Ertai, the Corrupted art

Art by Sidharth Chaturvedi

Saved commander deck

Ertai, the Corrupted

Generate value through sacrifice outlets by using 'dies' triggers and enchantments that provide resources when destroyed, while maintaining board control via Ertai's counterspell ability.

100 cards$420.64 totalJul 8, 20264 views

Prompt: An Ertai, the corrupted commander deck focused around bringing out a lot of creatures that have powerful effects for dying and synergistic enchantments like hatching plans.

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Some cards were dropped or normalized during validation because of legality, duplication, or color identity checks.

Commander

1 cards
Ertai, the Corrupted

Ertai, the Corrupted

{2}{W}{U}{B}

Legendary Creature — Phyrexian Human Wizard

Chosen commander for the requested strategy.

Ramp

10 cards
Sol Ring

Sol Ring

{1}

Artifact

Fast mana staple.

Arcane Signet

Arcane Signet

{2}

Artifact

Color fixing and acceleration.

Azorius Signet

Azorius Signet

{2}

Artifact

Color fixing.

Dimir Signet

Dimir Signet

{2}

Artifact

Color fixing.

Orzhov Signet

Orzhov Signet

{2}

Artifact

Color fixing.

Talisman of Progress

Talisman of Progress

{2}

Artifact

Immediate mana access.

Talisman of Dominance

Talisman of Dominance

{2}

Artifact

Immediate mana access.

Talisman of Hierarchy

Talisman of Hierarchy

{2}

Artifact

Immediate mana access.

Wayfarer's Bauble

Wayfarer's Bauble

{1}

Artifact

Land-based ramp in non-green.

Smothering Tithe

Smothering Tithe

{3}{W}

Enchantment

Massive treasure generation.

Card Draw

10 cards
Hatching Plans

Hatching Plans

{1}{U}

Enchantment

Draws three cards when sacrificed to Ertai.

Mulldrifter

Mulldrifter

{4}{U}

Creature — Elemental

Creature that provides draw on ETB or evoke sacrifice.

Skullclamp

Skullclamp

{1}

Artifact — Equipment

Elite draw engine for small creatures.

Fact or Fiction

Fact or Fiction

{3}{U}

Instant

High-quality card selection.

Painful Truths

Painful Truths

{2}{B}

Sorcery

Efficient three-mana draw three.

Rhystic Study

Rhystic Study

{2}{U}

Enchantment

Consistent advantage engine.

Grim Haruspex

Grim Haruspex

{2}{B}

Creature — Human Wizard

Draws cards whenever nontoken creatures die.

Midnight Reaper

Midnight Reaper

{2}{B}

Creature — Zombie Knight

Draws cards on creature deaths.

Ponder

Ponder

{U}

Sorcery

Curving and selection.

Preordain

Preordain

{U}

Sorcery

Curving and selection.

Removal

12 cards
Swords to Plowshares

Swords to Plowshares

{W}

Instant

Premier creature removal.

Path to Exile

Path to Exile

{W}

Instant

Efficient creature removal.

Anguished Unmaking

Anguished Unmaking

{1}{W}{B}

Instant

Flexible permanent exile.

Utter End

Utter End

{2}{W}{B}

Instant

Universal removal.

Cyclonic Rift

Cyclonic Rift

{1}{U}

Instant

Asymmetrical board wipe.

Toxic Deluge

Toxic Deluge

{2}{B}

Sorcery

Efficient board clear that gets around indestructible.

Supreme Verdict

Supreme Verdict

{1}{W}{W}{U}

Sorcery

Uncounterable board wipe.

Generous Gift

Generous Gift

{2}{W}

Instant

Hits any permanent.

Despark

Despark

{W}{B}

Instant

Cheap exile for high-CMC threats.

Aura of Silence

Aura of Silence

{1}{W}{W}

Enchantment

Taxing effect that can be sacrificed for removal.

Dictate of Erebos

Dictate of Erebos

{3}{B}{B}

Enchantment

Forces opponents to sacrifice when your creatures die.

Grave Pact

Grave Pact

{1}{B}{B}{B}

Enchantment

Classic sacrifice synergy removal.

Threats/Wincons

22 cards
Reveillark

Reveillark

{4}{W}

Creature — Elemental

Recovers creatures from the graveyard when it leaves play.

Karmic Guide

Karmic Guide

{3}{W}{W}

Creature — Angel Spirit

Reanimates a creature and forms a loop with Reveillark.

Sun Titan

Sun Titan

{4}{W}{W}

Creature — Giant

Recurs small permanents like Hatching Plans or creatures.

Luminous Broodmoth

Luminous Broodmoth

{2}{W}{W}

Creature — Insect

Returns sacrificed non-flying creatures to the battlefield.

Wurmcoil Engine

Wurmcoil Engine

{6}

Artifact Creature — Phyrexian Wurm

Leaves behind tokens when sacrificed.

Elenda, the Dusk Rose

Elenda, the Dusk Rose

{2}{W}{B}

Legendary Creature — Vampire Knight

Grows when things die and creates tokens on death.

Ao, the Dawn Sky

Ao, the Dawn Sky

{3}{W}{W}

Legendary Creature — Dragon Spirit

Provides massive value when it dies.

