Euru, Acorn Scrounger

Art by Dave Kendall

Commander deckBG

Euru, Acorn Scrounger

Generate Squirrel and Food tokens to forage, fuel Chitterspitter with acorn counters, and overwhelm opponents through aristocratic drain and swarming combat.

$282.57for all 100 cards at today’s prices
Built Nov 6, 202630 views

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Deck anatomy

What this list actually runs on: how cheaply it casts things, and whether it has enough ramp, card draw and interaction to keep up at the table. Each block is one card — hover for its name.

Mana curve · 62 nonland cards

3
23
18
9
7
1
1
01234567+
RampCard drawInteractionThreats & synergy

The working parts

Ramp13
Card draw11
Interaction14
↳ board wipes3
Tutors6

Counted from Scryfall’s community card tags, not from the builder’s own labels. A card that does two jobs counts twice, so these add up to more than the deck. The hatched band is a common rule of thumb, not a law — combo decks run leaner, battlecruiser decks heavier.

Colored mana symbols

B 29G 48
37lands · rule of thumb 35–38
3.03average mana value (nonland)
$282.57whole deck, today

The list

Commander

1
Euru, Acorn Scrounger

Euru, Acorn Scrounger

2BG

Legendary Creature — Squirrel Soldier

Chosen commander for the requested strategy.

