Falcon, Joaquin Torres art

Art by Nathaniel Himawan

Saved commander deck

Falcon, Joaquin Torres

Deploy low-cost evasive creatures and token generators to reliably trigger Falcon's battalion ability each combat, growing him into a massive lifelinking threat while overwhelming opponents with aerial beatdown.

100 cards$361.00 totalSep 22, 20265 views

Prompt: Falcon, Joaquin Torres commander deck

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Falcon, Joaquin Torres

Falcon, Joaquin Torres

{2}{W}

Legendary Creature — Bird Human Hero

Chosen commander for the requested strategy.

Ramp

9 cards
Sol Ring

Sol Ring

{1}

Artifact

Essential format mana acceleration

Arcane Signet

Arcane Signet

{2}

Artifact

Efficient two-mana rock

Marble Diamond

Marble Diamond

{2}

Artifact

Provides reliable white mana acceleration

Mind Stone

Mind Stone

{2}

Artifact

Early ramp that cycles in the late game

Thought Vessel

Thought Vessel

{2}

Artifact

Unconditional two-mana acceleration with no hand size limit

Pearl Medallion

Pearl Medallion

{2}

Artifact

Cost reduction for a heavily white curve

Knight of the White Orchid

Knight of the White Orchid

{W}{W}

Creature — Human Knight

Catches up on Plains while adding an attacking body

Loyal Warhound

Loyal Warhound

{1}{W}

Creature — Dog

Early creature body that finds a basic Plains

Keeper of the Accord

Keeper of the Accord

{3}{W}

Creature — Human Soldier

Generates attacking tokens and catches up on land count

Card Draw

10 cards
Esper Sentinel

Esper Sentinel

{W}

Artifact Creature — Human Soldier

Early disruptive one-drop that draws cards off opponents' spells

Welcoming Vampire

Welcoming Vampire

{2}{W}

Creature — Vampire

Draws off small attackers and token generation

Tocasia's Welcome

Tocasia's Welcome

{2}{W}

Enchantment

Steady card draw triggered by small attacking creatures

Bennie Bracks, Zoologist

Bennie Bracks, Zoologist

{3}{W}

Legendary Creature — Elf Druid

Cheap draw engine rewarded by making tokens on attacks

Mentor of the Meek

Mentor of the Meek

{2}{W}

Creature — Human Soldier

Draws extra cards as small creatures enter

Rumor Gatherer

Rumor Gatherer

{1}{W}{W}

Creature — Elf Wizard

Filters and draws cards when swarming the board

Skullclamp

Skullclamp

{1}

Artifact — Equipment

Converts 1/1 tokens into massive hand refills

Folk Hero

Folk Hero

{1}{W}

Legendary Enchantment — Background

Draws cards when casting creatures sharing a type with Falcon

Dawn of Hope

Dawn of Hope

{1}{W}

Enchantment

Synergizes with Falcon's lifelink to draw extra cards

Secret Rendezvous

Secret Rendezvous

{1}{W}{W}

Sorcery

Unconditional white burst card draw

Removal

10 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Premier one-mana single-target creature exile

