Ezri Dax, Newly Joined

Art by Lius Lasahido

Commander deckW

Ezri Dax, Newly Joined

Sacrifice or let powerful utility and ETB/death trigger creatures die, then flash in Ezri Dax for just two mana to copy them, generating immense value and board pressure.

$378.90for all 100 cards at today’s prices
Built Nov 15, 20262 views

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 59 nonland cards

6
16
15
10
6
3
3
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp15
Card draw14
Interaction14
↳ board wipes4
Tutors6

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

W 62
40lands · rule of thumb 35–38
3.32average mana value (nonland)
$378.90whole deck, today

The list

Commander

1
Ezri Dax, Newly Joined

Ezri Dax, Newly Joined

1W

Legendary Creature — Trill Advisor

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

Premier mana acceleration staple

Arcane Signet

Arcane Signet

2

Artifact

Efficient two-mana rock for smooth mana

Marble Diamond

Marble Diamond

2

Artifact

Standard two-mana ramp in mono-white

Mind Stone

Mind Stone

2

Artifact

Early ramp that recycles into a card later

Thought Vessel

Thought Vessel

2

Artifact

Unconditional two-mana rock

Knight of the White Orchid

Knight of the White Orchid

WW

Creature — Human Knight

Catches up on plains and provides an early copy target

Loyal Warhound

Loyal Warhound

1W

Creature — Dog

Cheap body that ramps a basic Plains onto the field

Kor Cartographer

Kor Cartographer

3W

Creature — Kor Scout

Ramps Plains to the battlefield and makes a great death/copy target

Solemn Simulacrum

Solemn Simulacrum

4

Artifact Creature — Golem

Ramps on entry and draws on death, ideal for Ezri Dax to copy

Smothering Tithe

Smothering Tithe

3W

Enchantment

Explosive mana generator in Commander

Card Draw

10
Esper Sentinel

Esper Sentinel

W

Artifact Creature — Human Soldier

Top-tier early card draw creature

Mentor of the Meek

Mentor of the Meek

2W

Creature — Human Soldier

Draws cards when small utility creatures or Ezri Dax enter

Welcoming Vampire

Welcoming Vampire

2W

Creature — Vampire

Reliable once-per-turn card draw on small creature entry

Tocasia's Welcome

Tocasia's Welcome

2W

Enchantment

Draws whenever low mana value creatures or tokens enter

Idol of Oblivion

Idol of Oblivion

2

Artifact

Steady card draw engine alongside token producers

Spirited Companion

Spirited Companion

1W

Enchantment Creature — Dog

Cantrip creature that is easy to sacrifice and copy

Wall of Omens

Wall of Omens

1W

Creature — Wall

Cantrip wall that buys time and is great early fodder

Trouble in Pairs

Trouble in Pairs

2WW

Enchantment

Punishes common opponent actions with extensive card draw

Dawn of Hope

Dawn of Hope

1W

Enchantment

Draw engine tied to lifegain triggers and creates chump blockers

Skullclamp

Skullclamp

1

Artifact — Equipment

Incredible card draw engine that feeds the graveyard for Ezri Dax

Removal

12
Swords to Plowshares

Swords to Plowshares

W

Instant

Best single-target creature exile in the format

Path to Exile

Path to Exile

W

Instant

Efficient one-mana creature exile

Generous Gift

Generous Gift

2W

Instant

Versatile permanent removal on an instant

Solitude

Solitude

3WW

Creature — Elemental Incarnation

Can be evoked to exile a creature, then copied by Ezri Dax before end of turn

Skyclave Apparition

Skyclave Apparition

1WW

Creature — Kor Spirit

Exiles nonland permanents and makes a great copy target

Palace Jailer

Palace Jailer

2WW

Creature — Human Soldier

Exiles a creature on entry and introduces the Monarch

Grasp of Fate

Grasp of Fate

1WW

Enchantment

Exiles a threat from each opponent simultaneously

Stroke of Midnight

Stroke of Midnight

2W

Instant

Flexible instant-speed nonland permanent removal

Sunfall

Sunfall

3WW

Sorcery

Board wipe that exiles everything and leaves an Incubator token