Ramp

10
Sol Ring

Sol Ring

1

Artifact

essential fast mana staple

Arcane Signet

Arcane Signet

2

Artifact

efficient two-mana color fixing

Golgari Signet

Golgari Signet

2

Artifact

reliable guild mana acceleration

Talisman of Resilience

Talisman of Resilience

2

Artifact

untapped Golgari mana rock

Sakura-Tribe Elder

Sakura-Tribe Elder

1G

Creature — Snake Shaman

ramp that puts a creature into the graveyard for forage

Farseek

Farseek

1G

Sorcery

fetches dual lands into play

Nature's Lore

Nature's Lore

1G

Sorcery

grabs an untapped Forest

Three Visits

Three Visits

1G

Sorcery

functional second Nature's Lore

Cultivate

Cultivate

2G

Sorcery

fixes colors and secures land drops

Kodama's Reach

Kodama's Reach

2G

Sorcery — Arcane

consistent land ramp and card smoothing

Card Draw

10
Toski, Bearer of Secrets

Toski, Bearer of Secrets

3G

Legendary Creature — Squirrel

draws massive cards when Squirrels deal combat damage

Ohran Frostfang

Ohran Frostfang

3GG

Snow Creature — Snake

grants deathtouch to Squirrels and draws on combat damage

Morbid Opportunist

Morbid Opportunist

2B

Creature — Human Rogue

draws cards from sacrificing tokens throughout the turn cycle

Skullclamp

Skullclamp

1

Artifact — Equipment

turns 1/1 Squirrel tokens into burst card advantage

Shamanic Revelation

Shamanic Revelation

3GG

Sorcery

huge burst draw and lifegain from a wide board of tokens

Species Specialist

Species Specialist

2BB

Creature — Human Warrior

draws cards whenever your Squirrels die

Deadly Dispute

Deadly Dispute

1B

Instant

sacrifices a token or Food to draw and generate a Treasure

Village Rites

Village Rites

B

Instant

efficient one-mana draw engine turning tokens into cards

Pact of the Serpent

Pact of the Serpent

1BB

Sorcery

draws a card for each Squirrel you control

Beast Whisperer

Beast Whisperer

2GG

Creature — Elf Druid

keeps hand full when casting creature threats

Removal

10
Assassin's Trophy

Assassin's Trophy

BG

Instant

unconditional flexible permanent removal

Abrupt Decay

Abrupt Decay

BG

Instant

uncounterable removal for early threats

Tear Asunder

Tear Asunder

1G

Instant

exile removal for nonland permanents with kicker flexibility

Putrefy

Putrefy

1BG

Instant

kills creatures or artifacts cleanly

Beast Within

Beast Within

2G

Instant

versatile permanent destruction

Casualties of War

Casualties of War

2BBGG

Sorcery

devastating multi-target blowout

Toxic Deluge

Toxic Deluge

2B

Sorcery

efficient sweeper that bypasses indestructible

Culling Ritual

Culling Ritual

2BG

Sorcery

clears low-mana permanents and tokens while refunding massive mana

Feed the Swarm

Feed the Swarm

1B

Sorcery

black enchantment and creature removal

Infernal Grasp

Infernal Grasp

1B

Instant

cheap instant speed creature removal

Threats/Wincons

24
Chatterfang, Squirrel General

Chatterfang, Squirrel General

2G

Legendary Creature — Squirrel Warrior

turns every token into a Squirrel and provides creature removal

Deep Forest Hermit

Deep Forest Hermit

3GG

Creature — Elf Druid

creates four Squirrel tokens and buffs them temporarily

Deranged Hermit

Deranged Hermit

3GG

Creature — Elf

classic Squirrel lord that enters with four Squirrels

Squirrel Sovereign

Squirrel Sovereign

1G

Creature — Squirrel Noble

inexpensive anthem lord for Squirrels

Drey Keeper

Drey Keeper

3BG

Creature — Elf Druid

creates Squirrels and gives them menace and buffs

Chitterspitter

Chitterspitter

2G

Artifact

second copy of the engine to stack acorn counters and create huge Squirrels

Chittering Witch

Chittering Witch

3B

Creature — Human Warlock

creates Squirrel tokens and turns token sacrifice into removal

Squirrel Mob

Squirrel Mob

1GG

Creature — Squirrel

grows massive from all the Squirrels on board

Acorn Harvest

Acorn Harvest

3G

Sorcery

produces Squirrel tokens with flashback for forage synergy

Chatterstorm

Chatterstorm

1G

Sorcery

floods the board with Squirrels on combo or storm turns

Scurry Oak

Scurry Oak

2G

Creature — Treefolk

generates Squirrels whenever it gets +1/+1 counters

Camellia, the Seedmiser

Camellia, the Seedmiser

1BG

Legendary Creature — Squirrel Warlock

creates Squirrels and grants menace whenever you forage

Hazel of the Rootbloom

Hazel of the Rootbloom

2BG

Legendary Creature — Squirrel Druid

taps tokens for mana and creates token copies of Squirrels

Osteomancer Adept

Osteomancer Adept

1B

Creature — Squirrel Warlock

forages to cast creature cards directly out of the graveyard

Vinereap Mentor

Vinereap Mentor

BG

Creature — Squirrel Druid

generates Food tokens upon entering and dying to enable forage

Nadier's Nightblade

Nadier's Nightblade

2B

Creature — Elf Warrior

drains life from all opponents whenever any token leaves your board

Mirkwood Bats

Mirkwood Bats

3B

Creature — Bat

drains opponents whenever tokens are created or sacrificed

Marionette Apprentice

Marionette Apprentice

1B

Creature — Human Artificer

drains opponents on artifact or creature deaths

Zulaport Cutthroat

Zulaport Cutthroat

1B

Creature — Human Rogue Ally

drains opponents when Squirrels are sacrificed to Chitterspitter or Euru

Blood Artist

Blood Artist

1B

Creature — Vampire

aristocrat drain payoff for sacrificing creature tokens

End-Raze Forerunners

End-Raze Forerunners

5GGG

Creature — Boar

finisher that gives vigilance, trample, and power to the swarm

Beastmaster Ascension

Beastmaster Ascension

2G

Enchantment

readily turns tiny Squirrels into massive +5/+5 beaters

Bow of Nylea

Bow of Nylea

1GG

Legendary Enchantment Artifact

gives attacking Squirrels deathtouch making combat blocks impossible

Eldrazi Monument

Eldrazi Monument

5

Artifact

gives flying and indestructible while easily satisfied by sacrificing extra tokens

Utility

8
Heroic Intervention

Heroic Intervention

1G

Instant

protects your board and Chitterspitter from removal

Golgari Charm

Golgari Charm

BG

Instant

modal protection against board wipes or removal for problematic enchantments

Bastion of Remembrance

Bastion of Remembrance

2B

Enchantment

resilient enchantment that drains when creature tokens die

Parallel Lives

Parallel Lives

3G

Enchantment

doubles all Squirrel and Food token creation

Doubling Season

Doubling Season

4G

Enchantment

doubles token generation and doubles acorn counters placed on Chitterspitter

Peregrin Took

Peregrin Took

2G

Legendary Creature — Halfling Citizen

creates an extra Food with each token generation to feed forage

Academy Manufactor

Academy Manufactor

3

Artifact Creature — Assembly-Worker

turns Food tokens into Food, Clues, and Treasures for endless forage fodder

Lightning Greaves

Lightning Greaves

2

Artifact — Equipment

gives Euru haste and shroud to safely trigger combat abilities immediately

Lands

37
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Castle Garenbrig

Castle Garenbrig

Land

Mono-color utility land.

Llanowar Wastes

Llanowar Wastes

Land

Nonbasic dual land for color fixing.

Woodland Cemetery

Woodland Cemetery

Land

Nonbasic dual land for color fixing.

Temple of Malady

Temple of Malady

Land

Dual land with scry.

Tainted Wood

Tainted Wood

Land

Dual land (needs a Swamp).

Swamp

Swamp 8x

Basic Land — Swamp

Basic land allocated from mana pip counts.

Forest

Forest 14x

Basic Land — Forest

Basic land allocated from mana pip counts.