Falco Spara, Pactweaver

Art by Kieran Yanner

Commander deckGUW

Falco Spara, Pactweaver

Cast cards from the top of the library by removing counters from creatures, utilizing a persistent board presence and infinite combat or mana combos to win.

$641.01for all 100 cards at today’s prices
Built Jun 20, 202669 views

Asked for“A deck build featuring Falco Spara, Pactweaver as its commander, crafted to fully leverage the commander's ability to play cards from the top of the library and deliver counter-centric thematic gameplay. The power level is benchmarked at the Battle tier (the official Tier 3 power standard); the deck includes a reasonable array of opponent disruption tools such as removal, counterspells and exile effects, and incorporates at least two viable two-card win combos.”

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 61 nonland cards

1
16
17
16
6
3
1
1
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp15
Card draw10
Interaction12
↳ board wipes2
Tutors5

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 18U 12G 38
38lands · rule of thumb 35–38
2.49average mana value (nonland)
$641.01whole deck, today

The list

Commander

1
Falco Spara, Pactweaver

Falco Spara, Pactweaver

1GWU

Legendary Creature — Bird Demon

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

Standard format staple for acceleration

Arcane Signet

Arcane Signet

2

Artifact

Essential three-color fixing

Noble Hierarch

Noble Hierarch

G

Creature — Human Druid

Mana fixing and Exalted synergy

Fellwar Stone

Fellwar Stone

2

Artifact

Low cost mana rock

Simic Signet

Simic Signet

2

Artifact

Efficient color fixing

Azorius Signet

Azorius Signet

2

Artifact

Efficient color fixing

Selesnya Signet

Selesnya Signet

2

Artifact

Efficient color fixing

Incubation Druid

Incubation Druid

1G

Creature — Elf Druid

Benefits from +1/+1 counters and generates high mana

Gyre Sage

Gyre Sage

1G

Creature — Elf Druid

Evolves to provide significant mana and fodder for Falco Spara

Rishkar, Peema Renegade

Rishkar, Peema Renegade

2G

Legendary Creature — Elf Druid

Provides counters and turns creatures into mana dorks

Card Draw

11
Sylvan Library

Sylvan Library

1G

Enchantment

Library manipulation to set up top-deck casting

Beast Whisperer

Beast Whisperer

2GG

Creature — Elf Druid

Consistent draw in a creature-heavy build

Guardian Project

Guardian Project

3G

Enchantment

Reliable draw engine for singleton formats

Rhystic Study

Rhystic Study

2U

Enchantment

Top-tier value and board tax

The Great Henge

The Great Henge

7GG

Legendary Artifact

Provides counters, mana, life, and card draw

Sensei's Divining Top

Sensei's Divining Top

1

Artifact

Crucial for manipulating the library for Falco Spara

Augur of Autumn

Augur of Autumn

1GG

Creature — Human Druid

Redundancy for casting creatures from the top

Shamanic Revelation

Shamanic Revelation

3GG

Sorcery

Massive draw for wide boards

Mystic Remora

Mystic Remora

U

Enchantment

Early game efficiency

Esper Sentinel

Esper Sentinel

W

Artifact Creature — Human Soldier

Low-cost taxing draw

Brainstorm

Brainstorm

U

Instant

Top deck manipulation

Removal

12
Swords to Plowshares

Swords to Plowshares

W

Instant

Premier creature exile

Path to Exile

Path to Exile

W

Instant

Efficient creature removal

Generous Gift

Generous Gift

2W

Instant

Versatile permanent removal

Beast Within

Beast Within

2G

Instant

Versatile permanent removal

Cyclonic Rift

Cyclonic Rift

1U

Instant

One-sided board wipe

An Offer You Can't Refuse

An Offer You Can't Refuse

U

Instant

Cheap non-creature counterspell

Swan Song

Swan Song

U

Instant

Efficient protection and disruption

Counterspell

Counterspell

UU

Instant