Wrath of God

Wrath of God

2WW

Sorcery

Classic reliable board sweep

Austere Command

Austere Command

4WW

Sorcery

Flexible modal board wipe to clear what matters

Cathar Commando

Cathar Commando

1W

Creature — Human Soldier

Sacrifices itself at instant speed to remove an artifact or enchantment

Threats/Wincons

18
Selfless Spirit

Selfless Spirit

1W

Creature — Spirit Cleric

Sacrifices to protect the team, letting Ezri Dax copy it immediately

Dauntless Bodyguard

Dauntless Bodyguard

W

Creature — Human Knight

Protects a key creature by sacrificing itself

Remorseful Cleric

Remorseful Cleric

1W

Creature — Spirit Cleric

Sacrifices to exile an opponent's graveyard at instant speed

Ranger-Captain of Eos

Ranger-Captain of Eos

1WW

Creature — Human Soldier Ranger

Tutors a 1-drop and sacrifices to silence opponents' noncreature spells

Karmic Guide

Karmic Guide

3WW

Creature — Angel Spirit

Reanimates creatures, sacrifices via Echo, and copies effortlessly

Sun Titan

Sun Titan

4WW

Creature — Giant

Reanimates low-cost permanents including sac fodder every attack

Loran of the Third Path

Loran of the Third Path

2W

Legendary Creature — Human Artificer

Disenchants on entry and draws cards politically

Adeline, Resplendent Cathar

Adeline, Resplendent Cathar

1WW

Legendary Creature — Human Knight

Fast token swarm threat that scales in power

Serra Paragon

Serra Paragon

2WW

Creature — Angel

Recurs dead creatures from the graveyard every turn

Extraction Specialist

Extraction Specialist

2W

Creature — Human Rogue

Reanimates cheap creatures back to the battlefield on entry

Wurmcoil Engine

Wurmcoil Engine

6

Artifact Creature — Phyrexian Wurm

Leaves tokens when it dies; copying it with Ezri Dax creates massive value

Triplicate Titan

Triplicate Titan

9

Artifact Creature — Golem

Huge flying threat that splits into three golems when dying

Ao, the Dawn Sky

Ao, the Dawn Sky

3WW

Legendary Creature — Dragon Spirit

Death trigger digs seven deep or buffs the team, insane copy target

Archon of Sun's Grace

Archon of Sun's Grace

2WW

Creature — Archon

Generates flying Pegasus lifelink tokens

Elesh Norn, Mother of Machines

Elesh Norn, Mother of Machines

4W

Legendary Creature — Phyrexian Praetor

Doubles all friendly ETB triggers and shuts down opponents'

Elesh Norn, Grand Cenobite

Elesh Norn, Grand Cenobite

5WW

Legendary Creature — Phyrexian Praetor

Massive anthem for the board and shrinks opposing creatures

Phyrexian Triniform

Phyrexian Triniform

9

Artifact Creature — Phyrexian Golem

High-impact death trigger that leaves three 3/3 Golems

Cathars' Crusade

Cathars' Crusade

3WW

Enchantment

Rapidly grows the entire board as creatures enter

Utility

9
Ashnod's Altar

Ashnod's Altar

3

Artifact

Free sacrifice outlet to deliberately send copy targets to the graveyard

Phyrexian Altar

Phyrexian Altar

3

Artifact

Free colored-mana sacrifice outlet for instant-speed graveyard setup

Altar of Dementia

Altar of Dementia

2

Artifact

Instant sacrifice outlet that also fuels the graveyard

Fanatical Devotion

Fanatical Devotion

2W

Enchantment

Sacrifice outlet that regenerates your most critical permanents

Teleportation Circle

Teleportation Circle

3W

Enchantment

Blazes through repetitive ETB triggers each end step

Luminous Broodmoth

Luminous Broodmoth

2WW

Creature — Insect

Returns dying nontoken creatures with flying, setting up extra death loops

Sevinne's Reclamation

Sevinne's Reclamation

2W

Sorcery

Recurs low-cost permanents with flashback value

Swiftfoot Boots

Swiftfoot Boots

2

Artifact — Equipment

Grants hexproof and haste to keep key threats safe

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

Free shroud and haste protection

Lands

40
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Plains

Plains 35x

Basic Land — Plains

Basic land allocated from mana pip counts.