
Art by Alexander Mokhov
Commander deckW
Everett K. Ross, Hapless Attaché
Leverage pillowfort taxes to control combat while exploiting lifelink and lifegain payoffs to build an overwhelming board presence and draw cards whenever opponents are forced to overcommit attacks.
Asked for“Everett K. Ross, Hapless Attaché commander deck”
Deck anatomy
What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.
Mana curve · 62 nonland cards
The working parts
Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.
Colored mana symbols
Commander
1
Everett K. Ross, Hapless Attaché
2WLegendary Creature — Human Advisor
Chosen commander for the requested strategy.
Ramp
10
Knight of the White Orchid
WWCreature — Human Knight
Fetches a plains directly onto the battlefield

Archaeomancer's Map
2WArtifact
Keeps pace with opponents ramp while finding lands
Card Draw
9
Esper Sentinel
WArtifact Creature — Human Soldier
Taxes opponents noncreature spells for card advantage

Welcoming Vampire
2WCreature — Vampire
Draws cards whenever small creatures enter

Mentor of the Meek
2WCreature — Human Soldier
Repeatable draw on small creature casts and tokens

Tocasia's Welcome
2WEnchantment
Enchantment-based draw triggering on low-mana creatures

Folk Hero
1WLegendary Enchantment — Background
Triggers draw when casting Humans and Advisors

Trouble in Pairs
2WWEnchantment
Massive draw engine that penalizes opponents actions
Removal
11
Grasp of Fate
1WWEnchantment
Exiles a problem nonland permanent from each opponent

Austere Command
4WWSorcery
Modal board wipe that spares selective permanent types

Dismantling Wave
2WSorcery
Hits multiple artifacts and enchantments across the board

Skyclave Apparition
1WWCreature — Kor Spirit
Exiles nonland permanents cleanly on a creature body
Threats/Wincons
24
Heliod, Sun-Crowned
2WLegendary Enchantment Creature — God
Converts lifelink triggers into +1/+1 counters and indestructible threat

Archangel of Thune
3WWCreature — Angel
Pumps entire team whenever lifegain triggers

Crested Sunmare
3WWCreature — Horse
Creates 5/5 indestructible horses whenever life is gained

Voice of the Blessed
WWCreature — Spirit Cleric
Grows rapidly from lifegain into a flying indestructible attacker

Ajani's Pridemate
1WCreature — Cat Soldier
Classic scalable threat benefiting from lifelink

Serra Ascendant
WCreature — Human Monk
Huge 6/6 flying lifelinker starting at 40 life

Sunscorch Regent
3WWCreature — Dragon
Grows and gains life whenever opponents cast spells

Adeline, Resplendent Cathar
1WWLegendary Creature — Human Knight
Generates wide token armies to pressure opponents

Linden, the Steadfast Queen
WWWLegendary Creature — Human Noble
Gains life for each attacking white creature

Speaker of the Heavens
WCreature — Human Cleric
Generates 4/4 flying angel tokens while life total is high

Angel of Destiny
3WWCreature — Angel Cleric
Alternate win condition fueled by high life totals

Felidar Sovereign
4WWCreature — Cat Beast
Alternate win condition when life total reaches 40+

Aetherflux Reservoir
4Artifact
Weaponizes large life totals into lethal damage bursts

Resplendent Angel
1WWCreature — Angel
Generates angel tokens when gaining 5 or more life in a turn

Righteous Cause
3WWEnchantment
Gains life whenever any creature attacks, punishing mass swings

Gisela, the Broken Blade
2WWLegendary Creature — Angel Horror
Evasive lifelinker and powerful midgame combat presence

Bruna, the Fading Light
5WWLegendary Creature — Angel Horror
Reanimates key Humans and Angels and melds into Brisela

Elesh Norn, Grand Cenobite
5WWLegendary Creature — Phyrexian Praetor
Massive anthem for our board while wiping opponent utility creatures

Battle Angels of Tyr
2WWCreature — Angel Knight
Myriad attacker providing life, treasure, and cards

Moonshaker Cavalry
5WWWCreature — Spirit Knight
White Craterhoof Behemoth game-ending finisher

Twinblade Paladin
3WCreature — Human Knight
Scales quickly with lifegain and gains double strike

Valkyrie Harbinger
4WWCreature — Angel Cleric
Provides end step angel creation off consistent lifegain

Regna, the Redeemer
5WLegendary Creature — Angel
Creates 1/1 flying tokens on every turn life is gained

Soul Warden
WCreature — Human Cleric
Reliable lifegain engine on every creature entering the battlefield
Utility
8
Ghostly Prison
2WEnchantment
Taxes attacks to discourage wide assaults unless opponents pay mana

Windborn Muse
3WCreature — Spirit
Creature-based attack tax complementing pillowfort strategy

Baird, Steward of Argive
2WWLegendary Creature — Human Soldier
Adds additional tax on opponents attacking you or planeswalkers

Sphere of Safety
4WEnchantment
Heavily scales attack costs with enchantments in play

Archon of Absolution
3WCreature — Archon
Protection from white and attack tax utility

Flawless Maneuver
2WInstant
Free board protection while controlling the commander

Swiftfoot Boots
2Artifact — Equipment
Provides hexproof and haste protection for Everett
