Reliable universal answer

Nature's Claim

Nature's Claim

G

Instant

Ultra-efficient artifact/enchantment removal

Supreme Verdict

Supreme Verdict

1WWU

Sorcery

Uncounterable board wipe

Krosan Grip

Krosan Grip

2G

Instant

Split second removal for problematic artifacts/enchantments

Teferi's Protection

Teferi's Protection

2W

Instant

Ultimate reactive defense

Threats/Wincons

22
Heliod, Sun-Crowned

Heliod, Sun-Crowned

2W

Legendary Enchantment Creature — God

Combo piece with Walking Ballista for infinite damage

Walking Ballista

Walking Ballista

XX

Artifact Creature — Construct

Win condition and counter sink

Devoted Druid

Devoted Druid

1G

Creature — Elf Druid

Combo piece with Vizier of Remedies for infinite mana

Vizier of Remedies

Vizier of Remedies

1W

Creature — Human Cleric

Protects and enables infinite mana with Devoted Druid

Forgotten Ancient

Forgotten Ancient

3G

Creature — Elemental

Massive counter generation across the board

Conclave Mentor

Conclave Mentor

GW

Creature — Centaur Cleric

Increases counter production

Hardened Scales

Hardened Scales

G

Enchantment

Classic counter synergy engine

Branching Evolution

Branching Evolution

2G

Enchantment

Doubles +1/+1 counters placed

Luminarch Aspirant

Luminarch Aspirant

1W

Creature — Human Cleric

Free counter placement every turn

Vorinclex, Monstrous Raider

Vorinclex, Monstrous Raider

4GG

Legendary Creature — Phyrexian Praetor

Massive counter amplification and opponent hosing

Evolution Sage

Evolution Sage

2G

Creature — Elf Druid

Proliferate on landfall helps Falco's resource pool

Chasm Skulker

Chasm Skulker

2U

Creature — Squid Horror

Becomes a huge threat and creates tokens on death

Herald of Secret Streams

Herald of Secret Streams

3U

Creature — Merfolk Warrior

Provides unblockable status to the board

Shalai, Voice of Plenty

Shalai, Voice of Plenty

3W

Legendary Creature — Angel

Protection for your board and a mana sink for counters

Avacyn's Pilgrim

Avacyn's Pilgrim

G

Creature — Human Monk

Early ramp body

Champion of Lambholt

Champion of Lambholt

1GG

Creature — Human Warrior

Makes creatures unblockable

Kodama of the West Tree

Kodama of the West Tree

2G

Legendary Creature — Spirit

Trample and ramp for modified creatures

Mikaeus, the Lunarch

Mikaeus, the Lunarch

XW

Legendary Creature — Human Cleric

Mass counter placement

Cathars' Crusade

Cathars' Crusade

3WW

Enchantment

Explosive growth for the entire board

Vorel of the Hull Clade

Vorel of the Hull Clade

1GU

Legendary Creature — Human Merfolk

Doubles counters on non-planeswalkers

Good-Fortune Unicorn

Good-Fortune Unicorn

1GW

Creature — Unicorn

Entry-based counter distribution

Kalonian Hydra

Kalonian Hydra

3GG

Creature — Hydra

Doubles counters on attack

Utility

6
Eternal Witness

Eternal Witness

1GG

Creature — Human Shaman

Graveyard recursion

Worldly Tutor

Worldly Tutor

G

Instant

Top deck manipulation and creature search

Heroic Intervention

Heroic Intervention

1G

Instant

Protection against board wipes

Eladamri's Call

Eladamri's Call

GW

Instant

Reliable creature tutor

Enlightened Tutor

Enlightened Tutor

W

Instant

Finds combo pieces or utility enchantments

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Protection for the commander

Lands

38
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Port Town

Port Town

Land

Nonbasic dual land for color fixing.

Azorius Chancery

Azorius Chancery

Land

Bounce land — taps for two colors.

Plains

Plains 4x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 3x

Basic Land — Island

Basic land allocated from mana pip counts.

Forest

Forest 10x

Basic Land — Forest

Basic land allocated from mana pip counts.