Path to Exile

Path to Exile

{W}

Instant

Efficient unconditional instant-speed exile

Generous Gift

Generous Gift

{2}{W}

Instant

Versatile spot removal for any problematic permanent

Stroke of Midnight

Stroke of Midnight

{2}{W}

Instant

Clean answer to nonland permanents with minimal downside

Unexpectedly Absent

Unexpectedly Absent

{X}{W}{W}

Instant

Instant-speed tuck removal for opposing threats

Grasp of Fate

Grasp of Fate

{1}{W}{W}

Enchantment

Exiles a key threat from each opponent

Skyclave Apparition

Skyclave Apparition

{1}{W}{W}

Creature — Kor Spirit

Exiles low-cost threats while presenting an attacking body

Council's Judgment

Council's Judgment

{1}{W}{W}

Sorcery

Non-targeting answer to true problem permanents

Austere Command

Austere Command

{4}{W}{W}

Sorcery

Modal board wipe that spares your small creatures or tokens

Dusk // Dawn

Dusk // Dawn

{2}{W}{W} // {3}{W}{W}

Sorcery // Sorcery

Destroys high-power blockers and recurs small creatures to hand

Threats/Wincons

24 cards
Adeline, Resplendent Cathar

Adeline, Resplendent Cathar

{1}{W}{W}

Legendary Creature — Human Knight

Generates attacking tokens to immediately enable battalion

Hero of Bladehold

Hero of Bladehold

{2}{W}{W}

Creature — Human Knight

Creates attacking Soldiers and pumps the team with battle cry

Brimaz, King of Oreskos

Brimaz, King of Oreskos

{1}{W}{W}

Legendary Creature — Cat Soldier

Spawns attacking Cat Soldier tokens to maintain attacker count

Leonin Warleader

Leonin Warleader

{2}{W}{W}

Creature — Cat Soldier

Produces two attacking lifelink Cats each combat

Aerial Extortionist

Aerial Extortionist

{3}{W}{W}

Creature — Bird Soldier

Flying beater that temporarily removes threats and draws cards

Sephara, Sky's Blade

Sephara, Sky's Blade

{4}{W}{W}{W}

Legendary Creature — Angel

Taps flyers to cast cheaply and grants flying board indestructible

Emeria Angel

Emeria Angel

{2}{W}{W}

Creature — Angel

Landfall generates flying Bird tokens to attack alongside Falcon

Archangel of Thune

Archangel of Thune

{3}{W}{W}

Creature — Angel

Turns Falcon's lifelink into permanent team-wide +1/+1 counters

Serra Ascendant

Serra Ascendant

{W}

Creature — Human Monk

Massive flying lifelinker early in Commander games

Battle Angels of Tyr

Battle Angels of Tyr

{2}{W}{W}

Creature — Angel Knight

Myriad flyer that draws cards, ramps, and gains life on attacks

Skyhunter Strike Force

Skyhunter Strike Force

{2}{W}

Creature — Cat Knight

Melee anthem that gives huge power boosts when attacking opponents

Frontline Medic

Frontline Medic

{2}{W}

Creature — Human Cleric

Shares the battalion mechanic to make your attackers indestructible

Boros Elite

Boros Elite

{W}

Creature — Human Soldier

Cheap one-drop that grows huge alongside Falcon during battalion attacks

Selfless Spirit

Selfless Spirit

{1}{W}

Creature — Spirit Cleric

Flying attacker that sacrifices to protect the board from wipes

Cathar Commando

Cathar Commando

{1}{W}

Creature — Human Soldier

Flash attacker that doubles as enchantment/artifact removal

Resplendent Angel

Resplendent Angel

{1}{W}{W}

Creature — Angel

Flying threat rewarded when Falcon gains sufficient life

Heliod, Sun-Crowned

Heliod, Sun-Crowned

{2}{W}

Legendary Enchantment Creature — God

Indestructible god that places counters whenever Falcon lifelinks

Basri Ket

Basri Ket

{1}{W}{W}

Legendary Planeswalker — Basri

Creates attacking Soldier tokens and distributes +1/+1 counters

Elspeth, Sun's Champion

Elspeth, Sun's Champion

{4}{W}{W}

Legendary Planeswalker — Elspeth

Spits out three tokens per turn to easily sustain battalion

Court of Grace

Court of Grace

{2}{W}{W}

Enchantment

Introduces the Monarch and spawns flying 1/1 Spirits or 4/4 Angels

Felidar Retreat

Felidar Retreat

{3}{W}

Enchantment

Landfall produces bodies to attack or pumps the entire team

Cathars' Crusade

Cathars' Crusade

{3}{W}{W}

Enchantment

Explosively pumps Falcon and the team with +1/+1 counters as tokens enter

Intangible Virtue

Intangible Virtue

{1}{W}

Enchantment

Buffs tokens and gives vigilance so they can attack and block

Flowering of the White Tree

Flowering of the White Tree

{W}{W}

Legendary Enchantment

Legendary anthem providing ward and extra power to Falcon

Utility

8 cards
Teferi's Protection

Teferi's Protection

{2}{W}

Instant

Complete protection against board wipes and lethal damage

Flawless Maneuver

Flawless Maneuver

{2}{W}

Instant

Free protection spell to save your attacking board

Unbreakable Formation

Unbreakable Formation

{2}{W}

Instant

Protects against removal or grants an all-out pumped attack with vigilance

Akroma's Will

Akroma's Will

{3}{W}

Instant

Overwhelming combat finisher that gives massive evasion and lifelink

Reconnaissance

Reconnaissance

{W}

Enchantment

Enables safe battalion attacks by untapping any blocked creatures

Mother of Runes

Mother of Runes

{W}

Creature — Human Cleric

Protects Falcon from targeted removal or grants evasion

Giver of Runes

Giver of Runes

{W}

Creature — Kor Cleric

Targeted protection against colors and colorless threats alike

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Haste enables Falcon to immediately attack with the squad

Lands

38 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Plains

Plains 33x

Basic Land — Plains

Basic land allocated from mana pip counts.