
Art by Chris Rahn
Commander deckBGU
Felix Five-Boots
Capitalize on Felix Five-Boots' ability to double all combat damage triggers dealt to players. We deploy potent saboteur creatures and equipments, ensure they connect using evasion and protection, and generate overwhelming mana, card advantage, tokens, and life loss.
Asked for“Build a powerful, focused Felix Five-Boots Commander deck around combat-damage triggers. Prioritize creatures whose abilities trigger specifically when they deal combat damage to an opponent/player, since Felix makes those triggers happen an additional time. Do NOT include creatures just because they are unblockable, flying, or evasive. Evasive creatures should ideally ALSO have a strong combat-damage-to-a-player trigger that gives card advantage, mana, removal, theft, tokens, counters, disruption, or another meaningful effect. Include support that helps these creatures connect: unblockable effects, flying/evasion, tapping or stunning enemy creatures, keeping blockers tapped, or preventing blocks. Use these only to enable combat-damage triggers, not as the main theme. The plan is: play Felix, land strong combat-damage creatures, clear or bypass blockers, hit opponents, and double the triggers. Keep enough ramp, draw, removal, protection, interaction, and a solid mana base.”
Deck anatomy
What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.
Mana curve · 59 nonland cards
The working parts
Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.
Colored mana symbols
Commander
1
Felix Five-Boots
2BGULegendary Creature — Ooze Rogue
Chosen commander for the requested strategy.
Ramp
10Card Draw
9
Toski, Bearer of Secrets
3GLegendary Creature — Squirrel
indestructible engine that draws cards on combat damage, doubled by Felix

Ohran Frostfang
3GGSnow Creature — Snake
grants attacking creatures deathtouch and draws cards on combat damage

Gix, Yawgmoth Praetor
1BBLegendary Creature — Phyrexian Praetor
draws cards when creatures deal combat damage to players

Bident of Thassa
2UULegendary Enchantment Artifact
triggers card draw whenever a creature deals combat damage

Reconnaissance Mission
2UUEnchantment
triggers card draw whenever a creature deals combat damage

Coastal Piracy
2UUEnchantment
triggers card draw whenever a creature deals combat damage

Edric, Spymaster of Trest
1GULegendary Creature — Elf Rogue
draws cards when creatures hit opponents and incentivizes enemies to attack elsewhere

Shadowmage Infiltrator
1UBCreature — Human Wizard
evasive creature that draws a card on combat damage
Removal
10
Assassin's Trophy
BGInstant
versatile instant-speed removal for any target permanent

Abrupt Decay
BGInstant
uncounterable removal for nonland permanents mana value 3 or less

Counterspell
UUInstant
classic efficient interaction against key board wipes or threats

Deadly Rollick
3BInstant
free instant-speed creature exile while Felix is on the battlefield

Trygon Predator
1GUCreature — Beast
destroys artifacts and enchantments on combat damage, doubled by Felix

Cephalid Constable
1UUCreature — Octopus Wizard
bounces permanents equal to damage dealt on combat damage, devastating when doubled
Threats/Wincons
20
Grim Hireling
3BCreature — Tiefling Rogue
creates massive Treasure tokens on combat damage, doubled by Felix

Virtus the Veiled
2BLegendary Creature — Azra Assassin
halves target player's life total on combat damage; doubled, it reduces life by 75%

Thief of Sanity
1UBCreature — Specter
exiles and allows playing opponent cards on combat damage

Fallen Shinobi
3UBCreature — Zombie Ninja
ninjutsu threat that steals and casts opponent cards on combat damage

Old Gnawbone
5GGLegendary Creature — Dragon
generates massive Treasure mana equal to combat damage dealt

Dauthi Voidwalker
BBCreature — Dauthi Rogue
shadow evasion threat that exiles opponent cards for later use

Mist-Syndicate Naga
2UCreature — Snake Ninja
creates token copies of itself on combat damage, exponentially multiplying with Felix

Giant Adephage
5GGCreature — Insect
trampling threat that creates token copies of itself when dealing combat damage

Spawnwrithe
2GCreature — Elemental
low-cost threat that multiplies on combat damage

Ancient Bronze Dragon
5GGCreature — Elder Dragon
rolls d20 on combat damage to add +1/+1 counters; Felix doubles the rolls

Rankle, Master of Pranks
2BBLegendary Creature — Faerie Rogue
has haste and triggers multiple selectable combat damage effects

Dreamstealer
2BCreature — Human Wizard
forces opponents to discard cards equal to combat damage dealt

Sword of Feast and Famine
3Artifact — Equipment
forces discard and untaps all lands on combat damage, doubling mana with Felix

Sword of Forge and Frontier
3Artifact — Equipment
exiles cards to play and grants extra land drops on combat damage

Sword of Hearth and Home
3Artifact — Equipment
blinks creatures and fetches basic lands on combat damage

Quietus Spike
3Artifact — Equipment
equipped creature reduces defending player's life by half on combat damage

Scytheclaw
5Artifact — Equipment
living weapon equipped creature cuts defending player's life by half on combat damage

Nature's Will
2GGEnchantment
untaps your lands and taps opponent lands on combat damage to a player

Vorpal Sword
BArtifact — Equipment
provides death-touch and a lethal combat damage win condition

Umezawa's Jitte
2Legendary Artifact — Equipment
gains counters on combat damage to deal removal, pump, or lifegain
Utility
10
Aqueous Form
UEnchantment — Aura
makes key combat-trigger creature unblockable and scries on attack

Cover of Darkness
1BEnchantment
grants fear to your creatures, helping them bypass blockers

Whispersilk Cloak
3Artifact — Equipment
grants unblockable and shroud to guarantee combat damage triggers

Key to the City
2Artifact
makes a attacker unblockable each turn while cycling cards

Thassa, God of the Sea
2ULegendary Enchantment Creature — God
provides repeatable unblockability for active combat-damage threats

Lightning Greaves
2Artifact — Equipment
provides haste and shroud protection for Felix or key attackers

Swiftfoot Boots
2Artifact — Equipment
provides haste and hexproof protection for crucial creatures

Heroic Intervention
1GInstant
instant green protection against sweepers and spot removal

Tamiyo's Safekeeping
GInstant
single-target hexproof and indestructible protection

Mithril Coat
3Legendary Artifact — Equipment
flash indestructible equipment to protect Felix at instant speed






































