Felix Five-Boots art

Art by Chris Rahn

Saved commander deck

Felix Five-Boots

Deploy low-cost evasive creatures with powerful combat damage triggers to draw cards, ramp, discard opponents' hands, and steal spells, doubling every trigger once Felix Five-Boots hits the battlefield.

100 cards$75.29 totalSep 7, 202630 views

Prompt: Crie um deck Commander budget para Felix Five-Boots, extremamente funcional, consistente e otimizado para aproveitar ao máximo sua habilidade de duplicar triggers causadas por dano de combate. Priorize criaturas evasivas e permanentes com efeitos fortes ao causar combat damage, como compra, ramp, descarte, roubo de permanentes e geração de valor. Quero baixo custo financeiro, evitando staples caras quando houver alternativas eficientes. O deck deve funcionar bem mesmo sem Felix em campo e ter curva de mana equilibrada. Inclua exatamente 100 cartas, respeitando identidade Sultai e singleton. Estruture com quantidade adequada de terrenos, ramp, draw, interação, remoções, proteção, evasão e condições de vitória. Evite cartas caras apenas por serem populares e não use combos infinitos frágeis. Para cada carta, considere sinergia, preço e impacto real. No final, explique o plano de jogo early/mid/late game, principais sinergias e possíveis upgrades futuros.

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Felix Five-Boots

Felix Five-Boots

{2}{B}{G}{U}

Legendary Creature — Ooze Rogue

Chosen commander for the requested strategy.

Ramp

9 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential cheap fast mana artifact