Junji, the Midnight Sky

Junji, the Midnight Sky

{3}{B}{B}

Legendary Creature — Dragon Spirit

Powerful death trigger for reanimation or discard.

Keiga, the Tide Star

Keiga, the Tide Star

{5}{U}

Legendary Creature — Dragon Spirit

Steals a creature when it dies.

Yosei, the Morning Star

Yosei, the Morning Star

{4}{W}{W}

Legendary Creature — Dragon Spirit

Locks down an opponent when sacrificed.

Kokusho, the Evening Star

Kokusho, the Evening Star

{4}{B}{B}

Legendary Creature — Dragon Spirit

Drain effect when it hits the graveyard.

Vindictive Lich

Vindictive Lich

{3}{B}

Creature — Zombie Wizard

Triple-threat death trigger for multiplayer.

Solemn Simulacrum

Solemn Simulacrum

{4}

Artifact Creature — Golem

Value on both entry and death.

Ophiomancer

Ophiomancer

{2}{B}

Creature — Human Shaman

Consistent snake token generation for sacrifice fodder.

Bitterblossom

Bitterblossom

{1}{B}

Kindred Enchantment — Faerie

Steady stream of faerie fodder.

Shriekmaw

Shriekmaw

{4}{B}

Creature — Elemental

Removal that triggers death effects if evoked.

Athreos, God of Passage

Athreos, God of Passage

{1}{W}{B}

Legendary Enchantment Creature — God

Either recurs creatures or burns opponents.

Teysa Karlov

Teysa Karlov

{2}{W}{B}

Legendary Creature — Human Advisor

Doubles all death triggers.

Drivnod, Carnage Dominus

Drivnod, Carnage Dominus

{3}{B}{B}

Legendary Creature — Phyrexian Horror

Panharmonicon effect for death triggers.

Blood Artist

Blood Artist

{1}{B}

Creature — Vampire

Drain effect on every death.

Zulaport Cutthroat

Zulaport Cutthroat

{1}{B}

Creature — Human Rogue Ally

Drain effect on your creature deaths.

Cruel Celebrant

Cruel Celebrant

{W}{B}

Creature — Vampire

Orzhov death trigger drain.

Utility

7 cards
Animate Dead

Animate Dead

{1}{B}

Enchantment — Aura

Reanimation that Ertai can sacrifice once the creature is out.

Dance of the Dead

Dance of the Dead

{1}{B}

Enchantment — Aura

Sacrificeable reanimation aura.

Lightning Greaves

Lightning Greaves

{2}

Artifact — Equipment

Protects Ertai and grants haste.

Swiftfoot Boots

Swiftfoot Boots

{2}

Artifact — Equipment

Hexproof protection for Ertai.

Phyrexian Reclamation

Phyrexian Reclamation

{B}

Enchantment

Repeatable creature retrieval.

Thousand-Year Elixir

Thousand-Year Elixir

{3}

Artifact

Allows Ertai to activate immediately and untaps him.

Patriar's Seal

Patriar's Seal

{3}

Artifact

Untaps Ertai for double counterspells.

Lands

38 cards
Reliquary Tower

Reliquary Tower

Land

No maximum hand size.

War Room

War Room

Land

Card draw from the mana base.

Rogue's Passage

Rogue's Passage

Land

Makes a creature unblockable.

Temple of the False God

Temple of the False God

Land

Extra mana in the late game.

Command Tower

Command Tower

Land

Produces any color in your identity.

Exotic Orchard

Exotic Orchard

Land

Flexible multicolor fixing.

Path of Ancestry

Path of Ancestry

Land

Color fixing with scry on creature casts.

Myriad Landscape

Myriad Landscape

Land

Ramp from the mana base.

City of Brass

City of Brass

Land

Untapped five-color fixing.

Mana Confluence

Mana Confluence

Land

Untapped five-color fixing.

Reflecting Pool

Reflecting Pool

Land

Copies colors your other lands produce.

Bojuka Bog

Bojuka Bog

Land

Free graveyard hate on ETB.

Castle Locthwain

Castle Locthwain

Land

Mono-color utility land.

Mystic Sanctuary

Mystic Sanctuary

Land — Island

Recurs an instant or sorcery.

Castle Vantress

Castle Vantress

Land

Mono-color utility land.

Castle Ardenvale

Castle Ardenvale

Land

Mono-color utility land.

Adarkar Wastes

Adarkar Wastes

Land

Nonbasic dual land for color fixing.

Glacial Fortress

Glacial Fortress

Land

Nonbasic dual land for color fixing.

Temple of Enlightenment

Temple of Enlightenment

Land

Dual land with scry.

Prairie Stream

Prairie Stream

Land — Plains Island

Nonbasic dual land for color fixing.

Port Town

Port Town

Land

Nonbasic dual land for color fixing.

Plains

Plains 7x

Basic Land — Plains

Basic land allocated from mana pip counts.

Island

Island 2x

Basic Land — Island

Basic land allocated from mana pip counts.

Swamp

Swamp 8x

Basic Land — Swamp

Basic land allocated from mana pip counts.