninja creatures unblockable and tutors Ninjas on hit

Mistblade Shinobi

Mistblade Shinobi

2U

Creature — Human Ninja

Bounces opponent creatures back to hand on combat damage

Moon-Circuit Hacker

Moon-Circuit Hacker

1U

Enchantment Creature — Human Ninja

Cheap Ninjutsu attacker that draws cards on combat damage

Rankle, Master of Pranks

Rankle, Master of Pranks

2BB

Legendary Creature — Faerie Rogue

Hasty flying threat with modular combat damage triggers

Utility

8
Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Haste and hexproof protection for commander

Tamiyo's Safekeeping

Tamiyo's Safekeeping

G

Instant

Cheap instant hexproof and indestructible protection

Snakeskin Veil

Snakeskin Veil

G

Instant

One-mana protection counter spell for key threats

Whispersilk Cloak

Whispersilk Cloak

3

Artifact — Equipment

Grants complete unblockability and shroud to crucial attackers

Aqueous Form

Aqueous Form

U

Enchantment — Aura

Unblockable aura with scry combat trigger

Tyvar's Stand

Tyvar's Stand

XG

Instant

Protection or lethal combat damage pump

Slip Through Space

Slip Through Space

U

Sorcery

Cantrip instant granting temporary unblockable

Undying Malice

Undying Malice

B

Instant

Cheap reanimation protection against board clears and targeted removal

Lands

40
Island

Island 20x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 10x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Forest

Forest 10x

Basic Land — Forest

Basic land allocated from mana pip counts.