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient budget mana fixing

Simic Signet

Simic Signet

{2}

Artifact

Fixes Blue and Green mana

Dimir Signet

Dimir Signet

{2}

Artifact

Fixes Blue and Black mana

Golgari Signet

Golgari Signet

{2}

Artifact

Fixes Black and Green mana

Talisman of Curiosity

Talisman of Curiosity

{2}

Artifact

Untapped two-mana rock in Simic colors

Talisman of Resilience

Talisman of Resilience

{2}

Artifact

Untapped two-mana rock in Golgari colors

Rampant Growth

Rampant Growth

{1}{G}

Sorcery

Basic land ramp for consistency

Cultivate

Cultivate

{2}{G}

Sorcery

Ensures land hits for early turn turns

Card Draw

10 cards
Reconnaissance Mission

Reconnaissance Mission

{2}{U}{U}

Enchantment

Triggers draw on combat damage for all creatures, doubled by Felix

Coastal Piracy

Coastal Piracy

{2}{U}{U}

Enchantment

Synergizes perfectly with evasive attackers to draw massive cards

Bident of Thassa

Bident of Thassa

{2}{U}{U}

Legendary Enchantment Artifact

Provides combat damage draw triggers and utility force-attack

Curiosity

Curiosity

{U}

Enchantment — Aura

Cheap aura granting repeated combat damage draw

Mask of Memory

Mask of Memory

{2}

Artifact — Equipment

Equipment that loots heavily on combat damage

Oakhame Adversary

Oakhame Adversary

{3}{G}

Creature — Elf Warrior

Cheap deathtouch creature that draws on combat damage

Shadowmage Infiltrator

Shadowmage Infiltrator

{1}{U}{B}

Creature — Human Wizard

Fear keyword evasive card drawer

Sea-Dasher Octopus

Sea-Dasher Octopus

{1}{U}{U}

Creature — Octopus

Flash mutate card drawing threat

Sygg, River Cutthroat

Sygg, River Cutthroat

{U/B}{U/B}

Legendary Creature — Merfolk Rogue

Passive end-step card draw when opponents take combat damage

Chart a Course

Chart a Course

{1}{U}

Sorcery

Cheap efficient card selection after attacking

Removal

10 cards
Infernal Grasp

Infernal Grasp

{1}{B}

Instant

Cheap unconditional instant-speed creature destruction

Beast Within

Beast Within

{2}{G}

Instant

Versatile removal for any permanent type

Reality Shift

Reality Shift

{1}{U}

Instant

Exiles troubling creature threats at instant speed

Putrefy

Putrefy

{1}{B}{G}

Instant

Flexible creature or artifact destruction

Counterspell

Counterspell

{U}{U}

Instant

Classic efficient stack interaction

Negate

Negate

{1}{U}

Instant

Cheap protection against board wipes and removal

An Offer You Can't Refuse

An Offer You Can't Refuse

{U}

Instant

One-mana noncreature counterspell

Trygon Predator

Trygon Predator

{1}{G}{U}

Creature — Beast

Evasive attacker that destroys artifacts and enchantments on hit

Reclamation Sage

Reclamation Sage

{2}{G}

Creature — Elf Shaman

ETB artifact and enchantment removal

Feed the Swarm

Feed the Swarm

{1}{B}

Sorcery

Black enchantment and creature removal

Threats/Wincons

22 cards
Slither Blade

Slither Blade

{U}

Creature — Snake Rogue

One-mana unblockable creature to guarantee combat triggers

Triton Shorestalker

Triton Shorestalker

{U}

Creature — Merfolk Rogue

Unblockable 1-drop setup creature

Changeling Outcast

Changeling Outcast

{B}

Creature — Shapeshifter

Cheap unblockable creature

Gudul Lurker

Gudul Lurker

{U}

Creature — Salamander

Cheap unblockable creature with Megamorph option

Mist-Cloaked Herald

Mist-Cloaked Herald

{U}

Creature — Merfolk Warrior

Reliable 1-drop unblockable attacker

Thief of Sanity

Thief of Sanity

{1}{U}{B}

Creature — Specter

Steals top cards from opponent deck on combat damage

Fallen Shinobi

Fallen Shinobi

{3}{U}{B}

Creature — Zombie Ninja

Ninjutsu threat that plays opponent spells for free on hit

Dreamstealer

Dreamstealer

{2}{B}

Creature — Human Wizard

Menace creature forcing opponent discard on combat damage

Dimir Cutpurse

Dimir Cutpurse

{1}{U}{B}

Creature — Spirit

Forces discard and draws cards when dealing combat damage

Spawnwrithe

Spawnwrithe

{2}{G}

Creature — Elemental

Multiplies exponentially when dealing combat damage

Cazur, Ruthless Stalker

Cazur, Ruthless Stalker

{3}{G}

Legendary Creature — Human Warrior

Puts +1/+1 counters on attacking creatures whenever they hit

Ukkima, Stalking Shadow

Ukkima, Stalking Shadow

{1}{U}{B}

Legendary Creature — Whale Wolf

Unblockable threat that drains life when leaving the battlefield

Quietus Spike

Quietus Spike

{3}

Artifact — Equipment

Deals deathtouch and halves opponent life totals on combat damage

Scytheclaw

Scytheclaw

{5}

Artifact — Equipment

Living weapon equipment that halves opponent life on hit

Audacity

Audacity

{G}

Enchantment — Aura

Cheap aura giving trample, power, and combat damage draw

Snake Umbra

Snake Umbra

{2}{G}

Enchantment — Aura

Totem armor protection with combat damage draw trigger

Keen Sense

Keen Sense

{G}

Enchantment — Aura

One-green aura granting draw on combat damage

Throat Slitter

Throat Slitter

{4}{B}

Creature — Rat Ninja

Ninjutsu creature that destroys non-black creatures on hit

Higure, the Still Wind

Higure, the Still Wind

{3}{U}{U}

Legendary Creature — Human Ninja

Makes Ninja creatures unblockable and tutors Ninjas on hit

Mistblade Shinobi

Mistblade Shinobi

{2}{U}

Creature — Human Ninja

Bounces opponent creatures back to hand on combat damage

Moon-Circuit Hacker

Moon-Circuit Hacker

{1}{U}

Enchantment Creature — Human Ninja

Cheap Ninjutsu attacker that draws cards on combat damage

Rankle, Master of Pranks

Rankle, Master of Pranks

{2}{B}{B}

Legendary Creature — Faerie Rogue

Hasty flying threat with modular combat damage triggers

Utility

8 cards
Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Haste and hexproof protection for commander

Tamiyo's Safekeeping

Tamiyo's Safekeeping

{G}

Instant

Cheap instant hexproof and indestructible protection

Snakeskin Veil

Snakeskin Veil

{G}

Instant

One-mana protection counter spell for key threats

Whispersilk Cloak

Whispersilk Cloak

{3}

Artifact — Equipment

Grants complete unblockability and shroud to crucial attackers

Aqueous Form

Aqueous Form

{U}

Enchantment — Aura

Unblockable aura with scry combat trigger

Tyvar's Stand

Tyvar's Stand

{X}{G}

Instant

Protection or lethal combat damage pump

Slip Through Space

Slip Through Space

{U}

Sorcery

Cantrip instant granting temporary unblockable

Undying Malice

Undying Malice

{B}

Instant

Cheap reanimation protection against board clears and targeted removal

Lands

40 cards
Island

Island 20x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 10x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Forest

Forest 10x

Basic Land — Forest

Basic land allocated from mana pip counts.